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Hosted Projects - FS2 Required => Inferno => Topic started by: T-Man on August 11, 2003, 06:17:31 am

Title: Ressurection of the Lucifer?
Post by: T-Man on August 11, 2003, 06:17:31 am
I've always thought the Lucifer was never really respected in FS2. The skin made for it was quite frankly crap, and it's total lack of weapon turrets made it easy pickings for even a crusier!

So i was thinking, if anyone else agrees with me, to try and give the Lucifer a overhaul.

I cant actually make the model (I've never used a modeling program), but i'm willing to collect ideas for any modeling person who would we willing to try and bring those ideas to life.

For a start, making the Lucifer's hull darker, and making the red sections glow would make it really sinister. Then, adding loads more turrets in strategic locations (i tried rearming it as it was, but they're arn't enough turrets!).

I remember a cutscene from FS1 which had the Lucifer attacking Tombough Station and launching millions of Scorpion fighters. With that in mind, The lucifer would probably make a good Super carrier and command cordination vessel, launching hundreds of fighter wings, and then cordinating their operations with the rest of the Shivan fleet.

But then again, it must also be some kind of warship. I mean, it did level Vesuda prime on its own.

Anyway, if anyone has any ideas for a Lucifer II, please feel free to post them.
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 11, 2003, 09:02:31 am
Lucifer with head spikes and side beams from FS1 cb anis.

(http://www.3dap.com/hlp/hosted/inferno/luciferv2.jpg)
(http://www.3dap.com/hlp/hosted/inferno/luciferv2b.jpg)
Title: THAT'S GREAT
Post by: T-Man on August 11, 2003, 10:13:22 am
That looks brilliant :cool:. Did you do that?

If you made the grey areas a darker shade, put glowmaps on the red patches, and added a few more turrets (maybe turn the claw-like bits into turrets with LRed's, and replace the SRed's with BFRed's on the big arms), that could be the first Lucifer II :yes:.

If the lucifer II was made by someone, do you think it could be used in the Inferno Campaign? I know the Lucifer is a little old and should be in a OAP home for ships by now, but hey, superdestroyers die hard :D
Title: Ressurection of the Lucifer?
Post by: Taristin on August 11, 2003, 10:28:38 am
The lucy? She'll never die!
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 11, 2003, 10:58:03 am
That version there has 44 turrets, should have in game pics up a bit later...
Title: Ressurection of the Lucifer?
Post by: StarGunner on August 11, 2003, 11:13:37 am
Quote
Originally posted by Woomeister
That version there has 44 turrets, should have in game pics up a bit later...


Give it over to the FS port guys they'll love it as will I!:thepimp:  Is that the one that I requested?
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 11, 2003, 12:25:26 pm
It probably wouldn't be much use to the fsport, since it will change the balance of the missions too much. It also doesn't work with the high poly shield mesh of the port version.

This version I made today as I saw this thread and was bored :D

(http://www.3dap.com/hlp/hosted/inferno/lucifertest01.jpg)
(http://www.3dap.com/hlp/hosted/inferno/lucifertest02.jpg)
(http://www.3dap.com/hlp/hosted/inferno/lucifertest03.jpg)
(http://www.3dap.com/hlp/hosted/inferno/lucifertest04.jpg)
Title: Ressurection of the Lucifer?
Post by: aldi on August 11, 2003, 12:30:00 pm
:cool: That is a nice ship are you going to release it.
Title: Ressurection of the Lucifer?
Post by: StarGunner on August 11, 2003, 12:33:44 pm
Quote
Originally posted by Woomeister
It probably wouldn't be much use to the fsport, since it will change the balance of the missions too much. It also doesn't work with the high poly shield mesh of the port version.

This version I made today as I saw this thread and was bored :D

(http://www.3dap.com/hlp/hosted/inferno/lucifertest01.jpg)
(http://www.3dap.com/hlp/hosted/inferno/lucifertest02.jpg)
(http://www.3dap.com/hlp/hosted/inferno/lucifertest03.jpg)
(http://www.3dap.com/hlp/hosted/inferno/lucifertest04.jpg)


Will you pout it up for download soon? And the High poly shield mesh stuff don't work right yet I'm whaiting for the SCP team to fix it then mabe later you could add it on. I just wan't that Model/Table file it looks great will it have debirs? If you will could you chop the turret number down to 20?
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 11, 2003, 12:40:58 pm
Yeah it has debris. Cutting the turret amount won't help as I removed most of the original turrets from the model.

