Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Apothess on May 06, 2001, 06:30:00 am

Title: Cap-ship making tutorial
Post by: Apothess on May 06, 2001, 06:30:00 am
Thats what i want to know is there one out there or being made? cos i could sure do with one. i have the one for a figther but i don't have blender! i have TS3SE(not anymore) i know its crap but i've gotten used to truespace.
Title: Cap-ship making tutorial
Post by: Nico on May 06, 2001, 06:48:00 am
You can complain, I have TS1 not SE  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
(mhh what? ok, I have 3dsmax 2.5 too  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif))


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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: Cap-ship making tutorial
Post by: Jabu on May 06, 2001, 07:41:00 am
Get Blender. It's free.

But I guess just try to find as many TrueSpace tutorials as you can, mostly to do with modeling and UV texturing. If you have problems with turrets and such, ask around.
Title: Cap-ship making tutorial
Post by: NeoHunter on May 06, 2001, 11:06:00 am
I was just wondering that myself. I even posted a thread about it in Hard Light Forums.

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Not to mention a FREDder! :)
Title: Cap-ship making tutorial
Post by: aldo_14 on May 16, 2001, 09:11:00 am
Well, I'm working on a tutorial for adding turrets to ships at the mo' , pretty much as i learn it myself.    It's not exactly a capship tutorial, but it should be useful once it's finished (early next month, after my exams).

The earliest parts of the tutorial (TBC) is on the web at uk.geocities.com/aldo_futbol/tutorial/tutorial_1.htm , although it isn't finished yet by any means.

At the moment it covers creating the ship with turrets in TS1, and nameing the sub-objects, but I've yet to double-check it, so I won't be held responsible for any £$%^ ups caused by bad info there (at leats not yet).