Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Deepblue on September 11, 2003, 11:44:08 pm

Title: Yet more ideas.
Post by: Deepblue on September 11, 2003, 11:44:08 pm
First:
Flare style countermeasures.
Make it so you can set up a laserglow instead of a pof.

Second:
Bullet casings.
Using a flag to enable specify the direction you want the POF you pick to eject at a set speed. For example
velocity=10
x=0, y=-90, z=0
Title: Re: Yet more ideas.
Post by: Ace on September 12, 2003, 12:01:07 am
Quote
Originally posted by Deepblue
First:
Flare style countermeasures.
Make it so you can set up a laserglow instead of a pof.

Second:
Bullet casings.
Using a flag to enable specify the direction you want the POF you pick to eject at a set speed. For example
velocity=10
x=0, y=-90, z=0


For the casings, having an amount option, random dispersion, and laser glow instead of .pof would be a good idea when it comes to this suggestion.

It would allow for weapons to have a type of muzzle flash. The best example would be the particles that fly off of the plasma bomb mounts when the bombs are fired in Homeworld 2.
Title: Yet more ideas.
Post by: Deepblue on September 12, 2003, 12:13:46 am
As far as muzzflashes are concerned you could set it like this.
bitmap: Muzzflash01
velocity: 0
x=0, y=0, z=0.