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General FreeSpace => FreeSpace Discussion => Topic started by: TopAce on June 21, 2003, 12:12:27 pm

Title: Favourite role
Post by: TopAce on June 21, 2003, 12:12:27 pm
What's your favourite role as a pilot? With which fighter/armament. What makes it your favourite?
Title: Favourite role
Post by: TopAce on June 21, 2003, 12:17:40 pm
I voted Intercept, because it is the most exciting, and killing fighters is my speciality. :D

I use the Ulysess, or the Perseus for that and sometimes the Myrmidon, when I have no other choice.

Double Kaysers deplete the generators quickly, and it is not so ideal in an intense dogfight, so I prefer the Prometheus S. I like to have a bank or Tempest for close combat, and against bombers. The another bank would be Harpoon.
Title: Favourite role
Post by: Petrarch of the VBB on June 21, 2003, 12:19:58 pm
Heavy Attack, 6-Gunned Herc II, Kayers in bank 1, maxims in bank two, Harpoons in bank one, Tempest or Trebs in bank two.

Can take out nearly anything.
Title: Favourite role
Post by: Thor on June 21, 2003, 12:22:43 pm
I like Heavy Assaults.  But mixing it up with a bit of recon is a nice diversion.  as for bombing, it is
A) quicker to let the Caps duke it out
B) more satisfying to take out a cruiser in a fighter

My personal favourite rig is an Ares sporting either dual Kayser or a Kayser and a Maxim, and a loadout of Tornados (Air-to-Air) and Trebuchets (long range interception, anti-bomber, or cruiser destruction;) )  It's a tough little rig.  also fun is a Perseus with a Kayser/Subach combo and filled with Hornets and Tornados.  Most interesting combo that was forced apon me was a Myrmidon with Kaysers, Tornados, and 2 Helios! (from Into the Depths of Hell)  That was fun, and was much better as a light bomber than the Artemis.
Title: Favourite role
Post by: Petrarch of the VBB on June 21, 2003, 12:24:34 pm
Quote
Originally posted by Thor

dual Kayser  


I've never understood the point in having the same gun in both banks. If you can have the Maxim, then do. Twin Kaysers only result in a slower RoF
Title: Favourite role
Post by: TopAce on June 21, 2003, 12:37:05 pm
Quote
Originally posted by Petrarch of the VBB
Heavy Attack, 6-Gunned Herc II, Kayers in bank 1, maxims in bank two, Harpoons in bank one, Tempest or Trebs in bank two.

Can take out nearly anything.


And cannot you take out nearly anything with the 4-gunned version? :doubt:
Please base your choice on the original Volition ships, ignore any mods, please.
Title: Favourite role
Post by: TopAce on June 21, 2003, 12:42:05 pm
Quote
Originally posted by Petrarch of the VBB


I've never understood the point in having the same gun in both banks. If you can have the Maxim, then do. Twin Kaysers only result in a slower RoF


If you are using both banks to fire at once, it slowens the Rate of Fire regardless the two banks are the same weapon or different.

Combining two different weapons is not my favourite, different RoF, and speed makes them unideal for use(for me, at least)
I tried the Circe-Maxim combination in Dunkerque(3rd Base evac, If I remember well). Well, adequate against particularly non-moving huge bombers, but against agile fighters, it is not the best.

Thor? Isn't the Helios can be carried by a Myrmidon a bug?(A bug ITHOV must not have ):) <-Offline especially for Thor.
Title: Favourite role
Post by: Petrarch of the VBB on June 21, 2003, 12:46:18 pm
I never said I used both types of guns at once. I use the Kaysers for anti-fighter work, and the Maxims for anti-freighter/cruiser/etc work. I never use both guns banks at once. EVER!
Title: Favourite role
Post by: Thor on June 21, 2003, 12:54:59 pm
Well, it may originally have been a bug, but it was well used in the story.

and I always use both banks.  I can knock out most fighters in a few well placed shots.  You just can't hold down the trigger.
Title: Favourite role
Post by: TopAce on June 21, 2003, 12:57:28 pm
Quote
Originally posted by Petrarch of the VBB
I never said I used both types of guns at once. I use the Kaysers for anti-fighter work, and the Maxims for anti-freighter/cruiser/etc work. I never use both guns banks at once. EVER!


