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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Nico on December 29, 2001, 07:10:00 am

Title: how many people have or plan to have Iwar2?
Post by: Nico on December 29, 2001, 07:10:00 am
Well, the title says it all.
Oh, for the admins, this does belong to the modding forum.
Title: how many people have or plan to have Iwar2?
Post by: Starwing on December 29, 2001, 07:20:00 am
1
Title: how many people have or plan to have Iwar2?
Post by: Bobboau on December 29, 2001, 07:26:00 am
not I,
less than impressed by the demo

------------------
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Title: how many people have or plan to have Iwar2?
Post by: Nico on December 29, 2001, 07:46:00 am
 
Quote
Originally posted by Bobboau:
not I,
less than impressed by the demo


lol, if it was for the demo, I wouldn't have buy the game either, it ran once, then it made my computer crash anytime. And the only working time was quite catastrophic. they should have given act0 for demo, not the begining of act1. It was... well, really stupid.

Title: how many people have or plan to have Iwar2?
Post by: Pera on December 29, 2001, 07:46:00 am
I tried the demo and got the whole game later. I have to say that the demo sucks, it shows nothing about how the game really is.

Also the flight model seems a bit clumsy in the demo.

BTW Venom, what does this have to do with FS modding, explain?

[This message has been edited by Pera (edited 12-29-2001).]
Title: how many people have or plan to have Iwar2?
Post by: Bobboau on December 29, 2001, 08:02:00 am
I'm also less than impressed by:
the screen shots,
voice acting (from demo),
ship disign (just don't like the style of the ships),
plot,
gameplay,
backgrounds,
graphics,
ease of moddability,
and it's mission editor.

------------------
Bobboau, bringing you products that work.............. in theory
Title: how many people have or plan to have Iwar2?
Post by: LAW ENFORCER on December 29, 2001, 08:18:00 am
I have tried the demo try my hardest to like it but the tug REALLY put me off and the other ships... all I saw was a little blip wirth a box around it flying back and forth hitting each other every minuet or so... AHHHHH!
Title: how many people have or plan to have Iwar2?
Post by: Nico on December 29, 2001, 08:52:00 am
 
Quote
Originally posted by Pera:
BTW Venom, what does this have to do with FS modding, explain?


mmh... no.
Title: how many people have or plan to have Iwar2?
Post by: Thorn on December 29, 2001, 09:03:00 am
Heh, wrong forum?
I have it..
Love it..
etc...
Title: how many people have or plan to have Iwar2?
Post by: Pera on December 29, 2001, 09:33:00 am
 
Quote
Originally posted by Bobboau:
I'm also less than impressed by:
the screen shots,
voice acting (from demo),
ship disign (just don't like the style of the ships),
plot,
gameplay,
backgrounds,
graphics,
ease of moddability,
and it's mission editor.


How can you be less than impressed by the plot judging by the demo?

Gameplay is always arguable, but I like newtonian style flying 10 times better than FS2:s flight model.

Voice acting is bad indeed, especially the main charecter(Cal)

I don't understand your complaint about it's graphics, it's not quite as good as FS2, but the engine has to model much larger areas than FS2:s. And IMHO IW2 Explosions are the best ones I've seen in space sims. Except Klingon Academy of course  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

I haven't tried modding it very much, but when compared to FS2, almost any game is hard to mod. And a mission editor? IW2 has a mission editor, Huh?

 
Title: how many people have or plan to have Iwar2?
Post by: Fineus on December 29, 2001, 09:34:00 am
I have it, love it, etc...
Title: how many people have or plan to have Iwar2?
Post by: Zeronet on December 29, 2001, 10:13:00 am
Damn i just realised! I forgot to put my saves on my new comp ack! Damnit.
Title: how many people have or plan to have Iwar2?
Post by: Alikchi on December 29, 2001, 10:28:00 am
Yeah, I got it. Whaddya want?
Title: how many people have or plan to have Iwar2?
Post by: delta_7890 on December 29, 2001, 10:35:00 am
I got it too.  Love that game.  Hmm...Venom must be planning some sort of mod...can't think of any other reason for him to start this thread.
Title: how many people have or plan to have Iwar2?
Post by: Pera on December 29, 2001, 10:57:00 am
 
Quote
Originally posted by delta_7890:
I got it too.  Love that game.  Hmm...Venom must be planning some sort of mod...can't think of any other reason for him to start this thread.

I know! A FS2 mod for I-war2!!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: how many people have or plan to have Iwar2?
Post by: Fury on December 29, 2001, 11:19:00 am
 
Quote
Originally posted by Pera:
I know! A FS2 mod for I-war2!!    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

They're planning it already, but I myself would love to see B5 total conversion for IW2.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) But hey... it's also in progress... now, where the hell is POG!?

