Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: magatsu1 on August 20, 2003, 12:42:21 pm

Title: New Guy with Questions
Post by: magatsu1 on August 20, 2003, 12:42:21 pm
Hi all,
Glad to see Freespace still has some on-line activity. I thought I'd missed it all with the removal of the Violition stuff.
Anyway, may as well start with a couple of questions:
1: why does the GTD Hades appear in FRED2, but not in the game as such ?
2: anyone else had trouble with "modify-variable" in FRED2 ?
Unless I put the "event" in early, the SEXP breaks up ?!
                                               Cheers.Pete.:)
Title: New Guy with Questions
Post by: Flipside on August 20, 2003, 12:44:42 pm
Hi magatsu!

Can't help you with Question 2, but the answer to Question 1 is that the Hades is a Ship left over in the FS2 table files from an Extension to Freespace 1, I'll leave everyone else to tell you the whole story, since I could never get my hands on that particular campaign :(

Flipside :D
Title: New Guy with Questions
Post by: Woolie Wool on August 20, 2003, 12:46:30 pm
*Fire Control, target magatsu1.  Warm up the beam.  And... FIRE!*
(http://members.cox.net/~wmcoolmon/images/welcome.gif)
Exits are to the sides and rear.  Personal flamethrowers are located beneath your seat in case of emergency or naughty disposition.  If you run into any Shivans while crawling through the ductwork, it's probably just Carl.  Give him your lunch, back away slowly, and you'll be fine.

As for your question about the Hades, It's a Silent Threat ship that appears in FRED but not in the original FS2 campaign. Silent Threat was an expansion pack to FS1 that involves the intelligence branch of the GTA turning against the rest of the GTA.
Title: Hades
Post by: magatsu1 on August 20, 2003, 01:30:59 pm
Thanks for the replies. The Hades rebellion is mentioned in the FS2 Archive, though I'd never linked it ti the Hades ship.
Just seemed strange to have a full working model in FRED.
Title: New Guy with Questions
Post by: Woolie Wool on August 20, 2003, 01:42:37 pm
Why didn't they just include all the ST and FS1 ships since they included the Seraphim, Loki, Hades, and Lucifer? I recommend you get Galactic Emperor's FS1-FS2 port. It's great stuff and includes Silent Threat. I think it's at:

http://www.3dap.com/hlp/hosted/fsport
Title: New Guy with Questions
Post by: karajorma on August 20, 2003, 01:48:59 pm
I've used modify variable a few times. What problem have you had with it? I don't quite follow what you mean when you say the SEXP breaks up.
Title: New Guy with Questions
Post by: Black Wolf on August 20, 2003, 01:56:32 pm
You'll note the Ganymede is also not in the main FS2 campaign anywhere, IIRC. And as for modify variable, I tried it once, and FRED didn;lt like it, though I'd say it was the way I was trying to use it (Modify variable A to = Variable A plus 5, again IIRC).
Title: New Guy with Questions
Post by: magatsu1 on August 20, 2003, 03:10:00 pm
I'll try to explain:
modify variable has 2 lines,
(variable name)
(arithmatic +)
this makes two more lines
(variable name)
(1)- adding 1 to the variable value
when i now save, it'll either add an "op" to the + (works ok)
or both parts break down into 3 lines (which don't make any sense and are different to what was put in) and FRED2 crashes.
any ideas ?
Title: New Guy with Questions
Post by: ShadowWolf_IH on August 20, 2003, 09:46:18 pm
The Gynamede is used in multiplayer.  Other than that and what has been said about Hades, i have nothing for you.
Title: New Guy with Questions
Post by: Black Wolf on August 20, 2003, 10:01:32 pm
Yep, I know the problem you're talking about. Ufortunately though, I never figured ot a way to prevent it from happening. Someone else might have though (And If they have, I'd be more than happy to hear it as well :))
Title: New Guy with Questions
Post by: magatsu1 on August 21, 2003, 12:00:45 pm
can get away without using it by putting in an event with lots of "and"s + "or"s but it is a little messy.
Title: New Guy with Questions
Post by: J.F.K. on August 23, 2003, 07:13:52 am
Welcome to HLP, mate :)
Title: New Guy with Questions
Post by: magatsu1 on August 23, 2003, 08:01:07 am
Hey Thanks.
Anyone been watching the Fresspace2's on e-bay, BTW?
One closed at £70!!!!:eek2:
Title: New Guy with Questions
Post by: Akalabeth Angel on August 23, 2003, 06:02:24 pm
Thanks for the replies. The Hades rebellion is mentioned in the FS2 Archive, though I'd never linked it ti the Hades ship.