Ah! That's another thing. Isn't two guns(one bank) are bit ... effectiveless? Having double the firepower is far more effective than having 30% better Rate of Fire. And if you can give only one shot to a fighter in a dogfight(the chasee is maneuvering like a crazy, and you cannot give him multiple hits a round?
Title: Favourite role
Post by: FreeTerran on June 21, 2003, 01:10:49 pm
I voted for HEAVY ATTACK
Title: Favourite role
Post by: TopAce on June 21, 2003, 01:19:03 pm
Quote
Originally posted by Free Terran
I voted for HEAVY ATTACK


Why is it your favourite?
Title: Favourite role
Post by: FreeTerran on June 21, 2003, 01:26:58 pm
I like it to sit in a heavy fighter and hunting some big shivan fighters and bombers.......:doubt:
Title: Favourite role
Post by: Solatar on June 21, 2003, 02:20:17 pm
Heavy attack. I'll usually fly a Myrmidon with the first two banks loaded with Trebuchets, and the last one with Helios. Because of their higher damage, I prefer the Trebuchet to the Harpoon.

As for primaries, I load the first bank with Prom S (so when my Kaysers eat all my energy, I have something to shoot with), and the second with Kaysers.
Title: Favourite role
Post by: FreeTerran on June 21, 2003, 03:08:14 pm
Quote
Originally posted by Solatar
Heavy attack. I'll usually fly a Myrmidon with the first two banks loaded with Trebuchets, and the last one with Helios.


:wtf: Myrmidon can take helios ?
Title: Favourite role
Post by: Solatar on June 21, 2003, 09:01:54 pm
Yeah...one in each of the first two banks, and 2 in the last.

Not really a good bomber, but it fairs very well against cruisers.
Title: Favourite role
Post by: Corhellion on June 21, 2003, 09:09:13 pm
I voted bombing...

like the dwarven demolitions unit in WarCraft 2 says:

"I like blowin' thins' up!"

Gimme a "Boa" or a Zeus, with Kaysers/Maxims and a full payload of either Cyclops (zeus) or Helios (Boa) and just call me "Death incarnate" (cookie to whoever gets the name of who called "herself" that on a TV show)

my second choice is Interceptor, I like dog-fights too :)

Cor
Title: Favourite role
Post by: Solatar on June 21, 2003, 09:18:34 pm
I like dofights, but interceptor is not my style. I HATE escort missions...I usually just pop on the cheat codes and watch everything get bombed.
Title: Favourite role
Post by: NecroBob on June 21, 2003, 09:21:39 pm
meh
been a while since I played it...

horus please. :nod:
load her up with harpoons, and a Mekhu HL-7 (generally don't worry about the other slot...)

or just give me a pegasus with the subach and harpoon.  

big guns are for impatient people who like brute force. :nervous:
make mine finesse any day

[EDIT] and I HATE, I HATE I HATE I HATE I HATE bombing missions!!!!!!!! :ick
the boanerges was absolute crap, as was the ursa, it was a fully equipped luxury coffin!
your teammates couldn't do jack to protect you while they got happily slaughtered by the enemies and you couldn't maneuver fast enough to get a good bead on them or the enemy, and all your cargo space was taken by bombs! big dumb bombs!
feh! feh I say! poo!
grrrrrrr........

bob
thinkage...

is it just me or is there a glitch in the ick smilie???? it lacks a closing colon.  or a functioning one for that matter...
Title: Favourite role
Post by: Liberator on June 22, 2003, 02:02:50 am
Quote
Originally posted by Corhellion
"Death incarnate" (cookie to whoever gets the name of who called "herself" that on a TV show)
Cor


That would be Commander Susan Ivanova, just before her White Star squadon engages the Omega-Xs.

"GOD SENT ME!"

Voted for "Heavy Attack", I prefer "Warship Escort" as it provides the explosions of Heavy Attack and the intensity of Interception.