It still requires paths, engines and docking points before I'll consider putting it up for download.
Title: Ressurection of the Lucifer?
Post by: Trivial Psychic on August 11, 2003, 12:53:43 pm
I could be wrong about this, but in some of the original FS1 documentation, it mentioned that the Lucifer's armament includes 3 primary cannons and not 2, like we've seen in-game.  May I suggest that the third nose-mounted cannon be included in this incarnation... likely a BFRed.

Later!
Title: Gargant eat your heart out!
Post by: T-Man on August 11, 2003, 01:37:30 pm
That ship......That ship....:eek:!

I would surender and be a slave to the Shivans for a zillion years to have one of them!

That model is superb. The darker shade makes it look truly evil, and its weapons are top of the line!

Hat's off to Woolmeister for the truly superb revamp, and thanks to everyone for their ideas and support.

Raa Tor'h was right, the lucy will never die!:D
Title: Ressurection of the Lucifer?
Post by: Gloriano on August 11, 2003, 01:47:39 pm
i allways liked more Lucifer than Sathanas
Title: Ressurection of the Lucifer?
Post by: Hudzy on August 11, 2003, 03:49:42 pm
Quote
Originally posted by Trivial Psychic
I could be wrong about this, but in some of the original FS1 documentation, it mentioned that the Lucifer's armament includes 3 primary cannons and not 2, like we've seen in-game.  May I suggest that the third nose-mounted cannon be included in this incarnation... likely a BFRed.


I always imagined the third cannon was the weapon used to wax Vasuda.
Title: Ressurection of the Lucifer?
Post by: Nico on August 11, 2003, 04:47:49 pm
plus it's not on the nose, but under the ship ( on the fin if I remember correctly ), as shown in the CB ani that first started that "3rd weapon" gossip thinguy.
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 11, 2003, 06:26:25 pm
(http://www.3dap.com/hlp/hosted/inferno/lucifertest05.jpg)

Near complete version launching some Maras, now has engine glows and all paths.

Running final tests in the morning.
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on August 11, 2003, 06:55:39 pm
Holy crap that is awespme. Are those UReds on the arms?:eek:
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 12, 2003, 03:26:52 am
BFRed, the URed is a super juggernaught weapon.
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on August 12, 2003, 04:37:11 am
Which turret on the Nemesis is the front beam in the bow? Turret21? Because I'm sticking a URed there to serve as the TSA flagship's main armament (who says they're for super juggies? The URed is also a great weapon for the TSA's modified Nemesis, which is the be-all-end-all of crazy powerful destroyers). With its current armament (SBFReds, HReds, LReds, double-damage AAA turrets, a Geodess-1 turret, Stinger launchers, and Executioner launchers), the TSSD Nemesis can destroy an Icelus in 45 seconds and a Warlock in a matter of minutes WITHOUT USING ITS BOMB LAUNCHERS (speaking of Warlocks, you don't have a violent end planned for the Independence later in Inferno do you? Because I'm killing it off in the second mission of T&T when the Nemesis attacks it. If the Indep's demise will happen in INF, I can just change the name).
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 12, 2003, 04:41:29 am
Quote
Originally posted by Woolie Wool
Because I'm sticking a URed there to serve as the TSA flagship's main armament (who says they're for super juggies? The URed is also a great weapon for the TSA's modified Nemesis, which is the be-all-end-all of crazy powerful destroyers)

The URed is for the Gargant, putting it on a ship less than 1/4 of its size is a bit silly.

As for the Independence, yes we have something planned for it.
Title: Woolie wool's TSSD Nemesis
Post by: T-Man on August 12, 2003, 04:53:38 am
Operations: Sir, im detecting a convoy of Vesudan vessels retreating, there heading for the jump node.

