Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Krackers87 on September 16, 2003, 02:22:43 pm

Title: Flowing beams
Post by: Krackers87 on September 16, 2003, 02:22:43 pm
i dont know if this has been done already (i did check) but is it possible to have beams flow so that the shivan beams in inferno dont look strange when they fire (the beam textures are not straight lines but curvy ones and it doesent look like its moving.)
Title: Flowing beams
Post by: Bobboau on September 16, 2003, 06:20:05 pm
yes, and it has been implemented as long as the tileing code
Title: Flowing beams
Post by: Bri_Dog on September 16, 2003, 11:26:29 pm
Is that going to be expanded on?
Title: Flowing beams
Post by: RangerKarl on September 17, 2003, 01:19:08 am
Talking about beams, is there going to be any implementation of guided beams? That is to say, beams that curve and track targets, seen in a lot of anime.
Title: Re: Flowing beams
Post by: Sesquipedalian on September 17, 2003, 03:13:29 am
Quote
Originally posted by Krackers87
is it possible to have beams flow?


http://www.hard-light.net/forums/index.php/topic,13602.0.html.  My post, about half way down the page.