Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Dreadnought on August 21, 2003, 12:55:00 am

Title: Where are the *.tbl files?
Post by: Dreadnought on August 21, 2003, 12:55:00 am
Hey all,

I'm trying to get the game up and running in debug mode so that I can muck around with the code.

After making a couple of hacks (dxshow.h isn't on my computer and I didn't know about the launcher back then) I was able to get the game running in debug mode.

But when I uninstalled the retail version that I had on the same computer, the "Source Code Project" version started crashing. It seems, that I'm missing all the *.tbl files.

I tried looking in the web cvs (http://fs2source.warpcore.org/cgi-bin/cvsweb/cvsweb.cgi/), but couldn't find any tbls there. I don't have access to the retail disks anymore and the freespace2 on Kazaa doesn't seem to have those tbls.

So where can I get those tbl files and where do I put them? And while, I'm at it, what other files might I be missing?

Thanks

PS: The crash seems to be caused by a longjmp in PARSELO.cpp:read_file_text not jumping to the right location when looking up the second tbl file; pixels.tbl
Title: Where are the *.tbl files?
Post by: WMCoolmon on August 21, 2003, 01:36:48 am
FS2_open requires all the VP files included with FS2 retail to work. If you download all the .vp files using the FTP server in  this thread (http://www.hard-light.net/forums/index.php/topic,16047.0.html), you should have everything you need to get FS2 running again.

The .tbl files are contained in "root_fs2.vp"