Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Unknown Target on September 10, 2003, 02:38:31 pm
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check this out:
http://news.yahoo.com/fc?tmpl=fc&cid=34&in=science&cat=astronomy_and_space_news
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I suspect that thing has such a massive wavelength that it can cause percussion in Interstellar gas, which is a terrifying amount of power!
Flipside :D
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i'll bet my subs can hit deeper than that :D ;)
Naaa, that's pretty cool
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Hmmm... Anyone read Hitchhiker's Guide to the Galaxy? I'm thinking in particular of a certain band whose trademark is their ability to cause world-shattering earthquakes with their performances. They play their instruments remotely from orbit, because anyone within 200km of the speakers would be pulped in a millisecond.
I believe one member of the band was Hotblack Desiato. When he first appears in the book, he's spending a year dead for tax reasons...
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Hotblack Desatio and Disaster Area, I believe. :D
A band so successful a new kind of calculus had to be invented to total up their earnings.
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Originally posted by mikhael
Hotblack Desatio and Disaster Area, I believe. :D
A band so successful a new kind of calculus had to be invented to total up their earnings.
I have got to get this book...
On subject, if its not celestial gasses vibrating, it's got to be some form or radio. I havent looked into the story, so thats the only thing i can think of at the moment.
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Interesting stuff. :yes:
You know, the nebulas in FS2 are pretty thick, enough to conduct sound fairly well. Perhaps that could be used as an explanation for having sonic blast type weapons that would only work under nebular conditions.
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Or the fighters might have some system on board which simulates outside sounds, so's to give the pilot audible clues about his environment. Sound is an important factor in maintaining situational awareness.
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Also, many of your ship's weapons would be audible anyway because they would send vibrations through your ship when they fire.