Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: LtNarol on September 19, 2003, 10:59:12 pm

Title: Exposition
Post by: LtNarol on September 19, 2003, 10:59:12 pm
(http://www.3dap.com/hlp/hosted/the158th/src/s045.jpg) (//"http://www.3dap.com/hlp/hosted/the158th/src/045.jpg")

[glow=tan]-exposition[l]---[/l][/glow][/b]

Credit where credit is due:
Models - mikhael
Planet - Riven
Title: Exposition
Post by: Knight Templar on September 19, 2003, 11:02:51 pm
oooh pretty... if not a head tilter.
Title: Exposition
Post by: Ashrak on September 20, 2003, 02:33:25 am
cute
Title: Exposition
Post by: J.F.K. on September 20, 2003, 04:35:01 am
Way classy :yes:
Title: Exposition
Post by: mikhael on September 20, 2003, 08:43:25 am
MMMMmmmmmmm, SHEKSHAY! ;7

The thing I like best about this pic is that the ships aren't travelling horizontally with respect to the camera. Not enough non horizontal motion in space renders these days. :)

Of course, this makes me realize that we need a few high-poly versions of the 158th ships for use in renders.
Title: Exposition
Post by: LtNarol on September 20, 2003, 09:05:06 am
Quote
Originally posted by mikhael
Of course, this makes me realize that we need a few high-poly versions of the 158th ships for use in renders.
Well, I wouldn't go quite that far, not for a while at least.  Exposition was supposed to be just a demo, it still is... sorta.  ;)

EDIT: BMP and JPG versions of this render are available on the website at various resolutions :D
Title: Exposition
Post by: mikhael on September 20, 2003, 10:53:56 am
Quote
Originally posted by LtNarol
Well, I wouldn't go quite that far, not for a while at least.  Exposition was supposed to be just a demo, it still is... sorta.  ;)


No, I'm serious Narol. We should have at least one or two high poly models for renders. I'm not talking insane, over the top stuff like my Mjolnir. I mean something up around 10K polys, so that the segmentation disappears and some of the finer details, like the Acheron's missile pods or the interiors of a thrust nozzle, could be seen. Maybe some reasonably detailed cockpits too.

We could probably use them in cutscenes at some point. ;7
Title: Exposition
Post by: LtNarol on September 20, 2003, 11:09:21 am
true, get on aim and we'll discuss the todo list for whats left on E and what we need high res stuff for.
Title: Exposition
Post by: diamondgeezer on September 20, 2003, 12:53:47 pm
Oo, me likes