   You may also notice that during the intro cutscene to FS2, it shows the Hades crashed on the planet that the battle of Deneb took place over. (which apparently is another thing wrong with that clip, as the Hades never went near there, but I didn't finish Silent Threat).
Title: New Guy with Questions
Post by: magatsu1 on August 24, 2003, 07:07:35 am
Yeah I did notice it. Though now I figure it's a one off ship,
(unlike Orions etc). Going off the intro it could have been just another ship nailed by the Lucifier Fleet.
Title: New Guy with Questions
Post by: Cancer on August 24, 2003, 08:00:49 am
the Hades not in intro of FS2 crashed at planet? or another class?
Title: New Guy with Questions
Post by: Sandwich on August 24, 2003, 08:10:57 am
Quote
Originally posted by magatsu1
Hey Thanks.
Anyone been watching the Fresspace2's on e-bay, BTW?
One closed at £70!!!!:eek2:



:eek: :eek2: :shaking:
Title: New Guy with Questions
Post by: TopAce on August 24, 2003, 08:57:49 am
Quote
Originally posted by Cancer
the Hades not in intro of FS2 crashed at planet? or another class?


Perhaps I misunderstand your post, but yes, that's a Hades-class which one you can see crashed at the surface of Deneb.
Title: New Guy with Questions
Post by: Akalabeth Angel on August 24, 2003, 01:05:56 pm
Just to clarify a bit, from what I've heard on Volition watch, the intro has a lot of problems with it, in terms of continuity or an accurate portrayal of the Battle of Deneb. The problem is that the intro was made by Interplay, not Volition.

But here are just a few things wrong:
-the Hades is crashed on Deneb. The Hades is a unique ship, and that IS the Hades on the planet. But the problem is that in Silent Threat the Hades never goes anywhere near Deneb.
-the beams from the Lucifer come from the wrong part of the hull.
-the Shivan fighter which kills the Hercules fires missiles from its gun points, and guns from its missile points.
-I think there's a Typhon destroyer there that shouldn't be, or something like that.

Basically, what the people were saying is that the intro is cool to look at. But its not really an accurate portrayal of the battle of Deneb. The intro has a lot of flaws.
Title: New Guy with Questions
Post by: Knight Templar on August 24, 2003, 01:28:42 pm
Wait for Silent threat Reborn. It'll answer stuff. ;7
Title: New Guy with Questions
Post by: magatsu1 on August 24, 2003, 02:54:05 pm
Has anyone got the port I need for Silent Threat on disk ?
If anyone was willing to send me a copy, I'll pay for the expense plus a few beers (or Pepsi if you're not old enough:D )
I'm stuck with a dinky modem....

Details aside, I think the into's pretty good. Especially when you see that "dead" Orion still in orbit.
Title: New Guy with Questions
Post by: aldo_14 on August 29, 2003, 05:02:41 pm
Quote
Originally posted by Black Wolf
You'll note the Ganymede is also not in the main FS2 campaign anywhere, IIRC.


The Ganymede is seen in the Colossus construction cutscene, though.
Title: New Guy with Questions
Post by: Stunaep on August 29, 2003, 05:12:39 pm
also it appears in several multiplayer missions
Title: New Guy with Questions
Post by: Unknown Target on August 29, 2003, 05:20:38 pm
Quote
Originally posted by Akalabeth Angel
[B
-the beams from the Lucifer come from the wrong part of the hull.
[/B]


No, the thing wrong with that beam is that there was no beams during the Great War, hence, no beams on the Lucifer, hence, they shouldn't be in the intro. ;)
Title: New Guy with Questions
Post by: Woolie Wool on August 29, 2003, 09:22:17 pm
THE LUCIFER DOES HAVE BEAMS. It was the first ship to have beams. Play FS1 and notice the beams (okay, they're improvised since the engine didn't support proper beams, but still...) fired by the Lucifer at the Galatea.
Title: New Guy with Questions
Post by: Stunaep on August 30, 2003, 02:36:50 am
Exactly.
Title: New Guy with Questions
Post by: Unknown Target on August 30, 2003, 07:35:36 am
I don't consider the Shivan Super Laser (which is still in FS2, BTW) a beam.
Title: New Guy with Questions
Post by: Stunaep on August 30, 2003, 07:49:11 am
Let's take this logically:

FS2 states that beam weapons were reverse-engineered from the Lucifer

Lucifer has big red long beam-thingys that take down an Orion in 3 hits.

