Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: vyper on August 05, 2003, 10:46:11 am

Title: Self Determination is Irrelevant
Post by: vyper on August 05, 2003, 10:46:11 am
The remains of a small Federation battle group retreat from an engagement with a Borg cube.

(http://www.swooh.com/peon/mattB/downloads/borg%20retreat.jpg)

If anyone knows how to do a Borg tractor beam in tS, could u share this knowledge? :D

EDIT: Almost forgot - Models by Littel Ludi, Lighting, Scene and rendering by me. Oddly enough. :p
Title: Self Determination is Irrelevant
Post by: Ashrak on August 05, 2003, 12:02:40 pm
for truespace thats sweet :)
Title: Self Determination is Irrelevant
Post by: HotSnoJ on August 05, 2003, 12:58:47 pm
The cube looks flat, as in no indents.
Title: Self Determination is Irrelevant
Post by: mikhael on August 05, 2003, 02:42:36 pm
Quote
Originally posted by HotSnoJ
The cube looks flat, as in no indents.


Hot's right. You might want to try multiple layered cubes with transparent maps.
Title: Self Determination is Irrelevant
Post by: Vilkacis on August 05, 2003, 03:15:25 pm
Or modeled greeble, that way you don't have to use raytraced shadows which will save you a lot of rendering time and it looks way better than just opacity mapped textures.
Title: Self Determination is Irrelevant
Post by: mikhael on August 05, 2003, 03:43:05 pm
Greebling a borg cube is for the pathologically masochistic.
Title: Self Determination is Irrelevant
Post by: Vilkacis on August 05, 2003, 03:59:20 pm
Maybe some pathologically masochistic people from scifi-meshes.com will lend you one of their borg ships, they're quite good.
Title: Self Determination is Irrelevant
Post by: Thorn on August 05, 2003, 04:19:55 pm
Bump mapping at the very least.....
You may want to ramp up the falloff on the borg ship lights... I dont remember them being bright enough to illuminate a ship a couple hundred meters away....
Title: Self Determination is Irrelevant
Post by: vyper on August 05, 2003, 04:35:46 pm
Quote
Originally posted by Thorn
Bump mapping at the very least.....
You may want to ramp up the falloff on the borg ship lights... I dont remember them being bright enough to illuminate a ship a couple hundred meters away....


I know, the problem is the Borg ship a tad to scale and is HUGE for lighting. I was trying out bump mapping on a Borg Sphere earlier but things just got pixellated. :blah: *goes back to efforts*
Title: Self Determination is Irrelevant
Post by: Carl on August 05, 2003, 06:49:27 pm
a tractor beam in truespace:

create a green projector light, make it volumetric, and use a bitmap of noise or clouds. to animate simply rotate it.

here's one i just wipped up in 30 seconds:
Title: Self Determination is Irrelevant
Post by: Sandwich on August 06, 2003, 04:35:08 am
Quote
Originally posted by mikhael
Greebling a borg cube is for the pathologically masochistic.


Siggy material!!

Quote
Originally posted by Carl
a tractor beam in truespace:

create a green projector light, make it volumetric, and use a bitmap of noise or clouds. to animate simply rotate it.

here's one i just wipped up in 30 seconds:


Wow - that's really good, and simple, too! :p
Title: Self Determination is Irrelevant
Post by: J.F.K. on August 06, 2003, 05:18:29 am
That's pretty nice. Classically composed Cube shot. :D
Title: Self Determination is Irrelevant
Post by: Ulala on August 08, 2003, 12:49:38 am
Cube is too flat, doesn't look exactly like a cube, no damage to the federation ships from the engagement, no debris, is the cube to scale? I thought they were bigger. Anyway, those are my nitpicks. :p Great work though! :nod:
Title: Self Determination is Irrelevant
Post by: vyper on August 08, 2003, 05:55:32 pm
Quote
Originally posted by Carl
a tractor beam in truespace:

create a green projector light, make it volumetric, and use a bitmap of noise or clouds. to animate simply rotate it.

here's one i just wipped up in 30 seconds:


Can I be a pain the shivan arse and ask what exact settings I need in tS? I can't seem to recreate what you did :o
Title: Self Determination is Irrelevant
Post by: Carl on August 08, 2003, 07:13:24 pm
projector light
1.000 by 1.500 by 0.100

volumetric
hue: 120
saturation: 0.752
intensity: 2
squared falloff
raytraced shadows
project: clouds.bmp(bitmap of rendered clouds in PS)

foreground: volumetric
fog density:2
samples: 32

clouds.bmp:
Title: Self Determination is Irrelevant
Post by: HotSnoJ on August 16, 2003, 10:31:01 pm
I was browsing BlenderWars.com (http://www.blenderwars.com/) and I came across this.

(http://www.blenderwars.com/models/images/borg_cube_voylarge.jpg)
clickitty (http://www.blenderwars.com/popup.php?mod=borg_cube_voy)
Title: Self Determination is Irrelevant
Post by: vyper on August 18, 2003, 08:04:50 am
*splutters*

Ohhhh boy....

;7

ph34r teh assimilation!
Title: Self Determination is Irrelevant
Post by: Thorn on August 18, 2003, 11:32:10 am
If you like that, you should see the ones I have for Lightwave...
A "pathologically masochistic" person made one of the ones I have...
I'd give you a link, but LWG got hacked, so all their stuff is gone...