Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: phreak on September 03, 2003, 05:18:41 pm

Title: New homing mode?
Post by: phreak on September 03, 2003, 05:18:41 pm
Yes the poll times in 30 days.

I want a different name for it, but right now it stands at Semi-Active Radar Homing (SARH, not SARS).  Much like the old Anti-air missiles (Sparrow, AA-6) where the pilot had to get a lock and then keep the missile in the line of sight so the missile will "ride" the radar wave from the firing aircraft to its target.

Advantages (in theory):

Faster Reload/Lock time needed because you only need an inital vector and range for the next missile to go to.  Then its a matter of guiding it to the target.
Greater Range or Payload (or both).  Less guidance equipment means more fuel and/or explosives
Less likely to be affected by countermeasures.  You aren't locking on to the countermeasure now are you?
Good for the old-school mods like TVWP or TCs like FS:AAB
Good at longer ranges

Disadvantages:
Can only target one target at a time
Bad at shorter ranges
Bad vs maneuverable targets
Can't evade any incoming fire to any certainty
I don't know how much im gonna have to recode
Title: New homing mode?
Post by: karajorma on September 03, 2003, 07:20:39 pm
If you can do it I say go for it :)
Title: New homing mode?
Post by: Solatar on September 03, 2003, 07:22:24 pm
:yes:

This would definantly be awesome for the TVWP, as well as anything else.:D


I was about to suggest this, so you'll make my day if it gets done.:)

*chants*
do it! do it! do it! do it!
Title: New homing mode?
Post by: phreak on September 03, 2003, 07:33:23 pm
i need cvs back up so i can commit other changes before i start this
Title: New homing mode?
Post by: ChronoReverse on September 03, 2003, 07:35:02 pm
This would be awesome.  Right now Trebuchets are kinda over powered.  Making it like the good ol' Phoenix missiles would be cool.
Title: New homing mode?
Post by: Stealth on September 03, 2003, 09:35:14 pm
of course, as with every poll, there's got to be at least one bastard that votes "NO"...probably someone that didn't even read the topic.

i like the idea.
Title: New homing mode?
Post by: mikhael on September 03, 2003, 09:53:16 pm
Good idea. It doesn't break backward compatibility so far as I know (just don't put these on AI ships) and it adds more options. I say do it.
Title: New homing mode?
Post by: karajorma on September 04, 2003, 03:31:12 am
Quote
Originally posted by Stealth
of course, as with every poll, there's got to be at least one bastard that votes "NO"...probably someone that didn't even read the topic.


I don't mind that they voted no. If they think there are better things Phreak can do with his time that's their opinion. What I mind is that they didn't have the courage to say why they didn't like it.
Title: New homing mode?
Post by: diamondgeezer on September 04, 2003, 05:14:17 am
If you think you can do it then why the hell not?
Title: New homing mode?
Post by: J.F.K. on September 04, 2003, 06:48:25 am
Looks like you have resounding support :nod:
Title: New homing mode?
Post by: Black Wolf on September 04, 2003, 06:56:57 am
Mor evariation in weapons? Go for it :yes:
Title: New homing mode?
Post by: TrashMan on September 05, 2003, 03:56:28 am
* Thinks of the good old AIM-54 Phoenix missile (standard f-14 Tomcat weaponry) ....

We would need something like that:
range - 120km
high speed
heat & aspect
ability to track up to 8 targets at once
(in combination with the f-14 radar , AWG-9), choose one and attack (if the target is destryoed before impact it chooses a new target).
:ha: ;7
Title: New homing mode?
Post by: diamondgeezer on September 05, 2003, 07:41:29 am
It certainly might come in handy for my S:AAB thing as up until the late 80's the world was using the old AIM-7 Sparrow. Then the US got the AIM-120 in to service which could break off radar contact with the target earlier than an an aircraft using a Sparrow. The new Meteors we're getting over here are true fire-and-forget - all you have to do is designate a target and let fly, and you can target another enemy immediately without hurting the missile's PK.

Anyway, the point is that with this system I could demostrate older tech being replaced by new stuff from the USAF - though some people may not be happy about, the war in S:AAB is very much US-led, both in terms of millitary power and technology :nod:
Title: New homing mode?
Post by: SadisticSid on September 07, 2003, 06:24:01 pm
I'd like an extra flag on each respective homing mode that specifies how long the homing mode lasts for before the missile becomes dumbfire -would this be hard to do? It'd be the same thing as countermeasures vs. homing missiles - when one gets spoofed it just keeps flying in a straight line for a bit.
Title: New homing mode?
Post by: phreak on September 07, 2003, 10:02:49 pm
well everything seems to be working so far. just need to test out the ai.  it shouldnt be bad if you give them long range missile like trebs and such.