In FS2, the Lucifer has big red long beam-thingys that take down an Orion in x hits, although they come from the wrong place.

Which part of this escapes you?
Title: New Guy with Questions
Post by: magatsu1 on August 30, 2003, 09:16:43 am
going back to the original question (sorry , but hey, it's my thread ;7  !)
Got G. E's port on my comp. and dumped the vp.file in the main FS2 directory (the old ships are now in the tech room data base etc)
does this mean I can now get the story behind the Hades ?
Title: New Guy with Questions
Post by: hobnob1978 on August 30, 2003, 05:52:40 pm
Quote
Originally posted by Unknown Target


No, the thing wrong with that beam is that there was no beams during the Great War, hence, no beams on the Lucifer, hence, they shouldn't be in the intro. ;)


I`m afraid the above is wrong.

In FS1 due to the GTVA never seeing anything like this before, they label them as Ion Flux Cannons...

But they are supposed to be beam cannons. Indeed the lovely guys doing the FSport have made thre lucifer come alive with sexy red beams in place of the rather sad flux-cannon effect.

This is how the GTVA have beam guns when the shivans pop in. The shivans have more powerful ones now (a la Sathanas) due to the huge time difference`s between the first FS1 fleet (a scouting wing, god knows how long it took for them to get to our space with no direct route) and the fleet in FS2 (fully updated fleet).

Here`s one... How can the Ursa be flying around when it wasn`t finished until near the end of the game (definitely after the Battle of Deneb)
Title: New Guy with Questions
Post by: magatsu1 on August 31, 2003, 06:54:02 am
Quote
...god knows how long it took them to get to our space with no direct route..


huh ?
wouldn't they just use jump nodes like anyone else ?
the Shivans nailed the Ancients (with an empire much bigger than GTVA space) so I doubt it was such a long journey.
Title: New Guy with Questions
Post by: karajorma on August 31, 2003, 07:03:01 am
Quote
Originally posted by magatsu1


huh ?
wouldn't they just use jump nodes like anyone else ?
the Shivans nailed the Ancients (with an empire much bigger than GTVA space) so I doubt it was such a long journey.


They may have used jump nodes but the direct route may have been through the knossos portal that was eventually sealed.

With the knossos sealed it may be that the only way for the Shivans to get into GTVA space is to go a much longer way around (Which may explain why we didn't see them between FS1 and FS2).
Title: New Guy with Questions
Post by: magatsu1 on August 31, 2003, 07:24:58 am
but the Knossos hadn't been discovered at the time of the Great War
when you say sealed do you mean shut down ? by the Ancients ?
(I recall the GTC/NTC Trinity was sent to open it ?)
I suppose in that sense hobnob was right. It'd would also explain why the Shivans first appeared in Ross128.
Hey, that'd be a great scenario for an Ancients themed mission.
Shutting down the Knossos with a  Shivan Armarda closing in.
I'm gonna do it now !
Title: New Guy with Questions
Post by: karajorma on August 31, 2003, 08:26:13 am
Quote
Originally posted by magatsu1
but the Knossos hadn't been discovered at the time of the Great War
when you say sealed do you mean shut down ? by the Ancients ?
(I recall the GTC/NTC Trinity was sent to open it ?)
I suppose in that sense hobnob was right. It'd would also explain why the Shivans first appeared in Ross128.
Hey, that'd be a great scenario for an Ancients themed mission.
Shutting down the Knossos with a  Shivan Armarda closing in.
I'm gonna do it now !


What I mean is that when the Shivans wiped out the ancients they probably went  by the direct route through the Knossos. Either the Shivans shut down the knossos, the ancients did it (to prevent more shivans getting through) or it shut itself down to save power.

That meant that the shivans may have had to take a longer way around to reach Ross 128.
Title: New Guy with Questions
Post by: hobnob1978 on August 31, 2003, 02:29:18 pm
Quote
Originally posted by magatsu1


huh ?
wouldn't they just use jump nodes like anyone else ?
the Shivans nailed the Ancients (with an empire much bigger than GTVA space) so I doubt it was such a long journey.


We know that the ancients empire was absolutely massive. Now, if thats so then there must have been more than one Knossos in what is now GTVA space.

Before you moan that the GTVA should have found them remember, Intel discovers that Bosh used the NTF attacks to steal materials from the dig sites that enabled hm to find and activate the Knossos portal. What if those materials also contained a brief message explaining which Knossos opened into Shivan space? Bosh ignores the others as he is set on making contact with as large a shivan force as poss.