[This message has been edited by Mr. Fury (edited 12-29-2001).]
Title: how many people have or plan to have Iwar2?
Post by: Thorn on December 29, 2001, 11:26:00 am
Hmm, maybe we should do HW>Iwar2 after we finish the FS one  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: how many people have or plan to have Iwar2?
Post by: phreak on December 29, 2001, 11:40:00 am
go ahead noone is stopping you.
Title: how many people have or plan to have Iwar2?
Post by: Nico on December 29, 2001, 12:10:00 pm
 
Quote
Originally posted by Pera:
it's not quite as good as FS2,

? Iwar2 gfx are way better... design is a question of tastes, but the polycount is higher, colour count for maps is higher, there's bump mapping, support for lights, transparency, 2sided maps, self illuminated maps, animated objects, the engine is much more optimized etc
bob, honestly:
"ease of moddability, "
What the hell? the guys who already made ships for Iwar2 say it's easier than for FS2. There's no mission editor, right, but the scripting editor will be released soon, along with, yes! the SDK (FS2 SDK anyone???).
Your arguments are based on nothing.

Otherwise, yes, I plan to do a mod of some sort, so I just want to know how many guys already have it, or how many will have it when OtT is done. If there's two guys, it's not worthy for me.
Title: how many people have or plan to have Iwar2?
Post by: Thorn on December 29, 2001, 01:50:00 pm
 
Quote
Originally posted by Bobboau:
voice acting (from demo

Its not as bad as Deus Ex...
Title: how many people have or plan to have Iwar2?
Post by: Nico on December 29, 2001, 01:55:00 pm
 
Quote
Originally posted by Thorn:
Its not as bad as Deus Ex...

and french voice acting is good!!! but yes! it's true! after red faction, Iwar2 voices are good!!! but what the hell happens to dubbers???? Is it possible they take their job seriously? hmm...
No, it can't be.
Must be accidents.
Title: how many people have or plan to have Iwar2?
Post by: Thorn on December 29, 2001, 01:59:00 pm
They dont show any emotion, and thats why its bad...
Title: how many people have or plan to have Iwar2?
Post by: Black Sheep on December 29, 2001, 02:09:00 pm
 
Quote
Originally posted by Thorn:
Its not as bad as Deus Ex...

...I really don't understand this one...
Title: how many people have or plan to have Iwar2?
Post by: Thorn on December 29, 2001, 02:14:00 pm
The voice acting in Deus Ex is terrible..
It makes the Iwar2 acting look good...
JC is the worst, the tone of his voice never changes....
Title: how many people have or plan to have Iwar2?
Post by: WraithHost on December 29, 2001, 02:43:00 pm
I've not tried IWar2 but I like the sound of a Newtonian flight engine. I'll give it a go if I can find a copy in any shops.

------------------
Phil.
  Trust In Me &
  Fall As-well
Title: how many people have or plan to have Iwar2?
Post by: aldo_14 on December 29, 2001, 04:35:00 pm
Bought it today, played it for about 2 hours till now....

So far it's very dissappointing.  Sliding (lateral thrusters) doesn't seem to work, it's very slow (ship speed), there's some god awful clipping on the player ships model wheer chunks disappear, and it isn't much fun to be honest.  The little kid is hella annoying.

Graphics are ok - nebulas are a bit crap though - I can definately see modding potential there, even if only a conversion of my FS2 models (possible?).

I'm hoping it'll pick up, but right now I'm sick of getting blown up in the first real combat situation in the Storm Petrel.... every time I get shot to pieces before I can even hit the thrusters to full and maneuver.

I would say that FS2 is a much better game - more fun, and easier to pick up and play - and I think that, with the exception of the lighting, weapons and navlights, FS2 is still equal or better in graphics...

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[This message has been edited by aldo_14 (edited 12-29-2001).]
Title: how many people have or plan to have Iwar2?
Post by: Thorn on December 29, 2001, 04:41:00 pm
Funny, the sliding should work...
Once you get into act one it does pick up rather quickly...
Slow? Doesnt seem like that to me..
You using the thrust overide or just the throttle?
I noticed the clipping thing as well, but it dissapears when I crank the detail settings (too bad I cant play it like that).
Yes the kid is annoying, but in act one, no more kid  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
In that situation, you can move when its still in director mode, hit your thrusters before it ends, they dont shoot then..
Title: how many people have or plan to have Iwar2?
Post by: aldo_14 on December 29, 2001, 04:59:00 pm
 
Quote
Originally posted by Thorn:
Funny, the sliding should work...
Once you get into act one it does pick up rather quickly...
Slow? Doesnt seem like that to me..
You using the thrust overide or just the throttle?

