Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Hippo on August 29, 2003, 11:53:53 am
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Problem; I have downloaded Gmax, and installed it, but I have tried to get the ID code for 2 days now. I have submitted all the required fields seven times now supplying 2 different email adresses. Yes, 7. Not ONE has come to me from EITHER adress, after two and a half days.
Question; What will i need to use to convert the Gmax files to POFs?
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to convert to pof you need the Quake 3 plugin for gmax.
save you model as an .md3 convet it to a .cob with Lith or 3dexploration then convert the .cob to .pof
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After 4 days, the code finally came to me 7 times... and it was the same code each time...
Im going to attempt to use Lith. if i can find it...
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Check the FAQ for a link to the ship creation guide. IP Andrews put up a copy of the last free version.
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it really should be in FS Modding, but...
All i can save as in Gmax is a .Gmax file... Lithunwrap won't open it to convert or retexture it... am i missing a step when saving?
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Originally posted by Hippo
All i can save as in Gmax is a .Gmax file... Lithunwrap won't open it to convert or retexture it... am i missing a step when saving?
Originally posted by redsniper
to convert to pof you need the Quake 3 plugin for gmax.
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oh... plugin...
Doh!:ick
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Just for future reference, once you install the Q3 plugin, you'll need to convert to editable mesh and export to .md3, as you can't just save to it
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I havent found the plugin yet anyway... Plus, i just noticed the same thread in FS Moding... :ick