Captain: No one must live, activate the main weapon!

Nemesis charges up URed.

Captain: WHA HA HA HA HA HA HA HA HA HA HA!

Computer: Warning Warning Warning!

Captain: :wtf:

Operations: Sir, the weapon is overheating, our coolant systems can't take the heat

Captain: :eek:Everyone to the....

Nemesis explodes in huge fireball.
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on August 12, 2003, 05:13:56 am
I've designed a weapon called the UOrange made specially for the Nemesis. It looks like a LuciferBeam, except it's twice as wide and does half the damage of the URed.

Which turret is the bow turret anyway?
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 12, 2003, 05:46:49 am
half the damage of the URed is still 5x stronger than a standard beam turret on the Gigas.

Use k in fred to find out...
Title: Use "K"
Post by: T-Man on August 12, 2003, 06:55:32 am
As Woolmeister said, Go into FRED and get a Nemesis, then roate it so the bow is facing you, then select it (dont go into any menus and press "k". you'll see a small red box with "turret 1" written near it. Press "K" again and you'll see Turret 2. keep doing this until you get a turret on the bow.

I didn't even know this function existed until a few days ago.
Title: Ressurection of the Lucifer?
Post by: Gloriano on August 12, 2003, 07:25:38 am
so Nemesis fires Ured  after shot engineer calls and say we just lost all power from reactor ;)
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on August 12, 2003, 01:03:30 pm
Quote
Originally posted by Woomeister
half the damage of the URed is still 5x stronger than a standard beam turret on the Gigas.

Use k in fred to find out...


I found it. It's turret 20. I put my UOrange there. I'm using the second mission as a test, but the Nemesis never gets into the right position to fire its main weapon. Needless to say, if the enemy Warlock gets hit by the main gun, it's a goner.;)
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on August 12, 2003, 01:08:02 pm
Quote
Originally posted by Holy Imperial Gloriano
so Nemesis fires Ured  after shot engineer calls and say we just lost all power from reactor ;)


Its weapon is not quite so big anymore (1/2 of URed's damage). But the TSA had to fit a new reactor to the Nemesis just to power all those beams.
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 12, 2003, 01:17:15 pm
Putting a weapon like that on the Nemesis is like putting a BFRed on a Fenris :p
Title: Ressurection of the Lucifer?
Post by: Solatar on August 12, 2003, 01:19:11 pm
[begging]That Lucifer almost done?:D[/begging]
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 12, 2003, 01:40:56 pm
Finnished it late last night.
Title: Ressurection of the Lucifer?
Post by: Solatar on August 12, 2003, 02:23:47 pm
[down on my knees]Will you be putting it up for download?[/down on my knees]
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 13, 2003, 10:29:44 am
It's upon the INF Archives.
Title: Ressurection of the Lucifer?
Post by: Galemp on August 14, 2003, 11:29:16 pm
This is sweet. ;7:yes: Props to you, Woomeister.

This isn't really a Lucy II, just a version of the Lucy that's more consistant with the CB anis and looks cooler. There IS a Lucy II concept out there that was split into the Lucifer and Cain models for FS1, but I'd like to take a crack at it someday.
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 15, 2003, 01:46:19 pm
Thanks.

We're using it as the Lucifer, not a lucifer 2 :)
Title: Ressurection of the Lucifer?
Post by: StarGunner on August 17, 2003, 05:14:33 pm
Quote
Originally posted by GalacticEmperor
This is sweet. ;7:yes: Props to you, Woomeister.

This isn't really a Lucy II, just a version of the Lucy that's more consistant with the CB anis and looks cooler. There IS a Lucy II concept out there that was split into the Lucifer and Cain models for FS1, but I'd like to take a crack at it someday.


When ever you do come to me for Tables, and weapons.
Title: Ressurection of the Lucifer?
Post by: Havock on August 31, 2003, 05:09:43 am
why not a terran lucy?

i mean, earth did have a large chunk of lucy drfting around after fs1.

perhaps you can fit a story for that, that they used that to create a new, unique destroyer.
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 31, 2003, 06:26:38 am
I don't like the idea of Terran-Shivan hybrid looking ships.
Title: Ressurection of the Lucifer?
Post by: Taristin on August 31, 2003, 09:28:38 am
Quote
Originally posted by GalacticEmperor
There IS a Lucy II concept out there that was split into the Lucifer and Cain models for FS1, but I'd like to take a crack at it someday.


