Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nuke on July 02, 2003, 12:06:38 am

Title: weapon deflection angles, yet again
Post by: Nuke on July 02, 2003, 12:06:38 am
this would be cool for machine guns and stuff like that, adds a little chaos theory to the art of aiming your weapons. put simply bullets that tend to veer off of their cource by a fraction of a degree to create a scater effect.
Title: Re: weapon deflection angles, yet again
Post by: Flaser on July 02, 2003, 06:23:46 am
Quote
Originally posted by Nuke
this would be cool for machine guns and stuff like that, adds a little chaos theory to the art of aiming your weapons. put simply bullets that tend to veer off of their cource by a fraction of a degree to create a scater effect.


It is already implemented, check the updated Readme for Open_FS2.
It's a flag to be added to any weapon, where you want a cone of fire.
Title: weapon deflection angles, yet again
Post by: Nuke on July 02, 2003, 02:10:59 pm
cool, they updated the thing finally