Hard Light Productions Forums

Hosted Projects - FS2 Required => Inferno => Topic started by: DeepSpace9er on September 03, 2003, 05:11:35 pm

Title: Peek of the Week
Post by: DeepSpace9er on September 03, 2003, 05:11:35 pm
How about a peek of the week for inferno? Make it a pic of a mission, model, cool scene, etc. make it good :D
Title: Peek of the Week
Post by: Woomeister on September 03, 2003, 05:18:51 pm
We post stuff sometimes daily here.

I don't usually post pics of early wip stuff but:

(http://www.3dap.com/hlp/hosted/inferno/supersfreight1.jpg)
(http://www.3dap.com/hlp/hosted/inferno/supersfreight2.jpg)
(http://www.3dap.com/hlp/hosted/inferno/supersfreight3.jpg)

V FS1 Lucifer concept pic, I turned it into a freighter.

This is an early test version.

2375 polys lod0 no turrets.
Test version there is 2.2km

Don't know if the size will change but it'll be a large freighter designed to resupply the larger Shivan ships.

Haven't decided on the turret amount yet.
Title: Peek of the Week
Post by: Culando on September 03, 2003, 05:49:42 pm
What the hell? o__O Someone crossbred the Lucifer and a centapede.
Title: Peek of the Week
Post by: Taristin on September 03, 2003, 06:38:11 pm
Quote
Originally posted by Culando
What the hell? o__O Someone crossbred the Lucifer and a centapede.


I was gonna say "Ahh! Killer Centipede" but you beat me to that point. :doubt:
Title: Peek of the Week
Post by: Woomeister on September 05, 2003, 10:30:47 am
Remade it...

New forward freighter model:
(http://www.3dap.com/hlp/hosted/inferno/sfreighthull.jpg)

1,3 and 5x cargo which will attatch to the rear:
(http://www.3dap.com/hlp/hosted/inferno/sfreightcargo.jpg)

Freighter combined with 1x cargo:
(http://www.3dap.com/hlp/hosted/inferno/sfreightcombined.jpg)
Title: Peek of the Week
Post by: Ashrak on September 05, 2003, 12:06:02 pm
that single peace would make a cool fighter :)
Title: Peek of the Week
Post by: Trivial Psychic on September 05, 2003, 01:26:19 pm
So to avoid problems with only being able to dock to one object at one time, the models with 3 and 5 modules mated together are all merged together prior to being made a .pof as single larger models.  I guess in those instances, you'd make each module (though still connected to each other) a separate subsystem that disappears when distroyed.  It could present a problem if the player destroys the module subsystem closest to the drive section, then the others would appear to be hanging in space, but following behind the drive secion without a tether. You could however, have a spine that runs through the center of them all and is only destroyed when the entire model is destroyed, then if one module subsystem is destroyed and others behind it are not, they would still appear to be attatched to the drive section.

Later!
Title: Peek of the Week
Post by: SadisticSid on September 05, 2003, 02:18:22 pm
Wait a sec, isn't there a SCP fix in the works which allows for multiple docking?
Title: Peek of the Week
Post by: T-Man on September 05, 2003, 02:20:47 pm
Cetainly looks cool!!!!

I dont really know about the cargo. Trivial Psycic's idea would be best, unless the Inferno crew can somehow get Inferno to except the SCP multiple cargo thing.

For some reason, i found it really silly that Memphisto's and Asomdeus's were designed to carry four cargo containers, but the Shivans only ever bothered to give one container to each freighter. THEY NEED A NEW LOGISTICS CORDINATOR!!!!!!

The freighter idea is good. It would make a funny scene on a mission, where one pilot asks how the Shivans could possibly bring enough supplies into GTVA space so quickly, then the big Luci freighter comes in and another pilot replies "That answer your question"
Title: Peek of the Week
Post by: Knight Templar on September 06, 2003, 01:17:44 am
I think he just made a model that is 1 module, a model that is 3, and a module that is 5...

You dock which ever one for what amount of modules you want, and if you want more than 5, you can go **** yourself. :D :p
Title: Peek of the Week
Post by: Trivial Psychic on September 06, 2003, 01:47:06 am
I gathered that, but in the multiple module models, having each container acting as a separate subsystem that can be destroyed and visually removed from the model, would add some realism.  I know it can be done because if you destroy the subsystems of a Knossos device, they disapear, even though the device still appears on radar.

Later!
Title: Peek of the Week
Post by: Woomeister on September 06, 2003, 06:23:04 am
Quote
Originally posted by Knight Templar
I think he just made a model that is 1 module, a model that is 3, and a module that is 5...

