Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: DeepSpace9er on September 13, 2003, 08:02:51 pm

Title: End Mission: Land in Fighter Bay
Post by: DeepSpace9er on September 13, 2003, 08:02:51 pm
Just wondering if its possible, if somebody removed the invisible walls from the Hecate and Orion destroyers, if a trigger could be made to land into the fighterbay to end the mission instead of entering subspace. I think it would be interesting.
Title: End Mission: Land in Fighter Bay
Post by: Taristin on September 13, 2003, 08:23:28 pm
Yes. It's been done. In fact ** ******* *** *** ******-******* *** ******* **** this way. :)

You have to do:
Code: [Select]

If

-Is distance

  -Alpha 1

  -Fighterbay

       -50


-End Mission


I think
Title: End Mission: Land in Fighter Bay
Post by: DeepSpace9er on September 13, 2003, 10:07:45 pm
I think thats how ill end my missions from now on... more in-game way of doing it. Now is there a way to start a mission taking off like the lokis take off the Repulse? Thats how id like my missions to start :)

EDIT: Typing in the IF command exits FRED and causes an error. How do i get the If command there without crashing it?
Title: End Mission: Land in Fighter Bay
Post by: Black Wolf on September 13, 2003, 10:57:40 pm
You don't - Rah meant When... I hope.

BTW, you'll need to be using FRED open and FS2 open for this to work, and it doesn't work eith the Hecate, at least, not for me.
Title: End Mission: Land in Fighter Bay
Post by: karajorma on September 14, 2003, 05:34:50 am
I sense much confusion here.

Rah had the right idea but he's used the wrong logic for the SEXP's. This is better

(http://homepage.ntlworld.com/karajorma/freespace/Misc-Pics/SEXP-01.jpg)

EDIT : DS9er you never need to type in SEXP names when using FS2_open so if you ever see a SEXP that you can't find on the pop up menu it's cause someone spelt it wrong :D
Title: End Mission: Land in Fighter Bay
Post by: diamondgeezer on September 14, 2003, 07:00:40 am
Quote
Originally posted by DeepSpace9er
Now is there a way to start a mission taking off like the lokis take off the Repulse? Thats how id like my missions to start :)

Point the wing editor at Alpha wing. In the arrival box, select 'Docking Bay' and then select an appropriate launch platform, such as a carrier. Just be aware that some destroyers, namely as the Hecate, will launch you right at part of their hull so DIVE DIVE DIVE!
Title: End Mission: Land in Fighter Bay
Post by: Goober5000 on September 14, 2003, 11:19:05 am
Quote
Originally posted by diamondgeezer
Point the wing editor at Alpha wing. In the arrival box, select 'Docking Bay' and then select an appropriate launch platform, such as a carrier. Just be aware that some destroyers, namely as the Hecate, will launch you right at part of their hull so DIVE DIVE DIVE!


No kidding.  That works?  I never thought to try it. :)
Title: End Mission: Land in Fighter Bay
Post by: DeepSpace9er on September 14, 2003, 11:58:47 am
i made a test mission of it. But i manually stuck the fighter into the Orion Docking Bay. Then i made a message "Alpha you are cleared to take off".. it was pretty cool. Now ill try the landing. :)


EDIT: I have FS2_open but i dont have FRED2 Open... could somebody be so kind...
Title: End Mission: Land in Fighter Bay
Post by: Goober5000 on September 14, 2003, 12:30:59 pm
:wtf: They're available at the same place...

http://fs2source.warpcore.org/exes/
Title: End Mission: Land in Fighter Bay
Post by: Hippo on September 14, 2003, 01:24:11 pm
Ah, but if you use the Ship/Wing editor to launch from an Orion, Alpah 1 (or the player) will colide with the invisible wall of the Orion... Leaving you trapped...
Title: End Mission: Land in Fighter Bay
Post by: Goober5000 on September 14, 2003, 01:41:14 pm
No.  The wall only works one-way.  You can fly out, but not in.
Title: End Mission: Land in Fighter Bay
Post by: StratComm on September 14, 2003, 01:43:56 pm
Do the invisible faces work both ways?  Because when you fly into a ship normally (if there is a hole or a bad plane or something) you can fly out through any surface, no matter how stable it is from the outside.  I'm not sure if invisible faces are treated as one-sided as the rest of the faces are, or if they are 2 sided and thus an obstacle in both directions.

Nevermind, Goober answered my question.
Title: End Mission: Land in Fighter Bay
Post by: Hippo on September 14, 2003, 01:45:54 pm
Quote
Originally posted by Goober5000
No.  The wall only works one-way.  You can fly out, but not in.


I distinctly remember it being impossible to go through, since i had rigged the mission so you would selfdestruct if you used cheats, but i needed the `C one to get out and i wondered why i didn't explode.
Title: End Mission: Land in Fighter Bay
Post by: DeepSpace9er on September 14, 2003, 02:45:52 pm
I just tried it and its possible to go out.. not in. But what i want to do is make a distance thing where you need to get very close to the fighterbay to end, but the trigger will only work if the mission objectives are done.
Title: End Mission: Land in Fighter Bay
Post by: diamondgeezer on September 14, 2003, 02:55:02 pm
Someone needs to do the walkthrough.

Just have an event with

when
and
is-event-complete
Objective1
is-event-complete
Objective2
is-event-complete
Objective3
distance
<
Alpha1
Carrier Hanger Bay
50
end-mission

You have an an event which returns true when each objective is complete, i.e 1 2 and 3 in this example, and when those are all true AND the player is less than 50m from the hanger, the misison ends. Do the walkthrough.
Title: End Mission: Land in Fighter Bay
Post by: Taristin on September 14, 2003, 07:02:26 pm
Quote
Originally posted by Black Wolf
Rah meant When... I hope.

 


Yeah, I did... Sorry, I didn't bother to open fred.


...Or think much for that matter...
Title: End Mission: Land in Fighter Bay
Post by: Hippo on September 14, 2003, 07:42:07 pm
ah! I was flying an Ursa... They don't fit good...
Title: End Mission: Land in Fighter Bay
Post by: DeepSpace9er on September 14, 2003, 08:32:39 pm
i think the loki and the pegasus are the best... they are small and dont have any pointy thingys on the bottom