Now, with the others shut down, the Ancients empire becomes scattered and disbanded. This means that the nodes beginto collpase when the nodes become unstable due to time. The shivans remaining with the lucifer patrol the remaining ancient empire. However they could have been (and due to FS1 most likely) patrolling a distant section of space when the node that brought them there broke down.
They then have to take a huge detour route using uncharted nodes to get back. This takes hundreds of years as with no direct route it could take hundreds of thousands of jumps to get back to point a.

One simple reason for shivans wanting to stay around that area is that they were trying to open the Knossos and decided to wander around until they found a key to open it. However, since they have no interest in planets they ignored the key hidden in the remaians of the captial.


NB.... I wonder if any Ancients remain. If they knew that the shivans were coming for them and they were a distant colony world connected by one huge node jump... maybe they did what the GTVA did and closed off the node. (maybe the Knossos could work in reverse and shut a node down immediately if given the correct codes.

Ahh I`m dreaming of FS3. :lol:

PS- Hey karj, nice to read you.
Title: New Guy with Questions
Post by: karajorma on September 01, 2003, 05:25:28 pm
Quote
Originally posted by hobnob1978


We know that the ancients empire was absolutely massive. Now, if thats so then there must have been more than one Knossos in what is now GTVA space.


Hmmm. I disagree with that basic assumption. It is possible that the Delta Serpentis node and the one in the nebula were the only two ancient nodes that ever needed stabilising.

The rest of the arguement seems pretty sound though.
Title: New Guy with Questions
Post by: FoxHound on September 01, 2003, 05:38:41 pm
didn't we see knossos portals from gamma draconis in?

or is it possible that knossos portals were the only ones MAPPED by the GTVA beyond gamma draconis?
Title: New Guy with Questions
Post by: hobnob1978 on September 01, 2003, 06:07:18 pm
well yes. but my suggestion is that there are other Knossos portals that used to form nodes to other areas of Ancient empire space.

Ie why did the Shivans first attack in Ross128? Did they meet the terrans first there?

Or, where they returning to the origional area of the node they left by to find out why it had collapsed, forcing them to detour.

Knossoss`s obviously shut down after a perod of reciving no codes from ancient tech.

As Bosh nicked the only piece of technology rem9iaing that can find them, the GTVA may have three or four gates at the edges of their allience planets sitting hidden in SS waiting to be opened.
Title: New Guy with Questions
Post by: Shiva Archon on September 01, 2003, 09:45:35 pm
There are confirmed other Knossos portals in regions beyond GTVA space (Gamma Drac, Mysterious Nebula, and Lions Den).  But I doubt there are other Knossos portals in GTVA territory, since AFAIK all the ones on the map are pretty well populated (Gamma Drac was a useless system).  They might be there, though, depends on how well explored the other outskirt systems (Adhara, Mirfak, Procyon, etc.) are.
Title: New Guy with Questions
Post by: karajorma on September 02, 2003, 05:22:59 am
Quote
Originally posted by hobnob1978
well yes. but my suggestion is that there are other Knossos portals that used to form nodes to other areas of Ancient empire space.


I won't disagree that there COULD be others the GTVA don't know about. When a knossos portal is shut down it's virtually invisible anyway and space is huge.

What I disagreed with was your statement that there MUST be other portals.
Title: New Guy with Questions
Post by: hobnob1978 on September 02, 2003, 08:25:07 pm
Quote
Originally posted by karajorma


I won't disagree that there COULD be others the GTVA don't know about. When a knossos portal is shut down it's virtually invisible anyway and space is huge.

What I disagreed with was your statement that there MUST be other portals.


But there must be... look.

they go through Gamma Draconis right (after activating a portal that was hidden inside subspace itself.

It had to be hidden that way. The GTVA may not be the most advanced bunch inthe universe but even their sensors couldn`t miss something that big, activated or not, if it was just hanging in normal space. No the gate was cloaked or possibly submerged into a lower level of SS to keep it concealed. Or something  anyway.

Anyway, they find not one gate but teo in the nebula at least.
(the one where the Psamtik was nuked and the one the SC guys found and used to find even more portals.

So if the mysterious nebula had at least 2 and was barren, "into the lions den" galaxy had 2.... why does gamma have one? And why if the ancients had such a large empire in GTVA space have they found only one portal?

I still think that there may be more like the Knossos, hidden in remote systems that the GTVA have explored. (the ancients used the same nodes so they probably explored the same areas.)

