Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Unknown Target on August 19, 2003, 12:17:22 pm

Title: Bob, could you put these things into one exe?
Post by: Unknown Target on August 19, 2003, 12:17:22 pm
Could you put your shine mapping, your cell-shading, your clipping fix (which doesn't work with the RT MOD, btw :(), and the transformation code from the Robotech MOD's exes (I'll send them to you if you decide to do this, they were never released) into one big exe please?
Title: Bob, could you put these things into one exe?
Post by: IceFire on August 19, 2003, 05:16:10 pm
This is probably one of those things that'll need to be done very very slowly.
Title: Bob, could you put these things into one exe?
Post by: Goober5000 on August 19, 2003, 08:12:05 pm
Yes.  Squash all the bugs first.
Title: Bob, could you put these things into one exe?
Post by: Bobboau on August 19, 2003, 08:33:07 pm
actualy the cell shadeing program has all the shine maping code in it but for purposes of development I hot wired the comand line switch for cell shadeing to always be on, when I'm done (wich I might alredy be) I'll un hot wire it so you can select wich rendering mod you want with the comand line '-cell'