Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: gevatter Lars on June 19, 2003, 08:26:43 am

Title: FRED question
Post by: gevatter Lars on June 19, 2003, 08:26:43 am
I want to test a Mission so I pleaced me above the scene...but the enemy fighters still shoot at me. So I ask if its possible that all ships ignore me...so that I am just a watcher...not an actor.
Title: FRED question
Post by: Thor on June 19, 2003, 08:49:10 am
try setting Alpha 1 to Invincible, beam protected and for the heck of it, Invisible.  try any SEXP to make ALpha 1 protected.
Title: FRED question
Post by: karajorma on June 19, 2003, 10:38:30 am
A combination of protected, beam-protected and invulnerbility  should make it pretty safe to just sit and watch the mission.
Title: FRED question
Post by: gevatter Lars on June 19, 2003, 02:57:36 pm
Isn't there no way to tell the other ships just to ignore me completly?
Title: FRED question
Post by: karajorma on June 19, 2003, 03:04:29 pm
Quote
Originally posted by gevatter Lars
Isn't there no way to tell the other ships just to ignore me completly?


They should pretty much ignore a protected ship anyway. You could give them ignore orders but that would be pretty tedious to do and then remove.
Title: FRED question
Post by: Petrarch of the VBB on June 19, 2003, 03:34:10 pm
Sounds a lot like my in-engine-cutscene idea.
Title: FRED question
Post by: karajorma on June 19, 2003, 03:46:53 pm
Quote
Originally posted by Petrarch of the VBB
Sounds a lot like my in-engine-cutscene idea.


I get the feeling that the idea is to watch the battle to see if everything is scripted correctly rather than having it this way in the final mission.
Title: FRED question
Post by: Hippo on June 19, 2003, 03:53:24 pm
use the beam protect checkbox then a sexp;

Code: [Select]

when
>time elapsed
>>1
then
>protect-ship
>>Alpha 1
Title: FRED question
Post by: Sesquipedalian on June 19, 2003, 07:15:24 pm
Protect-ship is telling all others to ignore whoever is being protected.
Title: FRED question
Post by: Galemp on June 19, 2003, 10:49:35 pm
It helps if you're in a stealth fighter, too. Don't forget you can view from other ships in the area, as well.
Title: FRED question
Post by: TopAce on June 20, 2003, 07:01:09 am
If you unextract the 'Playing Judas' mission from the vp of FS1, you can see it only uses the 'Protect ship' on Alpha 1. If it doesn't work for you, I have no other suggestions for you. Do not set the 'hidden from sensor' property, it gives you minimal protection, the Ai can see everything.