And remember that the GTVA says that a knossos can not only stabiise nodes too dangerous to travel, but it can open new ones. If the ancients had such a big empire occupying GTVA space, then as well as the knossos they proabably made other knossos`s too. The evidence in the nebula of other Knossos devices support a possibility at leats that there may be at least one more Knosssos in GTVa space... remote and hidden.

But again, who knows:D
Title: New Guy with Questions
Post by: Akalabeth Angel on September 02, 2003, 11:36:59 pm
In order for your assumption to work, there needs to be the idea that the Ancients were rampant through current GTVA space. I don't recall the specifics of the FS1 ancient's involvement on Vasudan worlds, but isnt the existence of the Terrans and Vasudans species evidence that the ancients didn't explore all of GTVA territory? (specifically Sol, Vasuda Prime and all worlds not bearing ancient artifacts).

  If Terrans and Vasudans weren't encountered by the ancients, even in their most primitive forms, then it seems to me that the ancient empire did not include all of GTVA space. And if all of GTVA space was not included, why would there be ancient devices in other parts of it?
Title: New Guy with Questions
Post by: karajorma on September 03, 2003, 11:33:48 am
Quote
Originally posted by hobnob1978
But there must be... look.

they go through Gamma Draconis right (after activating a portal that was hidden inside subspace itself.

It had to be hidden that way. The GTVA may not be the most advanced bunch inthe universe but even their sensors couldn`t miss something that big, activated or not, if it was just hanging in normal space. No the gate was cloaked or possibly submerged into a lower level of SS to keep it concealed. Or something  anyway.



You're making a huge number of assumptions there Hobnob (And people stating something as a certainty without data to prove it is one of my pet peeves).

1) You're overestimating the power of GTVA sensor technology / underestimating the size of space. The distance to the edge of the GD system from the star would probably have been on the order of several billion km (Sol - Pluto is around 6 Billion.) The Knossos portal on the other hand is only a few km across. Do the words needle and haystack have any meaning to you? :)

2) The knossos doesn't give out any light. It probably doesn't give out any other form of EM radiation when it's inactive. In fact the Knossos is probably indistinguishable from a standard unstable subspace node when it is turned off. According to the tech room those form all the time and so would probably be ignored.

3) You're assuming that the GTVA made a very detailed search of GD when they first discovered it. That is unlikely. GD has no planets and it has no useful resources. The original survey of the system probably amounted to nothing more than a ship popping in, spending a day confirming there was nothing worth looking at in the system and then leaving.

Quote
Originally posted by hobnob1978
Anyway, they find not one gate but teo in the nebula at least.
(the one where the Psamtik was nuked and the one the SC guys found and used to find even more portals.


Nope. There was only one Knossos in the nebula. They found it in the earlier mission but only went through it in Lion's Den.


Quote
Originally posted by hobnob1978
So if the mysterious nebula had at least 2 and was barren, "into the lions den" galaxy had 2.... why does gamma have one? And why if the ancients had such a large empire in GTVA space have they found only one portal?


You're assuming that the Ancients built Knossos portals in all their star systems. That is again a huge assumption. The Ancients were no more powerful than the GTVA (just specialised in Subspace). Building a knossos portal is a massive undertaking. They probably only built the ones that they needed.

Once again Hobnob I'm not saying that there aren't Knossos portals in GTVA space waiting to be found. In fact I have one in my own campaign. What I take exception to is your shoddy chain of logic in insisting that there MUST be some.
Title: New Guy with Questions
Post by: TopAce on September 03, 2003, 11:35:25 am
About this Knossos theme ... I highly find it possible that the ancients used Knossos portals to keep a jump node intact, like the one at Gamma Draconis. That node would have been collapsed if the Ancients' hadn't built that Knossos there.(<- Sombody English, is this conditional tense correct?)
Otherwise, I find it possible that the Ancients used one of their portals to escape, collapse it, and survive.
I also find is possible, that the Ancients evaded complete annihilation, but their systems have been sealed of from any GTVA systems, a node stays intact for hundred or thousand of years, and there is a huger than big, and bigger than huge 8000 year gap between the ancient fall and the Great war.
Title: New Guy with Questions
Post by: TopAce on September 03, 2003, 11:40:14 am
Quote

2) The knossos doesn't give out any light. It probably doesn't give out any other form of EM radiation when it's inactive. In fact the Knossos is probably indistinguishable from a standard unstable subspace node when it is turned off. According to the tech room those form all the time and so would probably be ignored


This is a reason why the GTC Erikson failed to detect the portal when it visited the system in the year Gamma Draconis was discovered.
Title: New Guy with Questions
Post by: karajorma on September 03, 2003, 11:48:56 am
Quote
Originally posted by TopAce
This is a reason why the GTC Erikson failed to detect the portal when it visited the system in the year Gamma Draconis was discovered.