Dunno... '-' and '=' keys

 
Quote

I noticed the clipping thing as well, but it dissapears when I crank the detail settings (too bad I cant play it like that).
Really?  I think I have them on full (bar tri-linear filtering (or summat) and 32 bit colour.

Runs fine (Athlon 1.5, 256 Ram, GeForce 2 32MB), except major slowdown when I blow up  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)

 
Quote
Yes the kid is annoying, but in act one, no more kid   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

 
Quote
In that situation, you can move when its still in director mode, hit your thrusters before it ends, they dont shoot then..

Ah...never occured to me, cheers.  I was going to try a tactical LDA (?), but there's that damn inhibitor.

Title: how many people have or plan to have Iwar2?
Post by: Thorn on December 29, 2001, 05:01:00 pm
 
Quote
Originally posted by aldo_14:
Dunno... '-' and '=' keys



Try WASD
W/S=forward/backward
A/D=left/right
Title: how many people have or plan to have Iwar2?
Post by: Stryke 9 on December 29, 2001, 05:23:00 pm
I have it, and would strongly discourage anyone from buying it until you can get it for about $10. It has the potential to be a truly great game, but the campaign is boring as hell, the fighting isn't as intense but is much harder to survive, and adherence to realism can go too far. Plus it crashes constantly, and the dozens of little video clips for things like taking off get really annoying. You know the hallmark of a ****ty design when the fanpages feature tons of patches to DISABLE stuff!
Title: how many people have or plan to have Iwar2?
Post by: Kamikaze on December 29, 2001, 06:00:00 pm
LOL, thats funny Stryke. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) Anyway eventually I think I'll pick up IWar after Civ3, Dune, Red Alert, SE4, FS3... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: how many people have or plan to have Iwar2?
Post by: Nico on December 29, 2001, 06:40:00 pm
aldo: disengage the flight assistance (keys are in a html on the CD), it will fly much easier  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Strange, I don't have clipping pbs at all, and my gfx settings aren't set to full...
I find dogfights to be very intense, too (and really not that hard)...
slow? well, can't really say, I always thought FS2 was damn slow, in comparison iwar does quite well, no (well, if you don't use overdrive, your ship will respect the speed limits and then, yes, it's very slow)?
for the kid, yeah, you're right  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif) anyway, act0 is really short (but adult Cal isn't great anyway).
It never crashed, for me... Stryke, what's your config? For the taking off cutscenes, you're right anyway: go on the PS site, there's a mod to disable then, really cool  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Anyway, as I love that game (took some time to get in, but then...), so i may not be very objective.
Title: how many people have or plan to have Iwar2?
Post by: phreak on December 29, 2001, 07:10:00 pm
i have a good kb only config i might want to send out to some people
Title: how many people have or plan to have Iwar2?
Post by: Setekh on December 29, 2001, 08:22:00 pm
Well, there are good and bad points for IW2, but having played the demo, I'm still edging towards the FS2 side. But that might change for now.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: how many people have or plan to have Iwar2?
Post by: mikhael on December 29, 2001, 10:45:00 pm
 
Quote
Originally posted by Setekh:
Well, there are good and bad points for IW2, but having played the demo, I'm still edging towards the FS2 side. But that might change for now.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Setekh, you MUST not judge the game by that horrible demo. Like Venom said, the fighting goes from the jejeune to the utterly intense. I've had a few pry-the-fingers-from-the-stick fights in act1 alone.

------------------
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http://www.404error.com
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Title: how many people have or plan to have Iwar2?
Post by: Setekh on December 29, 2001, 11:13:00 pm
I won't, I won't. I'm just having way too much fun doing other stuff (renders, typically) to pick up IW2 yet.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: how many people have or plan to have Iwar2?
Post by: USS Alexander on December 30, 2001, 01:12:00 pm
Iwar 2 edge of chaos you mean if so i already got it
Title: how many people have or plan to have Iwar2?
Post by: Styxx on January 03, 2002, 05:59:00 am
I have the game, but I stopped playing it after the first couple of missions on Act 1, when you're supposed to raid random ships to improve your own. I just can't get any good deal out of the cargo I get home, and the "missions" that are supposed to give me better deals are almost impossible (like, taking on three navy cruisers with my tug!). After dying several times I got bored and stopped playing - though I plan to get back to it when I have more free time.
Title: how many people have or plan to have Iwar2?
Post by: Pera on January 03, 2002, 06:39:00 am
 
Quote
Originally posted by Styxx:
I have the game, but I stopped playing it after the first couple of missions on Act 1, when you're supposed to raid random ships to improve your own. I just can't get any good deal out of the cargo I get home, and the "missions" that are supposed to give me better deals are almost impossible (like, taking on three navy cruisers with my tug!). After dying several times I got bored and stopped playing - though I plan to get back to it when I have more free time.

