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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Bobboau on February 26, 2001, 02:09:00 am

Title: FSMM2 interactive instruction manuel
Post by: Bobboau on February 26, 2001, 02:09:00 am
I'm not likely to ever finish this thing (//"http://members.aol.com/bobboau/FSMM2.html"), but what I have done will come in handy for many of you.

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Bobboau, bringing you products that work.............. in theory
Title: FSMM2 interactive instruction manuel
Post by: Shrike on February 26, 2001, 02:31:00 am
hey, cool!
Title: FSMM2 interactive instruction manuel
Post by: Setekh on February 26, 2001, 03:28:00 am
Neat! But what exactly do you mean by interactive?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: FSMM2 interactive instruction manuel
Post by: Bobboau on February 26, 2001, 11:55:00 am
maybe nonliniar would have been beter, it isn't a set order so you can link directly to the section you want to know about.

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Bobboau, bringing you products that work.............. in theory
Title: FSMM2 interactive instruction manuel
Post by: Bobboau on March 23, 2001, 02:54:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)bump (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

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Bobboau, bringing you products that work.............. in theory
Title: FSMM2 interactive instruction manuel
Post by: Shrike on March 23, 2001, 03:19:00 am
Well?
Title: FSMM2 interactive instruction manuel
Post by: Styxx on March 23, 2001, 07:23:00 am
Ga-reat!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: FSMM2 interactive instruction manuel
Post by: Setekh on March 23, 2001, 05:14:00 pm
Edit: I'm a chump...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

[This message has been edited by Setekh (edited 03-24-2001).]
Title: FSMM2 interactive instruction manuel
Post by: PSYCHO on March 23, 2001, 10:07:00 pm
 Very Nice Job and thanks  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Got to be Psychopathic to use TS
United Space ("http://freespace.volitionwatch.com/us/dowabout.shtml")
Title: FSMM2 interactive instruction manuel
Post by: Warlock on April 27, 2001, 11:48:00 pm
*bump*

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Warlock
 (http://deathangelsquadron.net/da.jpg)
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Title: FSMM2 interactive instruction manuel
Post by: Bobboau on May 17, 2001, 10:22:00 am
droping the bump bomb

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Bobboau, bringing you products that work.............. in theory
Title: FSMM2 interactive instruction manuel
Post by: Jabu on May 17, 2001, 11:55:00 am
And I can see why.
Title: FSMM2 interactive instruction manuel
Post by: Grey Wolf on January 14, 2002, 09:27:00 pm
This is very important and it works for POFCS  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: FSMM2 interactive instruction manuel
Post by: WMCoolmon on January 14, 2002, 09:37:00 pm
Yes, Good Job! This will be used, I can assure you...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/drevil.gif)
Credit will be give of course, but that doesn't sound as evil or mysterious...
Title: FSMM2 interactive instruction manuel
Post by: LAW ENFORCER on January 15, 2002, 05:09:00 pm
Well that is old, ruting around in the past eh?

I have to say I learn't nearly everything I could do in the .POF editors from this thing! Thanks Bobboau!
Title: FSMM2 interactive instruction manuel
Post by: Grey Wolf on January 15, 2002, 09:22:00 pm
To tell you the truth, I dug it up because I forgot how to do paths  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
Title: FSMM2 interactive instruction manuel
Post by: LAW ENFORCER on January 16, 2002, 04:11:00 pm
I saved it all to disk!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: FSMM2 interactive instruction manuel
Post by: Grey Wolf on February 01, 2002, 05:13:00 pm
*bump*
Title: FSMM2 interactive instruction manuel
Post by: LAW ENFORCER on February 01, 2002, 05:21:00 pm
is this your way of rasing sunken wrecks?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: FSMM2 interactive instruction manuel
Post by: Stryke 9 on February 01, 2002, 05:26:00 pm
 
Quote
"so why are you wrighting this, if FSMM2 is obsoleate?" you might ask

I love how the grammar and spelling are only wildly incorrect when you're anticipating what others might say....  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: FSMM2 interactive instruction manuel
Post by: LAW ENFORCER on February 01, 2002, 05:28:00 pm
I prefer the bit where it says (in paths section) PCS is better. heh.
Title: FSMM2 interactive instruction manuel
Post by: Bobboau on February 01, 2002, 06:31:00 pm
are you denying this fact, or remarking about how rediculus it is for me to even have to mention this.

and if you havn't notesed my speling and gramer an't de best anytime

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Bobboau, bringing you products that work.............. in theory
Title: FSMM2 interactive instruction manuel
Post by: Grey Wolf on February 01, 2002, 11:30:00 pm
This is a very good manual for using FSMM2 AND POFCS, and wiht all the newbs popping up, I thought I should bump it.
Title: FSMM2 interactive instruction manuel
Post by: Bobboau on February 01, 2002, 11:37:00 pm
I can't beleve this thing is still there, I quit AOL,like a year ago.

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Bobboau, bringing you products that work.............. in theory
Title: FSMM2 interactive instruction manuel
Post by: Grey Wolf on February 01, 2002, 11:41:00 pm
Whatever. I just have an irrational need to bump this topic for whenever POFCS confuses the hell out of me.
Title: FSMM2 interactive instruction manuel
Post by: Bobboau on February 02, 2002, 12:00:00 am
you seem to have bumped this quite abit

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Bobboau, bringing you products that work.............. in theory
Title: FSMM2 interactive instruction manuel
Post by: Grey Wolf on February 02, 2002, 12:04:00 am
I bump it about once a month.
Title: FSMM2 interactive instruction manuel
Post by: LAW ENFORCER on February 02, 2002, 11:45:00 am
remarking about how rediculus it is for me to even have to mention this.

that...