Was that the Erikson? I know that the Erikson visited the System 15 years before FS2 (the system was in fact discovered shortly after the Great War)
Title: New Guy with Questions
Post by: TopAce on September 03, 2003, 11:53:51 am
Quote
Originally posted by karajorma

Was that the Erikson? I know that the Erikson visited the System 15 years before FS2 (the system was in fact discovered shortly after the Great War)


I don't know if you are thinking about it: The GTC Erikson visited the system, had been at Gamma for a cruise, saw nothing, and the captain reported: 'It's an empty box of space, we don't see anything makes me remember life here, even half of my crew is sleeping ... returning home.' :D
Title: New Guy with Questions
Post by: karajorma on September 03, 2003, 12:04:28 pm
You're not understanding me TopAce. I'm fairly sure that the Command Briefing that mentions the Erikson is talking about its patrol of the system 15 years before FS2 NOT the initial survey of the system. Play mission 4 of FS2 and you'll see what I mean.
Title: New Guy with Questions
Post by: TopAce on September 03, 2003, 12:08:38 pm
' ... we don't know why the Erikson has failed to detect the portal 15 years ago when it visited the system ....' something like that I remember, so the Erikson was the one who failed to detect the portal.
Title: New Guy with Questions
Post by: magatsu1 on September 03, 2003, 12:11:56 pm
Quote
The node would have collapsed if the Ancients hadn't built the Knossos

nearly TopAce, but your english is much better than my Hungarian.

had Capella been colonised at the time of the Great War ?
Title: New Guy with Questions
Post by: TopAce on September 03, 2003, 12:17:31 pm
Quote
Originally posted by magatsu1

nearly TopAce, but your english is much better than my Hungarian.

had Capella been colonised at the time of the Great War ?


Can you speak hungarian?
I think Capella was colonized, it was an important system for the GTVA during the second Great War, and only a system which was colonized a long ago can be so important. A colony cannot become so major over 32 years.
Title: New Guy with Questions
Post by: magatsu1 on September 03, 2003, 12:36:57 pm
Quote
can you speak Hungarian ?

No. Sorry, I was trying to be ironic..
is Capella an impotant system ?
(other than it being the home of 3rd fleet.):)
Title: New Guy with Questions
Post by: karajorma on September 03, 2003, 02:46:04 pm
Quote
Originally posted by TopAce
' ... we don't know why the Erikson has failed to detect the portal 15 years ago when it visited the system ....' something like that I remember, so the Erikson was the one who failed to detect the portal.


Sort of makes my point for me doesn't it? The Erikson visited GD 15 years ago not 32 when the system was discovered :)

Quote
Originally posted by TopAce
A colony cannot become so major over 32 years.


Except for Laramis which went from undiscovered to regional power within less than 32 years :D But yeah I think Capella was settled during FS1.
Title: New Guy with Questions
Post by: TopAce on September 03, 2003, 02:56:39 pm
Quote
Originally posted by magatsu1

No. Sorry, I was trying to be ironic..
....


magatsu1: Sorry, but I can better speak hungarian than English. It is not ironical!

Karajorma: Let's stop our discussion here. :)

Others: Was Capella an important system? :D
Title: New Guy with Questions
Post by: diamondgeezer on September 03, 2003, 04:07:49 pm
Ironical? Genius! I'm stealing that one and passing it off as my own :nod:
Title: New Guy with Questions
Post by: hobnob1978 on September 03, 2003, 07:29:29 pm
Quote
Originally posted by karajorma

1) You're overestimating the power of GTVA sensor technology / underestimating the size of space. The distance to the edge of the GD system from the star would probably have been on the order of several billion km (Sol - Pluto is around 6 Billion.) The Knossos portal on the other hand is only a few km across. Do the words needle and haystack have any meaning to you? :)  


No as they recive the technology to find an almost infinitely tiny pinhole in normal space that a particular Shivan vessel used to open a subspace tunnel to Sol. If the GTA could find that, and the sensors the Ekrikson used to scan the system were based on that tech suggests a hypothesis that the knossos was heavily stealthed to all wavebands to prevent detection. this is why Bosh needed the tech he aqquried from the ancient digs... only it could scan and locate inactive Knossos devices.
Quote
Originally posted by karajorma

2) The knossos doesn't give out any light. It probably doesn't give out any other form of EM radiation when it's inactive. In fact the Knossos is probably indistinguishable from a standard unstable subspace node when it is turned off. According to the tech room those form all the time and so would probably be ignored.  


