Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: ShadowWolf_IH on August 12, 2003, 11:46:12 pm

Title: Modelling progs
Post by: ShadowWolf_IH on August 12, 2003, 11:46:12 pm
A friend of mine has givne me a copy of Bryce 5 3d modelling software.  Anyone ever use it? If so, is it any good, or have a just aquired a coaster to set with the one's i paid 50 bucks for (mechwarrior 4 cd's)?
Title: Modelling progs
Post by: Vilkacis on August 13, 2003, 05:28:04 am
As I understand it it's just a tool for creating landscapes not real modeling.
Title: Modelling progs
Post by: Taristin on August 13, 2003, 08:44:37 am
Hey.. free software is free software... If you don't want it, there's sure to be someone who does. ;7
Title: Modelling progs
Post by: Flipside on August 13, 2003, 11:46:47 am
My own personal favourite is Lightwave, since it is almost like modelling in virtual clay. 3D Studio is good, but too technified for me, I'm sure it's simple to use, but it's buried under such a complex looking interface that it's scary, quite similar to Maya in that respect.
Truespace is ok, I'm slowly getting used to it now, but I don't think I will ever grow to love it.
It's been years since I used blender, but the last time I saw it, it seemed to be trying to head down the lightwave route, which can't be bad. I'll have to take a look back at it one day :)

Either way, for modelling it's different horses for different courses, so find what you get on with (and can afford).

Flipside :)
Title: Modelling progs
Post by: Deepblue on August 13, 2003, 12:10:53 pm
whats too scare?
http://www.freewebs.com/expeditions/Maxinterface.jpg
(copy and paste)
From what I have seen of the lightwave interface it looks much scarrier.
Title: Modelling progs
Post by: Flipside on August 13, 2003, 12:32:34 pm
LOL Well, I guess it is what you are used to using. I'm not saying that 3DS Max is a bad program, I just find I can do everything faster on Lightwave, but then, I have been using it longer :)

Flipside :)
Title: Modelling progs
Post by: Nico on August 13, 2003, 01:00:59 pm
bah, I'll say what i keep saying: if you don't like or are scared with max UI , don't use it :p ( the UI, not max ). Everything on th menu can be accessed via an hyperlink menu that appears when you right click ( or maj+right click, r alt+right click, etc ) in the viewport. Everything, from scaling, moving, rotating, creating a new primitive, drawing a spline, extruding a poly, modifying the keys in the keyframer, etc etc. just a menu with words that opens submenus. Saves muchos time, in fact, half of what I do is done this way ( other half is because I'm used to the side menu, I'gve always done like that, and the right click menu didn't exist when I started with 3ds3 under DOS, and old habits are hard to lose ).
Title: Modelling progs
Post by: Deepblue on August 13, 2003, 01:04:37 pm
3ds3.... :lol:  I used to toy around with that.
Title: Modelling progs
Post by: mikhael on August 13, 2003, 10:24:50 pm
Bryce is a cute toy, but I'd say it was no more than that. If you've got MadBryceSkillz(tm) you can do anything in Bryce you want. If you don't know how to use it yet, I'd skip it, download the TS3 freeware and play with THAT. I'd dodge Blender until the UI changes are made, because right now its scary like my last serious girlfriend--no, worse: its scary like my wife when I TALK about my ex-girlfriend.

I agree with Venom, to a point. What you get out of a 3d modeller is what you put into it. I hate Max, have never put effort into Max, and voila! I get nothing out of Max. I spend a lot of time in Lightwave though, and make a serious effort to use the tools, and so I get things like the Naga and the Andropov and the [Name Censored by order of Department of Secrecy]. Venom makes art with Max. You should use what makes you feel comfortable. Just not Bryce. ;)
Title: Modelling progs
Post by: ShadowWolf_IH on August 14, 2003, 07:22:34 am
ok so stay with ts5 and trueview.  Thanks guys.
Title: Modelling progs
Post by: Taristin on August 14, 2003, 08:47:20 am
Stay with TS6,  Truview, and the built in UVMapper. ;7
Title: Modelling progs
Post by: karajorma on August 14, 2003, 10:05:04 am
Quote
Originally posted by Raa Tor'h
Stay with TS6,  Truview, and the built in UVMapper. ;7


Yeah. TS6 is lovely :D Need to try the UVMapper myself though :)

I've started playing about with LW too but it will be a while before I move away from TS.
Title: Modelling progs
Post by: ShadowWolf_IH on August 14, 2003, 06:20:06 pm
hey guys i am just learning.  So certain aspects of things i will be lost on.  Ts5, with truewiew, which i agree is indispensable, and i use lithunwrap to uv it.  for texturing i am using Photosuite 4.mostly, copy and paste stuff, clone some...erase, etc etc etc, you know what i mean.
Title: Modelling progs
Post by: Flipside on August 14, 2003, 06:34:05 pm
Well, i think this thread proves, it's not the program, it's the modeller that counts :) I've seen incredible stuff on these forums made in programs I wouldn't touch with someone elses barge-pole!

Flipside :D