You dock which ever one for what amount of modules you want, and if you want more than 5, you can go **** yourself. :D :p


Yeah it's done like that as adding some kind of part which connects them all would push the poly limit on the larger ones.

The 5x container is 1605 polys seperated into 3 parts.


Yeah I thought having multiple sizes would be a good thing, and with the 5x container, the freighter is 1.25km in length.
Title: Peek of the Week
Post by: GT-Keravnos on September 06, 2003, 07:01:55 pm
I love the new freighter. I just hope you re-use the Lucifer you have built.

Reason? Well, it is too cool to let out. That and lucifer X, the AA cruiser.

Seems to me that the shivans got more and merrier :)
Title: impressive...
Post by: Star Dragon on September 07, 2003, 12:45:31 am
I love the idea of a new Shivan frieghter. The first one was cool, the but second one is simply awesome! I think the spine idea for cargo connection is good too (like the Bab5 cargoship you can destroy like 4-8 cargo boxes seperately and leave the ship intact)...

Keep up the cool concepts guys!
Title: Peek of the Week
Post by: Woomeister on September 08, 2003, 03:05:50 pm
Didn't really want to start a new thread so:

(http://www.3dap.com/hlp/hosted/inferno/infv5/screens/openplay2.jpg)

R1 final mission running under SCP with updated Gigas.
Title: Peek of the Week
Post by: Woolie Wool on September 08, 2003, 03:08:51 pm
HOLY ****! Now THAT is a cool ship!:eek::eek::eek:
Title: Peek of the Week
Post by: Unknown Target on September 08, 2003, 03:16:03 pm
The first one is the Lucipede :D
Title: Peek of the Week
Post by: DeepSpace9er on September 08, 2003, 03:22:39 pm
Nice Ship!!! I have a feeling that the textures of the 2 vertical arms is going to suck up close. The Red Texture looked nicer on tht part imo. :yes:
Title: Peek of the Week
Post by: aldi on September 08, 2003, 04:04:47 pm
the new gigas looks cool whats the staus of chapter 2.
Title: Peek of the Week
Post by: Woomeister on September 08, 2003, 04:09:04 pm
The final two missions are in beta phase

Only 3 mission designers working on the remaining 5 scripts.

More scripts need to be done and I have to get back to the cutscenes and stuff.
Title: Peek of the Week
Post by: aldi on September 08, 2003, 04:37:34 pm
Woomeister do you need another freder because i think i can help.
Title: Peek of the Week
Post by: Woomeister on September 08, 2003, 04:40:33 pm
Not at the moment, we have 5 missions and we're supposed to have 7 designers.

We'll also be changing how we want sample missions soon (all missions will have to be made using whatever the latest release of Inferno is, instead of normal FS2)
Title: Peek of the Week
Post by: T-Man on September 09, 2003, 09:19:45 am
When you do release Pt 2, will it be combined with release 1 to make a bigger campaign, or just be a second campaign?

As for this "need latest Inferno concept" How much does Inferno change Freespace? Can it be uninstalled if your PC can't handle it?
Title: Peek of the Week
Post by: Woomeister on September 09, 2003, 10:16:36 am
Probably 2 campaign files, 1 combined (which will use the cutscenes) and one not.

It changes nearly all ships and weapons, since R1 is out we want to see what mission designer applicants can do with the mods they'll be using to make missions if they are excepted for the campaign staff,

uninstall info is in the readme which varies depending on which version you downloaded.
Title: Peek of the Week
Post by: T-Man on September 09, 2003, 10:34:28 am
I see, i'll probably wait for the Release 2 before i download.

So there are two campaign files, will that make two different campaigns in freespace, or will the second slot onto the first.
Title: Peek of the Week
Post by: Woomeister on September 09, 2003, 10:46:04 am
Well you'll have a very large download then :D
Title: Peek of the Week
Post by: T-Man on September 09, 2003, 10:49:13 am
Which is why i have broadband. Try and imagine dial-up as a snail, and broadband as a formula 1 car
Title: Peek of the Week
Post by: Woomeister on September 09, 2003, 10:54:09 am
Well you'll be looking at 150-200mb to download the whole lot probsbly.
Title: Peek of the Week
Post by: T-Man on September 09, 2003, 10:57:20 am
:eek::eek::eek::eek:

ARE YOU SERIOUS!!!!!

WHAT ARE YOU MAKING, A MOD, OR ANOTHER GAME!!!!!

