Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: diamondgeezer on September 18, 2003, 11:41:00 am
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The weapons table doesn't seem to specify LOD distances like the ships table. Are these values hardcoded for missiles and suchlike?
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I don't think it matters much, seeing as missiles are usually pretty low poly.
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I think, from his post, that DG may be planning to change that ;)
Flipside :D
EDIT : Oh yes, I think it's hard-coded, but I couldn't tell you the numbers.
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I don't think so. Almost all missiles are particularly invisible when at the distance of 150, or more. Only its trail and glow is visible.
Try adding the '$LOD Distance' command to the weapons.tbl.
Oh ... I guess you already have tried it. :)