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Hosted Projects - FS2 Required => FreeSpace Conversion => Silent Threat: Reborn => Topic started by: StarGunner on July 27, 2003, 12:21:15 pm

Title: ST:Reborn Qs
Post by: StarGunner on July 27, 2003, 12:21:15 pm
I have some questions about ST:Reborn.

1. Will there be a first encounter with the Seraphim bomber?

2. Will the GTI have a larger role in the story?

3. How is are the Shivans going to fit in all of this?

4. How long will the campgain be?

5. What new things will we see?

6. Will the GTI and Shivans work together? or is it going to be a reapeat of the Shivans, and the NTF?:confused:

Eddit: When will it be out for download?
Title: ST:Reborn Qs
Post by: Galemp on July 27, 2003, 08:08:42 pm
All will be revealed in time. Shortly, I hope; there's only one and a half missions to go. :)
Title: ST:Reborn Qs
Post by: StarGunner on July 28, 2003, 10:15:14 am
Quote
Originally posted by GalacticEmperor
All will be revealed in time. Shortly, I hope; there's only one and a half missions to go. :)


Cool, keep up the good work go GE!:nod:
Title: ST:Reborn Qs
Post by: Trivial Psychic on July 28, 2003, 02:01:26 pm
Is ST:R sort of a sequel to ST, or is it an expansion or fleshing out of the original Silent Threat?

Later!
Title: ST:Reborn Qs
Post by: Goober5000 on July 28, 2003, 02:46:26 pm
It's an expansion, more or less.  We rewrote the Silent Threat plot so that it actually makes sense, and we revamped the old missions and added some new ones.  The re-done campaign is fifteen missions long.
Title: ST:Reborn Qs
Post by: StarGunner on July 28, 2003, 08:43:18 pm
Quote
Originally posted by Goober5000
It's an expansion, more or less.  We rewrote the Silent Threat plot so that it actually makes sense, and we revamped the old missions and added some new ones.  The re-done campaign is fifteen missions long.


you know you could get some good voice actors to do that stuff now that it's changed. Will we get a chance to help keep Tarrens and Vasudans from fighting? It said in the Camp room for the text stuff about that but it was never in ST that made me mad.
Title: ST:Reborn Qs
Post by: Goober5000 on July 29, 2003, 01:21:08 pm
Uh... that's what mission 1 is about, even in the original Silent Threat.  Eliminate the Terrans and Vasudans who shot at each other.
Title: ST:Reborn Qs
Post by: StarGunner on July 31, 2003, 10:56:10 am
Quote
Originally posted by Goober5000
Uh... that's what mission 1 is about, even in the original Silent Threat.  Eliminate the Terrans and Vasudans who shot at each other.


I mean't there should be more of it sorry.:(
Title: ST:Reborn Qs
Post by: Goober5000 on July 31, 2003, 11:14:55 am
Just wait and see. :)
Title: ST:Reborn Qs
Post by: StarGunner on August 02, 2003, 11:47:59 am
Quote
Originally posted by Goober5000
Just wait and see. :)


So how longe dose it take to make 1 1/2 missions? I could be dune by now even with my low skills in Freding.
Title: ST:Reborn Qs
Post by: Exarch on August 02, 2003, 06:36:07 pm
Somewhat longer if you want them done well. Fredding a mission doesn't take long in itself, if you have enough time on your hands to put in a couple hours a day you can have one done in 3-4 days if it isn't too complicated. Then starts testing, debugging, and finally balancing for the various difficulty levels, and this is what can really take time on more complex missions.

Sure, if you just want two generic 'jump in, kill hostile bombers while protecting warship' or 'jump in, kill hostile warship while evading fighters' missions, that can be done in a week including balancing and stuff. But will you enjoy them as much as a mission that has challenging events, perhaps some surprises, and a decent plot?

If you prefer the latter kind of mission, you'll also need to let the designers work on them for the time it takes to do them right ;)