Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: comICEMAN on August 09, 2003, 02:15:32 pm

Title: Multiplayer problem
Post by: comICEMAN on August 09, 2003, 02:15:32 pm
I have added some data to some ships, so i can use all ships and all weapons. Every ship can carry every weapon. Single Player works good. But in Multiplayer the game crashes (without an error) when i choose a another ship or weapon. can anyone help?
Title: Multiplayer problem
Post by: StratComm on August 09, 2003, 03:13:56 pm
As a general rule of thumb, modding Freespace crashes Multiplayer.  Some things you can get by with to a point, but you have probably altered the order of ships or something that is breaking Multiplayer.
Title: Multiplayer problem
Post by: KARMA on August 09, 2003, 06:57:29 pm
as far as I know (you should ask in the SCP forum) mods always crash the game in multiplayer in directconnection mode, but should work fine if you play on a dedicated server. I never tested, but it is just what others told me.
Title: Multiplayer problem
Post by: Flipside on August 09, 2003, 07:04:23 pm
I always thought it would work as long as both computers had identical tables etc in the Freespace directory.

Flipside
Title: Multiplayer problem
Post by: KARMA on August 09, 2003, 08:50:55 pm
Quote
Originally posted by Flipside
I always thought it would work as long as both computers had identical tables etc in the Freespace directory.

Flipside


no, it still crash in direct connection, maybe for the antihack check, as said as far as I know the only hope is the dedicated server or the scp guys:p.