Hard Light Productions Forums
Hosted Projects - FS2 Required => Inferno => Topic started by: Blitzerland on July 23, 2003, 02:37:43 pm
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I have created myself a website for my Inferno and Fs2 campaigns, I will also post any new ships I develop there, but I will also post those same ships and missions in the Inferno Archives. Its worth checking out.
The URL: http://www.freewebs.com/blitzerland/
:lol:
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Post any comments you have here! Thank you! Oh yeah, and I did do some advertising for the Inferno Archives, just cause I like this place.
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Any comments? ;7
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*Reads first post*
*is puzzled*
*reads second post*
*Is puzzled even more*
*reads third post*
*Is perplexed*
*writes reply*
Comment: :wtf:
Your Inferno Campaign?
Did you ask the masters here if you could use the models and so forth?
And...Go pimp someplace else...somewhere more like General Discussion...
*walks away from thread*
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apparently you cant read....
his webbie is for a custom made campaign with inferno mod (yayayayyaya more missions) and webbie is n00b but works :p
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Originally posted by Corhellion
Your Inferno Campaign?
Did you ask the masters here if you could use the models and so forth?
The Inferno Archives make this unneccesary. Go read some of the other topics around the place before you start *****ing at the newbs.
Anyway, it's a decent website, but it doesn't really have much info. Apart from the Bios section, we don't have any actual game information. Give us a storyline section, some screenies, etc. :)
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Originally posted by Black Wolf
The Inferno Archives make this unneccesary. Go read some of the other topics around the place before you start *****ing at the newbs.
Anyway, it's a decent website, but it doesn't really have much info. Apart from the Bios section, we don't have any actual game information. Give us a storyline section, some screenies, etc. :)
The reason I created the site was because I had so many campaigns I had coming out (four, actually five), that I thought they needed their own website. These same campaigns will be placed in the archives as well. The website is mainly so that ( see status page) people can check up on the status of the campaigns.
As soon as I finish episode one, I'll put up a dozen or so sceenies and a storyline (its actually quite interesting). Thanks for the input!
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sorry blitz...
was up late last night...
coffee's gooooooooooooooooooooooood...
anyways...sorry
Nice site btw...
Cor
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Episode 1 in two days (if not sooner!). Have hired reviewer and tester (Mystic Wolf).
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Oh yeah, in case you haven't noticed, the Status page is updated as soon as there is a change.
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Originally posted by Blitzerland
Episode 1 in two days (if not sooner!). Have hired reviewer and tester (Mystic Wolf).
Sweet, good work mate!
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Originally posted by Blitzerland
Oh yeah, in case you haven't noticed, the Status page is updated as soon as there is a change.
That'll get old real fast...:rolleyes:
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Originally posted by Raa Tor'h
That'll get old real fast...:rolleyes:
Let me rephrase that: That status page is updated every time there is a change production wise. Good catch, Raa Tor'h! :lol:
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Done testing all missions. Episode 1 will be up on schedule for sure. Thought you ought to know, dontcha' think. :)
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Episode 1 is complete! You can download it at www.freewebs.com\blitzerland
When I get the time I will also submit it to Inferno Archives.
Note: I will start work on Episode II on tuesday.
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Any comments out there on the campaign? Yes, it isn't as good as the offical one, but hey, its my first.
;)
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Oh yeah, and i've got a storyline section under Bios, simply scroll down to the bottom of the Bios section.
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I'm now working on Episode II. BUT I'M STILL WAITING FOR COMMENTS ON EPISODE I. Download episode I at my site : www.freewebs.com\blitzerland
Click downloads, and then get Episode I!
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the link on the downloads page did not work.
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the link on the download page did not work fix it.
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Originally posted by aldi
the link on the download page did not work fix it.
Is anyone else having this problem? I just tried the link and it worked fine. If anyone else has a problem, i'll adjust the link. If there really is a problem, it should be easy to fix the link.
Otherwise, aldi, I think your internet may not be working correctly, though I may be wrong. Check your internet settings, friend. :(
K, I just downloaded the episode from my other computer. It works. That's odd. It must be your CPU. aldi. :(
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Worked for me!
Can't play it yet - still d/ling INF itself. (Bloody 56k pile of junk...)
Nice one, Blitzerland! You didn't waste any time, did you? Site's good too - simple, but it works fine. :)
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Thanks for making missions!!
Haven't played too much of it yet but, mission 1 is very hard.
The mission with the warlock and the fleeing GTAV ships, the iblis is never destryed by the warlock, if i kill the iblis myself the shivan juggernaut jumps in and nothing happens, i figure it was supposed to destory the hecate-looking destroyer, but is already jumped during the time i was bombing the iblis.
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I made the warlock shoot a second volley at the iblis and that solved that mission's problem.
In the mission with the shivan carrier, the warlocks waypoints are bad, the warlock starts twitching around when it gets too close to the carrier, and i'm confised why you wouldn't have the warlock shoots it's beams.