You mean this?

(http://freespace.volitionwatch.com/us/images/mods/snipes/lucy.jpg)


I wanna see this made too :p
Title: Ressurection of the Lucifer?
Post by: Galemp on August 31, 2003, 09:54:25 am
*is currently working on it*

Sweet...

*continues working on it*
Title: Ressurection of the Lucifer?
Post by: Taristin on August 31, 2003, 09:57:08 am
Ooh. Too bad I'll probably never get my hands on it...

I'd love to render with it...

BTW; clicking on that image shows a resized verion that looks better than it does in that link... But you knew that already...
Title: Ressurection of the Lucifer?
Post by: Havock on August 31, 2003, 03:24:39 pm
Quote
Originally posted by Woomeister
I don't like the idea of Terran-Shivan hybrid looking ships.


that's why you should be considered to blow it up.
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on August 31, 2003, 04:24:46 pm
Quote
Originally posted by Woomeister
I don't like the idea of Terran-Shivan hybrid looking ships.


I do. :D

My reskin of the Apollo:

(http://www.iexecutor.net/wooliestuff/apollo2.png)

EDIT: should say TSF Apollo II, not GTF. Oh well...
Title: Ressurection of the Lucifer?
Post by: SadisticSid on August 31, 2003, 04:33:29 pm
Hmm, I think that ship'd look a lot better cruiser size, a new, vicious looking Cain/Lilith. :)
Title: Ressurection of the Lucifer?
Post by: Woomeister on August 31, 2003, 05:10:54 pm
Quote
Originally posted by GalacticEmperor
*is currently working on it*

Sweet...

*continues working on it*


Was going to start it yesterday, but wasn't in the mood :D
Title: Ressurection of the Lucifer?
Post by: Taristin on August 31, 2003, 05:58:35 pm
It looks like a giant cricket...
Title: Crusier
Post by: T-Man on September 01, 2003, 01:28:06 am
Im with Sarcastic Sid on the crusier concept :nod:

Perhaps it could be some kind of heavy attack corvette, specialising in breaking through heavy enemy positions such as blockades and instellations. Too slow for general fleet operations (max speed say...15kps) But deadly when your target dosent have engines :)
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 01, 2003, 05:20:03 am
If I had started my version, it was going to be a heavy cruiser to match the Bellerophon.
Title: Ressurection of the Lucifer?
Post by: Galemp on September 01, 2003, 12:17:15 pm
Bah. :p I'm making it a juggernaut. I'm packing lots of detail in, and I want it to be seen up-close.

Initial mesh is currently around 70% done. I'll post once I've finished greebling the posterior.
Title: Ressurection of the Lucifer?
Post by: Solatar on September 01, 2003, 12:21:24 pm
Quote
Originally posted by GalacticEmperor
Bah. :p I'm making it a juggernaut. I'm packing lots of detail in, and I want it to be seen up-close.

Initial mesh is currently around 70% done. I'll post once I've finished greebling the posterior.


Woohoo, Juggernaut.;7

I agree with GE on making this baby one bigass ship.
Title: Good idea, but be carefull
Post by: T-Man on September 01, 2003, 01:30:32 pm
Good idea, but be carefull with the Shivans, i think that the Inferno team are making them too strong.

They've already got the Gargant, that could easily anihallate the whole GTVA on its own without support, system by system, planet by planet, unstoppable since someone decided to allow it to go through unstable jump nodes (thank you woomeister).

