Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Taristin on August 19, 2003, 10:54:39 am
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My ship never looked so good. Look!
All glow mapped and with a shine map! (I'll make the cocpit less reflective soon)
:yes: to you, my friend, it looks awesome!
(http://freespace.volitionwatch.com/us/images/mods/snipes/crimioningame1.jpg)
(http://freespace.volitionwatch.com/us/images/mods/snipes/crimioningame2.jpg)
(http://freespace.volitionwatch.com/us/images/mods/snipes/crimioningame3.jpg)
*goes off to 'test' it in game some more*
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phear the shiny triangle!
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PLay a mission against it, and you will. :D
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Release it and I might. :)
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lol, I have to finish it first... LODs and Damage.
(Damage works, as do LOD's, just they don't seem to be on the same z level...)
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Don't tell me, 3D Exploration?
Flipside :D
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No, actually, those were in game shots (tech room) I hate 3dex, only use it when TS can't convert stuff...
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Which is why Bob rox...
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Sorry, I meant did you do the conversions in 3DX, I always get problems with the Z axis when I do. Obviously you didn't ;)
Flipside :D
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Oh... no. That's not how I did it, it's just probably Kazan's proggy. I doubt he put much effort into it. :p
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Originally posted by Flipside
Don't tell me, 3D Exploration?
Looks like the techroom to me. :)
Damn man, that's great. Good job, Bob and Raa. :nod: