Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: aldo_14 on May 25, 2001, 09:00:00 am

Title: Disabled ships......
Post by: aldo_14 on May 25, 2001, 09:00:00 am
Just a thought - what happens when a large capship is disabled?  Say, an Orion probably has too large a reactor to ship in the parts for field repairs, so what to do they do with it?

I always thought there should be a 'tugboat' class for this sort of thing, to tow it back to space-dock, as there isn't anything really sutied to it in the game.
Title: Disabled ships......
Post by: Bobboau on May 25, 2001, 10:32:00 am
GTF Cronos.

------------------
Bobboau, bringing you products that work.............. in theory
Title: Disabled ships......
Post by: aldo_14 on May 25, 2001, 10:41:00 am
 
Quote
Originally posted by Bobboau:
GTF Cronos.

? Not familiar with that....

Title: Disabled ships......
Post by: Apothess on May 25, 2001, 12:40:00 pm
Err don't you mean GTFr Chronos? Why was that taken out of FS2? i like that ship in FS1.
Title: Disabled ships......
Post by: aldo_14 on May 25, 2001, 01:03:00 pm
 
Quote
Originally posted by Apothess:
Err don't you mean GTFr Chronos? Why was that taken out of FS2? i like that ship in FS1.

aha
- I think I remember that from the Darkness Rising demo I had...
Title: Disabled ships......
Post by: Sushi on May 25, 2001, 02:25:00 pm
No, there are several missions where disabled ships are repaired on-site. Also, a reactor might take a long time to repair, but usually what is put out of commission is the engine unit itself, which I imagine are much easier to fix.

------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: Disabled ships......
Post by: aldo_14 on May 25, 2001, 02:59:00 pm
 
Quote
Originally posted by Sushi:
No, there are several missions where disabled ships are repaired on-site. Also, a reactor might take a long time to repair, but usually what is put out of commission is the engine unit itself, which I imagine are much easier to fix.

Yeah, but surely it would be more effective to tow the thing into hyperspace to a safe location - the NTF Trinity (?) and Iceni in the nebula being a good example.   I mean, if you can't send in a destroyer to protect it, tow the damn thing away.
Title: Disabled ships......
Post by: IceFire on May 25, 2001, 06:00:00 pm
The Akheton disrupts the electronics of the system.  The damage is caused by the electrical malfunctions.  Its not like your little fighter is ripping the guts of the engine core out.

The repair work is replacing electronics and re-routing power.  Most of the blast of a bomb is going to do similar, although more significant damage.
Title: Disabled ships......
Post by: Starwing on May 26, 2001, 05:14:00 am
But placing yourself behind a ship and nailing it's engines with a Maxim will surely make big holes into the engines itself, not the electronics.
Title: Disabled ships......
Post by: Setekh on May 26, 2001, 07:05:00 am
But in some missions, you have to keep that ship intact for capture.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Disabled ships......
Post by: Arnav on May 27, 2001, 07:05:00 am
 
Quote
Originally posted by Setekh:
But in some missions, you have to keep that ship intact for capture.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Remember that mission Agronautica? An Argo transport had to bring reactor core material to repair the Aquitane after it had been disabled by the beams of a Rakshasa cruiser, not by a fighter.


------------------
- Arnav Manchanda
ICQ: 6228797
Creator of Technological Superiority: http://www.3dap.com/hlp/techsup ("http://www.3dap.com/hlp/techsup")
Title: Disabled ships......
Post by: Setekh on May 27, 2001, 07:18:00 am
 
Quote
Originally posted by Setekh:
But in some missions, you have to keep that ship intact for capture.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Title: Disabled ships......
Post by: phreak on May 27, 2001, 02:15:00 pm
and its not like the Shivans capture anything...
Title: Disabled ships......
Post by: Snipes on May 27, 2001, 06:04:00 pm
[cough]Bosch and his highest ranking officers [/cough]

[This message has been edited by Snipes (edited 05-27-2001).]
Title: Disabled ships......
Post by: Arnav on May 27, 2001, 11:14:00 pm
 
Quote
Originally posted by Snipes:
[cough]Bosch and his highest ranking officers [/cough]

And then they tried to destroy the Iceni. Not very nice, they are.

PS: Sorry, but I can't get over this emoticon  (http://www.warpstorm.com/ubb/cwmsmilies/cwm13.gif)


------------------
- Arnav Manchanda
ICQ: 6228797
Creator of Technological Superiority: http://www.3dap.com/hlp/techsup ("http://www.3dap.com/hlp/techsup")
Title: Disabled ships......
Post by: Fattony on May 28, 2001, 01:42:00 am
I heard they caught some kind of space-crack related disease that eats away at your joystick.

------------------
"I hate fishes"---- Vasudan anarchist, Robert Hedzoff