So i kiss the GTVA bye-bye, and proceed by ETAK-eqquipted Transport to Shivan territory, with my few followers. I'm sure the Shivans will accept a generous offer of our services as warriors, and our knowledge of GTVA space. We'll be raising glasses to you from the Gargant as we watch you try and fight fate itself, and watch each of you die one by one.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 01, 2003, 02:11:41 pm
Most Shivan ship are currently cannon fodder to our GTVA ships, however that will begin to change soon :D
Title: But it's already changed!
Post by: T-Man on September 01, 2003, 02:50:36 pm
But it's already changed, the Shivan's DONT NEED superior ships, all they have to do is deploy the Gargant to wipe out the GTVA in Ross 128, then just keep going until it reaches Sol. If anything survives that, then the Gigas can bring up the rear.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 01, 2003, 02:53:30 pm
The Gargant hasn't arrived yet.

You shouldn't worry about the Gargant, the next generation of fighters will be far more deadly to you :D
Title: Ressurection of the Lucifer?
Post by: T-Man on September 01, 2003, 03:00:13 pm
How can a Fighter be more deadly than a 40KM command ship with an instant subspace kebab skewer on the end?!
Title: Ressurection of the Lucifer?
Post by: Galemp on September 01, 2003, 03:00:31 pm
It's true that Inferno has a bunch of Shivan juggernauts, superjuggs and superdestroyers, but most of them suck. :p I hope this upps the quality of your Shivan capships some.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 01, 2003, 03:03:41 pm
Quote
Originally posted by T-Man
How can a Fighter be more deadly than a 40KM command ship with an instant subspace kebab skewer on the end?!

Simple, the Gargant can't kill fighters quickly unless the pilot is really stuipid :p
Title: Ressurection of the Lucifer?
Post by: T-Man on September 01, 2003, 03:06:35 pm
I see. Gargant crap against fighters. the Woomeister is wise.

ALL HAIL THe WOOMEISTER.

If we called one of the destroyers the GTD Woomeister do you think anyone would notice :lol:?
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 01, 2003, 03:11:48 pm
Actually 90/110 of its turrets are anti-fighter weapons, but you would have to be insane to try and take those on :D
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on September 01, 2003, 05:32:24 pm
Quote
Originally posted by T-Man
How can a Fighter be more deadly than a 40KM command ship with an instant subspace kebab skewer on the end?!


Because only an idiot would get within firing range of its turrets.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 01, 2003, 06:44:28 pm
(http://www.3dap.com/hlp/hosted/inferno/lilith2.jpg)

Upgrade of the Lilith, new arms and 20 turrets.
Title: Ressurection of the Lucifer?
Post by: Galemp on September 01, 2003, 06:54:14 pm
Not bad, though the supertile is way overused. Why not try one of the other dark FS1 Shivan tiles? Like Capital03-05a?
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 01, 2003, 06:56:06 pm
Capital03-05a is a Vasudan tile...
Title: Ressurection of the Lucifer?
Post by: Taristin on September 01, 2003, 07:03:19 pm
I agree with the supertile bit, makes it look like it's an asphalt lilith...
Title: Ressurection of the Lucifer?
Post by: Galemp on September 01, 2003, 08:37:43 pm
Sorry. Cruiser03-05a. I had to abbreviate all my textures for 3DS conversion purposes.
Title: Ressurection of the Lucifer?
Post by: Kosh on September 01, 2003, 11:03:07 pm
At least I can see the difference between them and the Cains.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 04:51:23 am
(http://www.3dap.com/hlp/hosted/inferno/nebbattle1.jpg)
(http://www.3dap.com/hlp/hosted/inferno/nebbattle2.jpg)
Title: Ressurection of the Lucifer?
Post by: Nico on September 02, 2003, 05:00:13 am
ah well, I don't need redoing mine anymore, at least :)
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 05:17:38 am
That is brilliant :eek:

It really shows the difference between the Cain and Lilith, and it represents the Shivans upgrading their highly sucessfull crusier designs. You might have to make a new beam for it. The Rakshasha has three SReds, and giving the ship three LReds would make it stronger than the Ravana.

You could of course, make it a completly new crusier, the third variant of the Cain model, and make it the Shivan's version of the Bellerophon. Perhaps a name like SC Hela (a Lilith-crusier on FS2) or perhaps SC Fortinbras (Who i think was the Japanese king of demons).
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 05:21:46 am
Those are SReds, that ship has 3 forward Sreds and 2 side MReds.