Favorite loadout:  Erinyes with Maxim on the first primary bank and Kayser on the second one, loaded with as many Trebuchets as she'll carry.  It's fast, manuverable and makes short work of most anything a fighter is meant to engage.

Failing that I will fall back on a light bomber for the superior secondary capacity.

For the record the Medusa was the last decent bomber produced by the GTA.  
 
 - The Artemis while useful in it's designated role of bomber, lacks an effective primary pattern so once the missiles are gone it's dead.

- The Zeus, while fast and realtivly agile, suffers from an lack of available firepower for it's primary role.

 - The Ursa while having a massive primary and secondary payload, is really too slow and unresponsive to effectively engage small targets.

 - Finally the "Boa", which has an even greater secondary payload than the Ursa, lacks adequate primary cannon placement to effective defend itself.

The Medusa, while not a master in any area, is better than most of it's competitors, which explains it's continued use in the face of more advanced vessels.
Title: Favourite role
Post by: Garfield3d on June 22, 2003, 03:24:15 am
Although I'm not too swift with a Perseus and I usually prefer the Herc Mark II, I love the role of interceptor. As tedious as it is sometimes, there's this wonderful rush of running down bombs and racing other fighters to a target.
Title: Favourite role
Post by: Raptor on June 22, 2003, 05:06:32 am
For me its:
(1). Heavy attack
(2). Fighter sweep

Out of orginal V craft, I'd take the Hercules MK 1, with 1st gun bank Kasyer or Prom S, 2nd with Maxim, Both missile banks filled with trebs.  I really like diving down on bombers, transports, freighters, cruisers, etc guns blazing.

  I prefer dogfighting with guns, but the Erinyes has too small an energy resverse, and lacks hull armour.  I like tough ships.

For fighter sweeping, Persesus, twin Sulbach, Harpoons and Hornets.

Or a Pegasus with Prom S, Harpoons and Tempests.:eek2: Paper thin armour, but if they can't see me on scaners, I could be right behind them and they wouldn't I was there, till it was too late....
Title: Favourite role
Post by: Hudzy on June 22, 2003, 07:51:13 am
Quote
Originally posted by TopAce
Ah! That's another thing. Isn't two guns(one bank) are bit ... effectiveless?


It's about compromise. You sacrafice more powerful shots for more frequent ones, thus increasing your chances of making a hit at all, especially when you don't have time to make accurate precision shots, as is often the case in a heated dogfight. Linked cannons have their place, but if you miss, you wait longer before trying again by which time your target may well have evaded you.
Title: Favourite role
Post by: karajorma on June 22, 2003, 08:02:37 am
It all depends on the type of pilot you are then. The aim THEN shoot type or the spray and pray type :D

Neither type is actually wrong they are just different styles of flying.
Title: Favourite role
Post by: TopAce on June 22, 2003, 09:01:47 am
Quote
Originally posted by karajorma
It all depends on the type of pilot you are then. The aim THEN shoot type or the spray and pray type :D

Neither type is actually wrong they are just different styles of flying.


Yeah, but no doubt double bank usage has better firepower and it is for more accurate pilots. The 'shoot like Crazy Johhny' style is I think the style of beginners .... they do not understand the importance of 'aiming'. They rather find Rate of Fire more important.

[EDIT]: I don't want to call any of you beginners, it is just my subjective point of view. Ignore me if you find me wrong about this.
Title: Favourite role
Post by: NecroBob on June 22, 2003, 09:58:49 am
feh, why do you need accurate aiming with primaries when you have 72 Harpoons? ;7

if you make good use of them and some spray and pray, at 1x, you can make quick work of any enemy.  or 2x if that's your style :)
(I personally love seeing the two streak away and slam sideways into a mara trying some fancy footwork)

Bob

my 69th post! LOLOLOLOLOLZZZ!!!!!one :rolleyes:
Title: Favourite role
Post by: aldo_14 on June 22, 2003, 10:53:13 am
Interceptor - preferably in a Perseus (as we're excluding modded ships) with twin banks of Harpoons.
Title: Favourite role
Post by: kasperl on June 22, 2003, 11:56:58 am
Bombing, i love bombers, you can take a lot of hits without even having to worry about hull, and your ammo capacity will last 2 or 3 times a fighter. the Sekmeth is my favourite, you can use it as a heavy fighter, or load some helios in em and bomb capships, while being able to turn and get those fighters of your back without escort.