Hehe, this is a bit off topic but, you actually tried to take out those cruisers!?

All you have to do is make the transport drop its cargo, run away and wait for the cruisers to get bored. That's the way I did it at least...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: how many people have or plan to have Iwar2?
Post by: Nico on January 03, 2002, 06:41:00 am
 
Quote
Originally posted by Pera:
Hehe, this is a bit off topic but, you actually tried to take out those cruisers!?

All you have to do is make the transport drop its cargo, run away and wait for the cruisers to get bored. That's the way I did it at least...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

hehehe, I think everybody did that way  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
There's no way you can take 3 cruisers on your own with the tug and the ridiculous weapons you have at the begining ( to be honest, I tried, and couldn't get even one of them) And yes, pirating, at the begining, isn't easy  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: how many people have or plan to have Iwar2?
Post by: aldo_14 on January 03, 2002, 07:40:00 am
Gauss gun improves things quite a lot.... once you get a bit better, and gte some seekres and rapid PBCs, you can pirate better.  Anything with 2 tugs as escort, sneak up no the back of the furthest back tug and pulverise with a missile and rapid PBC before it reacts in time, slide back a bit and leather the pother tug from (still fairly) close range and bingo - loverly cargo.

I've got a real love-hate relationship with IW2, methinks... I curse it all the time, yet still have a savegame at 1:36AM  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
Title: how many people have or plan to have Iwar2?
Post by: Nico on January 03, 2002, 07:50:00 am
When you get the advanced Patcom, everything really gets easier, you don't need to think about fancy strategies just for two tugs, coz you're in a warship and tugs are... well... tugs  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif). You'll curse Iwar2 for not allowing you to save your game at certain critical moments, after you get the patcom. Anyway, Iwar2 isn't really that hard, coz I (and i'm not the best pilot ever, believe me) finished it w/o cheating ( lol at DragonClaw who told the last mission of chapter2 was impossible to beat  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) ) and well, I'm really glad I played it  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: how many people have or plan to have Iwar2?
Post by: Ypoknons on January 03, 2002, 09:57:00 am
And at least for me, the situation gets even better after you get Adv. Corvette and combat shields. I admit I'm not that great of a pilot, and the Devastator cam take enough of a pounding to give you time to kill all the Maas escorts of a megafrieghter.. no need to maneuver like mad.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: how many people have or plan to have Iwar2?
Post by: Nico on January 03, 2002, 10:12:00 am
 
Quote
Originally posted by Ypoknons:
And at least for me, the situation gets even better after you get Adv. Corvette and combat shields. I admit I'm not that great of a pilot, and the Devastator cam take enough of a pounding to give you time to kill all the Maas escorts of a megafrieghter.. no need to maneuver like mad.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

well, when you get the corvette, everything's piece of cake  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif), excepted you're generally the only one to fly one, and I tend to forget the ships I'm escorting are weaker  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: how many people have or plan to have Iwar2?
Post by: DragonClaw on January 03, 2002, 12:41:00 pm
 
Quote
Originally posted by venom2506:
( lol at DragonClaw who told the last mission of chapter2 was impossible to beat   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) ) and well, I'm really glad I played it   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)


Hey man, it took me 9 trys... What really pissed me off was:

SPOILER
After you destroy the 3 Maruader bases, and meet the battleforce at the jump node out, Hoffer kept dying! So I had to redo the mission how many times over...



------------------
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Quote
The fear always controls our attitude, let us fear no more!
Title: how many people have or plan to have Iwar2?
Post by: Nico on January 03, 2002, 02:00:00 pm
 
Quote
Originally posted by RKIF-DragonClaw:

Hey man, it took me 9 trys... What really pissed me off was:

SPOILER
After you destroy the 3 Maruader bases, and meet the battleforce at the jump node out, Hoffer kept dying! So I had to redo the mission how many times over...


yeah, I know:

***spoiler, maybe***
so I came back to lucrecia each time I destroyed a base, so when I died with the encounter with the corpos, I just had to destroy the last base (which took me I think 5 essays and yes, it really got on my nerves at some point, anyway, I did it anyway  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif) )
Title: how many people have or plan to have Iwar2?
Post by: Skippy on January 03, 2002, 02:11:00 pm
I would buy it...or d/l it  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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