Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Kazan on May 19, 2001, 03:42:00 pm
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Ok all core functionality should be finished, debuged, etc.
I just remembed about 15 minutes ago i hadn't written the shield code yet (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) so i whipped out the shield code, not to hard.
Current Features:
Geometry/Hierarchy Conversion *
Shield Conversion *
AutoTurret
ForceCenter
* denotes a core feature - ie one from cob2fs2
[edit]I should probably say it's up for download at the AP site[/edit]
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon (//"http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net (//"http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
[This message has been edited by Kazan (edited 05-19-2001).]
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Great! I can't wait to have FS2 installed again and learn some texturing and modelling and then putting my hand on your wonderful program, at least is SHOULD be wondeful...
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Doesn't convert ungrouped objects... probably only a good thing, though (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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ignoring ungrouped objects saves run time, lines of code, etc
Two new features up read the news @ AP
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon ("http://freespace.volitionwatch.com/babylon")
Alliance Productions
http://alliance.sourceforge.net ("http://alliance.sourceforge.net")
Did you say you wanted your head used as a soccer ball?
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Yeah, I already got the new version. I have to test those new features sometime (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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This is cool. Kudos, Kazan. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)