if a good, reasonably mobile bomber is out of the question, give me an interceptor, that way you go to fast to get hit, but if you do get it your gone. i would take the perseus with harpoon, dumbfire and subach.
Title: Favourite role
Post by: Knight Templar on June 22, 2003, 01:15:22 pm
I like the missions where you get to fly and things go bom. Especially big booms.
Title: Favourite role
Post by: Darkage on June 22, 2003, 02:26:04 pm
Heavy assault:[/i]
Ship: Herc MK2
Bank1: Subach HL7
Bank2: Prometeus S
MBank1: Harpoons
Mbank2: Tornado's/Hornets


This is my favorite setup, i know the primary banks sound weird but i like to use both my banks and still have a decent RoF. It does ofcourse takes abit longer to destroy a fighter/bomber but so far i always managed to get the job done.
Title: Favourite role
Post by: TopAce on June 22, 2003, 03:44:38 pm
I though nobody would vote 'bombing'

Try chasing down a Manticore, or Dragon with an Ursa! Five not-so-ideal placed lasers makes the Ursa not the best choice against fighters.

I prefer (fr)agile :D  fighters, like the Ulysses, or the Perseus.
Title: Favourite role
Post by: Woolie Wool on June 23, 2003, 06:22:24 pm
Space superiority--kill everyone and everything that is an enemy.

For each role, here are my favorite ships:

Space superiority: The Apollo still kicks ass, and the SF Mara (Terran) with twin Kaysers and Tornadoes is even better
Intercept: I rarely ever do it
Bombing: Ditto, but if I had to, I'd fly a Sekhmet or, if using the Dreadful Shivans mod, a Nahema
Heavy assault: GTF Ares. There is no substitute.
Title: Favourite role
Post by: Woolie Wool on June 23, 2003, 06:27:37 pm
Quote
Originally posted by TopAce
I though nobody would vote 'bombing'

Try chasing down a Manticore, or Dragon with an Ursa! Five not-so-ideal placed lasers makes the Ursa not the best choice against fighters.

I prefer (fr)agile :D  fighters, like the Ulysses, or the Perseus.


I don't enjoy flying ships that can get blown to pieces in a few shots (I ALWAYS chose the Herc or Apollo over the Valkyrie; those things are death traps).
Title: Favourite role
Post by: Flaser on June 23, 2003, 06:44:04 pm
Quote
Originally posted by Woolie Wool


I don't enjoy flying ships that can get blown to pieces in a few shots (I ALWAYS chose the Herc or Apollo over the Valkyrie; those things are death traps).


For me choosing the ship is very mission dependant.
I simply try to figure out which ship suits the roles in question the best, then I choose.
Therefore I fly anything from Apollo to Erynes - though the later is almost a cheat in certain situations, so mission designers should remember not to offer it most of the time - it's an elite assault craft anyway.
Title: Favourite role
Post by: TopAce on June 24, 2003, 08:22:19 am
Quote
Originally posted by Woolie Wool


I don't enjoy flying ships that can get blown to pieces in a few shots (I ALWAYS chose the Herc or Apollo over the Valkyrie; those things are death traps).


Not ships blow up things ... those are weapons. In the field of the Erinyes, you have double the firepower than the Perseus with lasers. But don't forget it is easy-to-kill craft, easy-to-hit and has particularly no engines(compared to any other fighters). Flaser is right in a part that Erinyes is something like a 'cheating' fighter. Mostly because the missions to be flown at the 70th Lions require firepower and strength(The Erinyes is not so heavy, I think). Speed has not much importance, bombers come, bombers fire, bombers dead. Of course you would need something to be called 'speed' while escaping from Capella nova.

