Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Assassin on July 02, 2003, 10:12:00 am

Title: Windows XP compatibility
Post by: Assassin on July 02, 2003, 10:12:00 am
Could work be done somewhere down the line on working to make FS2 work well with XP? Some people have had a few glitches, and me, well... my afterburn simply refuses to work.

Jack
Title: Windows XP compatibility
Post by: FreeTerran on July 02, 2003, 10:15:05 am
Hmm i have xp pro and no problems
Title: Windows XP compatibility
Post by: Solatar on July 02, 2003, 10:18:35 am
XP Home, no probs here.:)
Title: Windows XP compatibility
Post by: bottomfan on July 02, 2003, 10:43:51 am
Try running FS2 in compability mode. Ive got several games to work that way in Win2000.
Title: Windows XP compatibility
Post by: Assassin on July 02, 2003, 12:09:13 pm
Quote
Originally posted by bottomfan
Try running FS2 in compability mode. Ive got several games to work that way in Win2000.


How exactly do I do that?

Jack
Title: Windows XP compatibility
Post by: FreeTerran on July 02, 2003, 12:19:29 pm
Rightklick on FS2.exe --> Properties --> Compatibility
Title: Windows XP compatibility
Post by: Drew on July 02, 2003, 12:36:35 pm
XP home...works fine....
Title: Windows XP compatibility
Post by: Inquisitor on July 04, 2003, 09:08:11 am
Has always worked fine for me on XP Home.
Title: Windows XP compatibility
Post by: Assassin on July 04, 2003, 10:24:25 am
The compatibility changes made afterburners work, but energy transfer still doesn't work.

At least I can play the game now, though!:D

Thanks
Jack
Title: Windows XP compatibility
Post by: Inquisitor on July 04, 2003, 10:53:06 am
That is so wierd...
Title: Windows XP compatibility
Post by: Steel on July 04, 2003, 12:18:20 pm
Is your XP updated with the latest from windows update???  That might have something to do with it if not...