Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: untouchable on February 01, 2002, 12:52:00 am

Title: Yet another quality model by me
Post by: untouchable on February 01, 2002, 12:52:00 am
 (http://www.3dap.com/hlp/hosted/da/images/carrier.jpg)

Its a carrier if you didn't notice  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Yet another quality model by me
Post by: Su-tehp on February 01, 2002, 12:57:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) Wow, I haven't seen anything like that in years! Blue Leggo pieces!   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

[This message has been edited by Su-tehp (edited 01-31-2002).]
Title: Yet another quality model by me
Post by: untouchable on February 01, 2002, 12:59:00 am
 
Quote
Originally posted by Su-tehp:
 Blue Leggo pieces!    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)


 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/confused.gif)
Title: Yet another quality model by me
Post by: LAW ENFORCER on February 01, 2002, 06:31:00 am
it looks a bit odd, side angle needed...
Title: Yet another quality model by me
Post by: an0n on February 01, 2002, 11:11:00 am
mmmmmmmmmmmmmmmmm. Legooooooooo. *drools*

Too much hue and the gun thingies at the front need texturing smaller. Other than that. Muchos excellentae.
Title: Yet another quality model by me
Post by: mikhael on February 01, 2002, 12:53:00 pm
I'm not sure about the texturing. I'd like to see a flat-shaded model. It looks pretty good from this angle, but I'd like to see some other angles.

And remember: You can never go wrong with Lego.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM

"Your guy was a little SQUARE! You had to use your IMAGINATION! There were no multiple levels or screens. There was just one screen forever and you could never win the game. It just kept getting harder and faster until you died. JUST LIKE LIFE." --Ernie Cline
Title: Yet another quality model by me
Post by: Unknown Target on February 01, 2002, 01:53:00 pm
ooooh, I like, however, it looks kinda off-center, and it needs a little more detail.
Other than that, it's a great banana! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Naw, just kidding about the banana thing, but it looks pretty kewl!
Keep up the good work!
Title: Yet another quality model by me
Post by: Mad Bomber on February 01, 2002, 03:27:00 pm
Legos you say? Then look at this ("http://wnt.cc.utexas.edu/~ifqy342/comicpage/I230.gif")   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Oh yeah, and it's a nice model too. I like the hanger.

(edit: doh)

[This message has been edited by Mad Bomber (edited 02-01-2002).]
Title: Yet another quality model by me
Post by: Martinus on February 01, 2002, 03:42:00 pm
Nice work untouchable looks pretty mean  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Yet another quality model by me
Post by: LAW ENFORCER on February 01, 2002, 06:03:00 pm
emm... what are the turrets like?
Title: Yet another quality model by me
Post by: vadar_1 on February 01, 2002, 10:54:00 pm
looks like the term quality is used more loosely in these days...

hehe j/k... looks um... like its suseptable to small children
Title: Yet another quality model by me
Post by: Setekh on February 02, 2002, 08:13:00 am
LOl, lookin' good! Blue lego is great!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Yet another quality model by me
Post by: Nico on February 02, 2002, 08:41:00 am
the mapping on the top part is not well alligned. should not have an angle.
Title: Yet another quality model by me
Post by: KARMA on February 02, 2002, 11:17:00 am
general shape is interesting, but i'd like to see others angles of view, side and rear...maybe there are some improovable sections like the lateral boxes, btw what i really don't like are textures.
You don't get a general idea of the ship parts with this mapping..the up/rear texture for example (the one venom said has a wrong alignment) should represent a bridge (like the main bridge of the star destroyers in star wars), the hangar would be better with lights for docking manouvres, and so long
Title: Yet another quality model by me
Post by: aldo_14 on February 02, 2002, 11:24:00 am
Use some more 'per-face' mapping... in fact, do it for every face  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Looks ok, but I'd like some side/top/front etc lanar views  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
 (http://www.3dap.com/hlp/hosted/reciprocity/aldo_hangman.gif)  
I've been talking drunken gibberish
falling in and out of bars
trying to get some explanation
'bout the way some people are


RECIPROCITY ("http://www.3dap.com/hlp/hosted/reciprocity")[/url]

                 [email protected]      ICQ: 119819902