Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: diamondgeezer on September 18, 2003, 11:41:00 am

Title: Weapons and LODs
Post by: diamondgeezer on September 18, 2003, 11:41:00 am
The weapons table doesn't seem to specify LOD distances like the ships table. Are these values hardcoded for missiles and suchlike?
Title: Weapons and LODs
Post by: Killfrenzy on September 18, 2003, 01:09:23 pm
I don't think it matters much, seeing as missiles are usually pretty low poly.
Title: Weapons and LODs
Post by: Flipside on September 18, 2003, 01:31:11 pm
I think, from his post, that DG may be planning to change that ;)

Flipside :D

EDIT : Oh yes, I think it's hard-coded, but I couldn't tell you the numbers.
Title: Weapons and LODs
Post by: TopAce on September 18, 2003, 04:21:12 pm
I don't think so. Almost all missiles are particularly invisible when at the distance of 150, or more. Only its trail and glow is visible.

Try adding the '$LOD Distance' command to the weapons.tbl.

Oh ... I guess you already have tried it. :)