The Rakshasa has 4 MReds and 2SReds, but a far weaker hull than the Lilith.
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 05:58:55 am
I see. So the Rakshasha is weak hull, strong weapons, and the Lilith is strong hull, slightly weaker weapons.

You should really add these ships to the tech database on the site, as well as the SD Yama.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 06:01:04 am
The Yama is in my offline version, the newer stuff isn't though. I need to get tech descriptions done for them first.
Title: Screenshot update idea
Post by: T-Man on September 02, 2003, 06:12:02 am
One thought, Woo. Maybe you or someone else could FRED up a big "battle of endor" style fight with two different fleets, a GTVA force, and a Shivan\Ancient alliance force, so some more screenies could be captured for the screenshots page. Apparently there's a way to make the HUD dissapear for clear screenshots, and i wouldn't mind seeing the Gargant skewering a GTVA fleet with its subspace weapon.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 06:38:56 am
I can't put the Gargant into a big battle, it kills everything on it's first attack :D
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 06:48:13 am
Is the main weapon that powerfull :wtf:!!!!!

I thought it was like a beam cannon.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 07:08:00 am
No but it has many side beams :D

Here's a 13 destroyer battle instead:
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle01.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle02.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle03.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle04.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle05.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle06.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle07.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle08.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/destbattle09.jpg
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 07:40:40 am
:eek2::eek2::eek2::eek2::eek2::eek2::eek2:

That is so cool. Nice to see the Ancients finally in action. Loved the Lucifer front veiw one.

Noticed the SOC Galatea in the battle, is that going to be in Inferno (I heard it was an old Beta ship)?

What was the ship with the yellow lumps on the back?
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 07:55:39 am
Quote
Originally posted by T-Man
Noticed the SOC Galatea in the battle, is that going to be in Inferno (I heard it was an old Beta ship)?

What was the ship with the yellow lumps on the back?

That's my remade version of it

I'm guessing you mean the AD Minos.

Same type of battle, just with cruisers:
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/CruiseBattle01.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/CruiseBattle02.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/CruiseBattle03.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/CruiseBattle04.jpg
http://www.3dap.com/hlp/hosted/inferno/infv5/screens/CruiseBattle05.jpg
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 08:33:27 am
This is the graphics of Inferno. Their out of this world.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 08:45:36 am
The Gargant instantly killing super destroyers:
(http://www.3dap.com/hlp/hosted/inferno/garattack.jpg)
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 08:53:21 am
OUCH! Are those UReds?

Is the Icanus that powerfull?
Title: Ressurection of the Lucifer?
Post by: Nico on September 02, 2003, 08:58:19 am
Quote
Originally posted by Woomeister

That's my remade version of it

I'm guessing you mean the AD Minos.


which needs those "yellow lumps" to have glow maps btw ;)
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 08:59:43 am
Yeah all 9 should be.

9 UReds would do:
3636000/15000000*100 = 24.24% damage.

Total damage of 9 Ured for 10 secs/HP of Icanus*100 (%)

So about 25% damage those beams in that pic would of done to the Icanus.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 09:00:39 am
Quote
Originally posted by Venom


which needs those "yellow lumps" to have glow maps btw ;)

Yeah none where made for the original FS2 map, but adding them would make the Vasudan gas miner glow.
Title: The GTVA's key to salvation, possibly?
Post by: T-Man on September 02, 2003, 09:08:22 am
I think i have found the flaw in the mighty Gargant.

I think i've said this in an ealier threat, but here goes.

The fate of the entire GTVA is on the shoulders of this one question.

If the Icanus's planet killing weapon was replaced with a replica of the subspace weapon the Gargant is equipted with (the Shivans probably have a spear lying around somehwere) could it summon the power, and survive the recoil, of firing that weapon?
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 09:16:25 am
The subspace effect would be too large (the actual glow) so it would hit itself with it :D

The subspace weapons actual damage is very weak, I control it myself via sexps. So technically it wouldn't even scratch the Gargant with a subspace weapon :)

By table stats the most powerful weapon is the USilv.
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 09:42:05 am
I take it a USilver would not do anything to harm the Gargant.