Exactly, which suggests that the GTVA would be unaware of any other knossos devices in their space...  Without the device Bosh used to find the Knossos in FS2 they may never be found.

Quote
Originally posted by karajorma

Nope. There was only one Knossos in the nebula. They found it in the earlier mission but only went through it in Lion's Den.  


It depends on whether the mission where the Psamtik is destroyed is the mission Snipes relates to in the briefing for
"Into the Lions den". He states that the Knossos you are exploring was "another, found by Intel even deeper in the nebula."

That seems to suggest a second one to me. Especially as you where on a "capture and contain" mission for the Vasudan battle fleet, not an intel mission, when you find the 2nd portal.


Quote
Originally posted by karajorma

You're assuming that the Ancients built Knossos portals in all their star systems. That is again a huge assumption. The Ancients were no more powerful than the GTVA (just specialised in Subspace). Building a knossos portal is a massive undertaking. They probably only built the ones that they needed.


Nope, not in all systems. I`m suggesting that the Knossos in Gamma draconis, a device which allowed a huge jump into a section of space so far away  that the GTVA didn`t know where it was, was not the only one.

There may be others at specific points that allow "Mega SS jumps" to distant places. I suggest that a possible second Knossos  could be present at the other "end" of GTVA space to gamma draconis. It would have been a good place to start looking.
Title: New Guy with Questions
Post by: Akalabeth Angel on September 03, 2003, 08:19:38 pm
Quote
It depends on whether the mission where the Psamtik is destroyed is the mission Snipes relates to in the briefing for "Into the Lions den". He states that the Knossos you are exploring was "another, found by Intel even deeper in the
nebula."

That seems to suggest a second one to me. Especially as you where on a "capture and contain" mission for the Vasudan battle fleet, not an intel mission, when you find the 2nd portal.


Don't use qoutation marks unless you're making a direct qoute. What you're doing is paraphasing, and it's incorrect. Here's the exact text:

"SOC needs a unit to fly suicide to check out a second Knossos device the Vasudans found deep in the nebula."

From the above we can decipher three things:
  -its the second Knossos
  -the Vasudans found it
  -its deep in the nebula.

In the mission where the second Knossos is found the player is with the GVD Psamtik in the officer exchange program. The mission takes place deep in the nebula. Clearly, this portal is the one that Snipes is referring to. There's no reason that Snipes would know or care what the player was doing two days before, there he wouldnt' say "that you found deep in the nebula.". Also note the inflight message titled "No idea":

"What? Do I look Shivan to you? Uh-oh. Take a look at this. Knossos device number three. 150 clicks out in right field. Where the hell are we?"

   If there were two Knossos in the nebula, Snipes would label it number four. He doesn't. He calls it number 3.

Number 1 is/was in Gamma Draconis
Number 2 is in the nebula
Number 3 is in the binary system featured in loop2-2.fs2

Quote
No as they recive the technology to find an almost infinitely tiny pinhole in normal space that a particular Shivan vessel used to open a subspace tunnel to Sol. If the GTA could find that, and the sensors the Ekrikson used to scan
the system were based on that tech suggests a hypothesis that the knossos was heavily stealthed to all wavebands to prevent detection. this is why Bosh needed the tech he aqquried from the ancient digs... only it could scan and locate inactive Knossos devices.

Exactly, which suggests that the GTVA would be unaware of any other knossos devices in their space... Without the device Bosh used to find the Knossos in FS2 they may never be found.


  At what point does it say that the GTC Trinity used an alien (ancient) artifact/device to find the Knossos? I am and always have been under the impression that Bosch found records of the Knossos' existence and position, and data on how to activate it. Nothing more.

  Why would the Knossos be stealthed? The ancients who built the thing weren't challenged until they met up with the Shivans, they had never retreated. Why would they have any need to hide the device from sensors?

  As for the Lucifer. I don't remember anything about them finding a pinhole in space, just that the Lucifer was tracked through subspace.

Quote
Nope, not in all systems. I`m suggesting that the Knossos in Gamma draconis, a device which allowed a huge jump into a section of space so far away that the GTVA didn`t know where it was, was not the only one.


    The Knossos led to a gas filled nebula with no points of reference such as position of the stars. There's no way of knowing if the nebula was 10 light years away or 50,000. To assume it's "far away" is therefore unfounded. The binary system in loop2-2 did have stars visible but there was no indication from any briefing/debriefing about where the system was located. If GTVI did figure out where it was, I doubt the player would have been informed. Not at least until FS3 as in the missions following loop2-2 there's more important things to think about.
Title: New Guy with Questions
Post by: hobnob1978 on September 03, 2003, 08:29:54 pm
Ok fine...