:eek::eek::eek::eek:
Title: Peek of the Week
Post by: Woomeister on September 09, 2003, 10:59:05 am
Yeah

R1 is 135mb alone, and we're not done yet :D
Title: Peek of the Week
Post by: Woomeister on September 09, 2003, 11:02:26 am
Uncompressed INF stands at 300mb+

That inludes R1, 2 and 3 stuff, still things missing from that as well.

R1 is under 260mb uncompressed while R2 mods are 20mb not including some new additions, cb anis and cutscenes.
Title: Peek of the Week
Post by: Woolie Wool on September 09, 2003, 11:36:44 am
*faints*
Title: Peek of the Week
Post by: Trivial Psychic on September 09, 2003, 01:13:24 pm
*Mouth Begins to Water* :D

Later!
Title: Peek of the Week
Post by: SadisticSid on September 09, 2003, 01:15:36 pm
Hey, being an INF staffer isn't that great. We do have to think of uses for all these new toys, ya know. ;)
Title: Peek of the Week
Post by: DeepSpace9er on September 09, 2003, 04:13:38 pm
One thing i wish you would do i release 2: that is, put more emphasis into specific ships that only have seen action a few times. Examples are SD Kismat (my personal favorite shivan destroyer) Durja bombers, and the neat new shivan corvettes in the mission El Diablo :D They seem to vanish after that mission.
Title: Peek of the Week
Post by: SadisticSid on September 09, 2003, 05:18:44 pm
Well, the first campaign was the end of the EA war, so the Shivans only got a few brief moments on stage. The second one will be all about the Shivans. :)
Title: Peek of the Week
Post by: Galemp on September 15, 2003, 02:43:48 pm
*bump*

I just ran across this piece of concept art, and... well, see for yourself.

(http://www.freespace-2.com/archives/conceptart/freespace/fs_ship.gif)

If you don't get it, take a look at the bottom pic here then of the freighter WIP on the first page.

Is this an accident, or intentional?
Title: Peek of the Week
Post by: Woomeister on September 15, 2003, 02:49:29 pm
intentional :)

the 2nd one is the Mustang Alpha, and the 3rd is the SB Kahlan.


How's your Lucifer X coming along?
Title: Peek of the Week
Post by: DeepSpace9er on September 15, 2003, 03:30:02 pm
i ran across that frighter concept art also on the FS1 page. Was thinking about posting it here too... but you beat me :hopping:

:cool:
Title: Peek of the Week
Post by: aldi on September 15, 2003, 03:51:31 pm
Woomeister how is chapter 2 coming along.
Title: Peek of the Week
Post by: Woomeister on September 15, 2003, 03:57:38 pm
I'm currently rearming all small Shivan craft with new deadly weapons.

No mission work is progressing.
Title: Peek of the Week
Post by: aldi on September 15, 2003, 04:17:48 pm
can i see a pic of the upgraded gigas. one more thing when are you going to update the inferno website it has not bin updated in months.
Title: Peek of the Week
Post by: Woomeister on September 15, 2003, 04:27:32 pm
Got no time to update the site, got cb anis, cutscenes, weapons, table edits and lots more important stuff to do.

There's only the tech database to update anyway, and there's no rush to do that.
Title: Peek of the Week
Post by: Galemp on September 15, 2003, 04:30:32 pm
Quote
Originally posted by Woomeister
intentional :)

the 2nd one is the Mustang Alpha, and the 3rd is the SB Kahlan.

How's your Lucifer X coming along?


Meh. :blah: I haven't started texturing it yet. Though that's definitely something to do.

The first and fourth concepts there are for the TVWP. I've already done the first, slightly sleeker, as the PVB Chensit, a light bomber. The other one is going to be a precursor to the Seth.
Title: Peek of the Week
Post by: aldi on September 15, 2003, 04:34:26 pm
can i see a pic of the upgraded gigas.
Title: Peek of the Week
Post by: Woomeister on September 15, 2003, 04:35:10 pm
The first one is the Isis...
Title: Peek of the Week
Post by: Woomeister on September 15, 2003, 04:35:47 pm
Quote
Originally posted by aldi
can i see a pic of the upgraded gigas.

It's on the first page of this thread, it isn't upgraded.
Title: Peek of the Week
Post by: J.F.K. on September 17, 2003, 06:14:46 am
Quote
Originally posted by Unknown Target
The first one is the Lucipede :D


Hahah, agreed :nod: :D

Well-spotted in the concepts, nice realisation. :)