Fine, im defecting, but how to get near the Shivans....

***Somewhere beyond Ross 128***

A huge battle is raging between a GTVA and a Shivan fleet, a jump node leading further into Shivan space is behined them.

Alpha 2: HELP ME!!!!!!!! (explodes)

Command: Pull back pilots, you can't hold them!

Alpha 1: This is Alpha 1, fallin.....WTF :wtf:

An Argo transport flies towards the Shivan fleet.

Alpha 1: That guys a lunatic, they'll fry him for breakfast!

Alpha 3: Hey wait, there's somthing glowing on the side.

The argo has big neon lights on the side saying "Don't shoot, Bosch Beer Aboard!". All the Shivan ships ignore the argo and let it pass.

Alpha 1: :hopping: That @{}££$@ TRIATOR!!!!!!

Shivan fighter: :eek2: Argo carrying life force, will protect Argo :nod: (wing escorts Argo to jump node)

Argo: (T-Man aboard) :lol::lol:, it worked (Jumps)

***
Title: Ressurection of the Lucifer?
Post by: Havock on September 02, 2003, 02:10:33 pm
...

then the helpless argo is boarded bij a shivan transport vessel, then, 100 shivans flood the vessel, misstaking t-man for a beer bottle.
Title: Ressurection of the Lucifer?
Post by: Nico on September 02, 2003, 02:45:38 pm
or choose him as a sextoy :D
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on September 02, 2003, 02:58:16 pm
*shudders*
Title: Ressurection of the Lucifer?
Post by: Havock on September 02, 2003, 03:15:21 pm
Quote
Originally posted by Woolie Wool
*shudders*


leave that to t-man.

perhaps he will find out the purpose of that "3rd arm" :p
Title: EW EW EW EW EW EW EW EW!!!!!!!
Post by: T-Man on September 02, 2003, 03:46:41 pm
Shivan's dont have sex, i reckon they are geneticly engineered, and are cloned on their space colonies and on the Gargant, each one designed purely for comabt. Thus they do not need sextoys, thus i would become their servent...
...or maybe...
...Their leader :drevil:!

I will lead the Shivans to victory. I will crush the GTVA, wipe them from the galaxy, turn the Terrans and Vesudans into our slaves...

...And when we find you Venom...

...I'll be sure to think up somthing mean to do to you:devil:.
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on September 02, 2003, 03:55:58 pm
You painted a pretty good picture of Aken Bosch with the "leader" part, except he makes only Vasudans his slaves and discriminates against Shivans to a degree after he takes control of the GTVA and Shivan Collective.
Title: Ressurection of the Lucifer?
Post by: T-Man on September 02, 2003, 04:04:04 pm
Quote
Origionally posted by Wollie Wool:
You painted a pretty good picture of Aken Bosch with the "leader" part

I try :D:D:D:D
Title: Ressurection of the Lucifer?
Post by: Woolie Wool on September 02, 2003, 04:19:34 pm
Well, only the Aken Bosch from my campaign. It seems that he was eaten in most campaigns.
Title: Ressurection of the Lucifer?
Post by: aldi on September 02, 2003, 04:32:55 pm
Woomeister will AD Minos be relased or will it be in inferno.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 02, 2003, 04:41:05 pm
It won't be released beforehand, should be in R3.
Title: Ressurection of the Lucifer?
Post by: Nico on September 02, 2003, 05:20:19 pm
Quote
Originally posted by Woomeister

Yeah none where made for the original FS2 map, but adding them would make the Vasudan gas miner glow.


just copy/rename the map, then. That part of the ship was meant to glow in the first place ( engine glow trick ), but since the glow maps are now available, that wopuld be just sad for the pylos not to have them...
Title: Ressurection of the Lucifer?
Post by: TopAce on September 03, 2003, 04:12:37 pm
Does that ship have better textures than the old one had? The original Lucifer is looking crappy while I am flying so close to it.
Title: Ressurection of the Lucifer?
Post by: Woomeister on September 03, 2003, 04:17:19 pm
It uses the a variant of the fs1 1452*1024 texture of the Lucifer.

The FS2 map of the Lucifer is 256*181.