Not going to bother doing this one anymore. maybe there is maybe not..

On to better things!:)
Title: New Guy with Questions
Post by: Akalabeth Angel on September 03, 2003, 08:40:16 pm
Well here's something you could possibly use:

  Look at the placements of the Knossii or Knossoses or whatever.

  Gamma Draconis -> Nebula
  Nebula -> Binary System
  Binary System -> who knows where

  If the Knossos device is used to either create or stabilise nodes; it goes to reason that when the ancients built the Knosses they were moving in the same direction as the GTVA did. Into Gamma Draconis, into the Nebula, into the Binary system and into who knows where.

  Assuming that travel through an unstable node is possible I find it unlikely that the Ancients would move the materials to build a Knossos, through an unstable node, just to build the device on the other end when they could more easily build it on their own end.

  So if we know the direction the ancients travelled in, we can assume that they travelled FROM GTVA space (or somewhere around there). And consequently, we can also assume they travelled in more than one direction and that there could be more Knossii in GTVA space. But it does not prove that there MUST be more.

  A lot of it depends upon where the Ancients originated. If their homeworld was near Vasuda then we can assume there are _probably_ more Knossii around, either in GTVA or beyond it. However if the area around Vasuda was merely one ancient world, then its probably more likely for a GTVA ship to go through a node and discover a Knossos on the other side. However most Knossii would likely be deactivated for the same reason that the one in Gamma Draconis was so the GTVA may never find any more Knossii at all, because the nodes they were supporting are no longer active.
Title: New Guy with Questions
Post by: TopAce on September 04, 2003, 04:22:31 pm
The number of Knossos devices will be depended on the ideas of campaign story makers, there is no canon information about it and there won't be any.

It is needless to state that there are more Knossos devices than three, nobody can be sure about it. :thepimp:

You should have bornt eight thousand years ago. :nervous:
Title: New Guy with Questions
Post by: hobnob1978 on September 04, 2003, 06:14:47 pm
eh you may be right. :D

But then i`d have been wiped out by the Shivans:eek:

I did come across a bit strong saying there MUST be more...

But I think it`s silly to presume that the Knossos found in GD was the only one the ancients built in their empire (the majority of GTVA space was part of it if I remember rightly yes?).

While there is no evidence to support it there is also no evidence to dispute it.

The way I see it, Bosh nicked materials from the ancients dig sites (under cover of NTF attack) that told him where and how to activate the Knossos. maybe instead of coordinates it contained a blueprint to create a tracker to both find and activate Knossos devices. (the ancients love their hardware a la FS1`s SS tracker  :)  )

Who Knows. I think that if [V] had made FS3 as well as going to earth, the GTVA may have discovered another Knossos and..... met someone,

We will never know.
Title: New Guy with Questions
Post by: karajorma on September 05, 2003, 03:05:01 am
While your theories are certainly possible Occam's Razor cuts them to shreds.

Simplest solutions are

1) The portal in GD was the only one the ancients ever needed to build in GTVA space.

2) Portals are invisible to GTVA sensors except when up close cause space is big and the portal gives out little radiation.

3) Bosch found the location of the portal in Deneb rather than a device for finding it.

Of course you're welcome to come up with whatever theories you like and if you based a campaign on what you said I wouldn't say you were wrong :)
Title: New Guy with Questions
Post by: hobnob1978 on September 05, 2003, 10:17:30 am
Bioing.

I could write the storyline karj but i`m hopeless at doing FRED. I even had trouble trying to do the tutorial mission LOL.

Got a bit confused trying to do the bit at the end where they suggest that I work out all the SEXP`s.. (shudder)

I could come up with a plot but who`d want to code it? BLEH

:eek2:
Title: New Guy with Questions
Post by: karajorma on September 05, 2003, 11:13:32 am
Quote
Originally posted by hobnob1978
Got a bit confused trying to do the bit at the end where they suggest that I work out all the SEXP`s.. (shudder)


Never done that ever and I've written 20-30 missions :) I always make up the SEXPs I need as I go along. FRED isn't complicated enough that I ever need to do anything more :)
Title: New Guy with Questions
Post by: magatsu1 on September 05, 2003, 11:55:17 am
hobnob. I'd have a pop at some FREDding for you, if you like.
I'm okay with FRED but can't be arsed coming up with scenarios !