Hard Light Productions Forums

Hosted Projects - FS2 Required => Inferno => Topic started by: Unknown Target on August 23, 2003, 02:03:24 pm

Title: Kudos to the Inferno team!
Post by: Unknown Target on August 23, 2003, 02:03:24 pm
I just got to the mission where GTVA forces are about to destroy the EASD above Earth, and I must say, it was spectacular the first time I warped in, seeing the Earth so low below. The music went perfectly with the mission's atmoshpere, and it was just like out of those sci-fi books of the massive battles right above Earth!

:yes:
Title: Kudos to the Inferno team!
Post by: phreak on August 23, 2003, 02:04:21 pm
did you complete it?
Title: Kudos to the Inferno team!
Post by: Lightspeed on August 23, 2003, 06:55:20 pm
The earth looked terrible here, but that was probably due to a fried vid card and very low detail settings :D
Title: Kudos to the Inferno team!
Post by: Woomeister on August 24, 2003, 07:59:54 am
The Earth model uses 4 512*512 textures so requires the texture size reg fix to be added.
Title: Kudos to the Inferno team!
Post by: SadisticSid on September 05, 2003, 04:53:54 pm
Yeah, I put pretty much all my effort into making that mission. We needed to make up for some of the lacklustre missions earlier in the campaign. The first attempt at that mission was just a straight fight between the Nemesis and the Indy, was pretty easy and lasted barely five minutes. I actually chose and tweaked the music into FS2-friendly format before I got 10% of the way through building the actual mission.

There'll be a similarly climactic ending to chapter 2...
Title: Kudos to the Inferno team!
Post by: DeepSpace9er on September 05, 2003, 11:17:35 pm
With the Gigas? ;7
Title: Kudos to the Inferno team!
Post by: Woomeister on September 06, 2003, 06:16:09 am
The one I have screenshots of? ;7