In the mission with the surrounded shivan jug, when the shivan jumps, the "downloading new orders" thing pops up, but it loads the mission that was just completed, so it's impossible to progress any further in the campaign. Also why doesn't the warlock use it's beams?
Something in all the missions, your hostile bomber strikes seem to kill the warlocks very easily, what difficulty did you intend to have these played on? I'm on medium and it's hard to kill all the bombers attacking at once while killing gorgons.
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Fix A: Some missions are stupidly hard, so you may have to play on easy mode if you just can't beat it.
Fix B: I will now go fix up my campaign! Version 2 coming tommorow!
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All problems are now fixed. Get the new version from the site.
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Version 2 is out. That sure was easy. I have also played through my campaign, so everything will work for sure. I have replaced the old with the new. Re-download episode I at my site.
Thanks for your comments! :)
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:mad: the link still did not work.
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:mad: i'm getting error message it said this file was not found on this server.
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worked for me...
here's my comments for the first 4 missions:
General things:
No background nebula
all briefing music is the same
no message sounds used
Cyone and Perseus ADv should be avaliable
M1:
Mission is far too hard, especially for the first mission in a campaign.
Vindhyachals should be removed
SB Kahlan shouldn't carry the Ultra bomb, should be reduced to mega bomb
friendly ai should be given initial orders to guard the carrier
carrier should have its antifighter beams enabled so it can shoot down some bombs
carrier should be in the escort list
no return to base directive
as the carrier gets too the node, it becomes impossible to defend as the bombers appear launch and immediately hit their target, reduce the number of waves and have a second set of bomber appear from the side of the carrier.
carrier totally misses the node, it should jump quite a bit before it.
carrier should send messages about damage taken, and maybe a thanks for the escort as it departs, also it should wait a few seconds once at the end of its waypoints, since the player will be engaging bombers from its front, it may hit them as it jumps otherwise.
debriefing text should be made longer and give more info.
since its the first mission, there should be a command brief to set the scene for the first few missions.
M2:
Has no music selected
mission far too easy, player not challanged as heading towards target.
Jotun is overkill for the Arachnas, should use Sabus or lower.
mission too far spread out for a slow bomber, takes too long to reach each target
Since it ends as a red alert, the debrieing doesn't show.
M3:
SOF Ophion is avaliable
next enemy waves appear as soon as the previous one is destroyed, also appears in the exact same place each time
bheema wing has no arrival message or destroy directive
primary objective completes after the corvette arrives.
Though there's a carrier in mission, it doesn't launch any reinforcements when your wingmen are destroyed.
m4:
Carrier starts to shake
I was alone for the first few minutes as my wingmen died in the previuos mission
both carriers should be in the escort list
delta wing dies fast and I had to take on everything solo (22 vs 1), carrier quickly died and there was no debriefing text.
Carrier should be beam freed
takes over 4 mins to take down engine shiamaks engines alone, by then the warlock would be dead
Had over 90 kills after 30 mins as the mission became impossible to complete since the bombers died instantly
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Nearly everything is fixed *pant, go download version 3 from ma' site. Whew!!!!!!! This is hard work. Luckily i've got rrrrrrrrrrrroooooooooooooooooottttttttttttttt beeeeeeeeeeeeeearrrrrrrrrrrrrrrrrrrrrrrrrr!
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Play missions 1 and 4 on VERY EASY MODE OR YOU WILL DIE.
My need to challenge you dudes has driven me to make those two missions stupidly hard, heh heh heh. Ep. II will be less buggy, I (prepare for confession) released Ep. I a little too early.
Try downloading version 3 now. Everything SHOULD WORK NOW.
:D :D :D :D :D
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Mission 5 is still messed up, after you complete the mission it goes red alert and then you play mission 5 again.
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I haven't played your campaign yet, since I'm still trying to get Inferno to work, but I'de just like to say that its very cool what you've done. Both with the website and with the add-on mission. Keep it up man, HLP needs more people like you.:yes: :yes:
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I figured out what's wrong with mission 5. I will fix it now!
Done! Go download it off my site. Oh yeah, and there doesn't appear to be any more problems. And: I WILL TAKE MORE TIME TO TEST EPISODE II WHEN I FINISH IT.
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How many other mods can you think of that have other mods being based on them? All hail the fires of inferno!:yes:
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Derelict, the FS Port and TBP spring to mind. ;)
But yeah, tis an achievement. Good stuff.
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Episode II is coming along well. Are there any more glitches I need to fix in Episode I?
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2 times i tried one mission, you kill the juggernaught the debris always flys into the boreas, causing failure. There were a bunch of other problems too but i forgot them, sorry.
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Originally posted by LAM3O
2 times i tried one mission, you kill the juggernaught the debris always flys into the boreas, causing failure. There were a bunch of other problems too but i forgot them, sorry.
Fixed it! Now go download the new version. Man, this thing is buggy. Luckily, I will test Episode II more before I release it/