Since I had been caught by the nova the very first time I was playing FS2, I decided to change the Erinyes in the last two missions. Since then, I use the Perseus in that mission.
Title: Favourite role
Post by: Woolie Wool on June 24, 2003, 02:26:10 pm
I altered the tables and mission so that I could play Apocalypse in an SF Manticore. Much, much easier.
Title: Favourite role
Post by: Knight Templar on June 24, 2003, 06:48:58 pm
why don't you just alter the ares's table so it can go 500m/s? :doubt:
Title: Favourite role
Post by: TopAce on June 25, 2003, 09:18:13 am
Why the Ares? Why not the Erinyes. If you are already into the TBL file, it is really not a great stuff to modifiy its warheads from 40,50 to 300,300 for example. Honestly said, I am making a new campaign for FS2, and I use my custom-TBL Ulysses with 30000 shields, and hull, speed of 250, etc. to the test missions. This way I don't have to be afraid from being destroyed, and I can take down everyone easily.
Title: Favourite role
Post by: Knight Templar on June 25, 2003, 01:10:53 pm
And how do you test for difficulty then?
Title: Favourite role
Post by: tEAbAG on June 25, 2003, 02:05:52 pm
Intercept in a Valk (in my opinion better than Perseus) was the thing that really addicted me to freespace in the first place.  Its even more fun with the FS2 conversion!
Title: Favourite role
Post by: Woolie Wool on June 25, 2003, 07:47:41 pm
Quote
Originally posted by Knight Templar
why don't you just alter the ares's table so it can go 500m/s? :doubt:


Because I want something perhaps remotely resembling  balance. The Manticore's speed is offset by its single laser bank and tiny missile capacity.
Title: Intercept
Post by: Corsair114 on June 25, 2003, 08:27:35 pm
I love it. Bomb-hunting is mucho-easy if you have target bomb button on your stick.

Ok, onto ships!

FS1/ST:
Valkyrie: 1 Prometheus, 1 Banshee, bank of Phoenix V's

It's not really a death trap once you get used to the fact that with an extra notch or two into your engine department you can stay outta the way of most anything that's particularly dangerous.

FS2:
Perseus: 1 Kayser, 1 SDG(Maxim if compatible), 1 bank of Interceptors, 1 bank of Trebs

Not as fast as the Valk of old, but seemingly more agile and better armed/armored. I like the Kayser because of its power/RoF. The SDG works wonders on ship turrets and subsystems. I don't remember whether or not if it could load the Maxim, if it could, then replace SDG with Maxim(for same reasons, plus the Maxim eats freighters/turrets like no other).
Title: Favourite role
Post by: TopAce on June 26, 2003, 04:33:07 am
Perseus cannot carry the Maxim.
Title: Favourite role
Post by: Nico on June 27, 2003, 02:45:11 am
Quote
Originally posted by tEAbAG
Intercept in a Valk (in my opinion better than Perseus)


aaaaaaaaah! a whole box of cookies to the man :)
Title: Favourite role
Post by: TopAce on June 27, 2003, 01:52:39 pm
The Valkyrie is really better than the Perseus, it is faster. Perhaps the Perseus is stronger(I haven't compared their TBL, so I don't know) and has more warhead capacity, but the Valkyrie is somehow truly better.

This makes me an idea: I will attempt to transform the FS1's Valkyrie into FS2. Surely not a great challenge, but who knows it. . .
Title: Favourite role
Post by: Flaser on June 27, 2003, 05:56:41 pm
Quote
Originally posted by TopAce
The Valkyrie is really better than the Perseus, it is faster. Perhaps the Perseus is stronger(I haven't compared their TBL, so I don't know) and has more warhead capacity, but the Valkyrie is somehow truly better.

This makes me an idea: I will attempt to transform the FS1's Valkyrie into FS2. Surely not a great challenge, but who knows it. . .


Already taken care of, just check the FS-Port.
I have my doubts though  - the anti fighter guns of capships call for better shielding even if the fighter's a little bit faster.
Title: Favourite role
Post by: Solatar on June 27, 2003, 06:27:23 pm
Valk's great, but I think it's shields would get it killed in a firefight.

Other than that, it is better in almost every way.