Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: TopAce on September 22, 2003, 03:24:52 pm
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Does FS_open work with multiplayer?
If yes, I think adding something that allowes FS fans to play CTF might be good.
Evident it requires new other stuffs: Like flag POFs, some basic interface etc; but I think it would be so :cool: to have a gametype like this one.
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It would be interesting, another idea that was bandied about was that of 'Kinetic Football', where you had miniature subspace nodes as the goals, a ball (obviously) and kinetic weapons only on the ships :D
Flipside :)
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That would be cool.:p
I'm all for this.
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:yes: :yes: :yes: :yes: :yes: :yes:
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Yeah they actually had made a map where you had a cargo container that was invincible, and you scored a goal if you shot it into the enemy arcadia's little hole. Was amusing to say the least.
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One of these days I'm going to FRED a 30-man Royal Rumble for FS2 multiplayer
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Originally posted by DragonClaw
Yeah they actually had made a map where you had a cargo container that was invincible, and you scored a goal if you shot it into the enemy arcadia's little hole. Was amusing to say the least.
I had something like that for ITHOV, but plan abandomed. :(
My idea was not using the Arcadia as a goal ... it would have been a navbouy.
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A Knossos would've made an even better choice... although perhaps if it was a tad smaller!
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how would it look that two Knossos portals are in the area?
Maybe a new POF?
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How about using GTI Ganymede docking rings... those are smaller.
Later!
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Use the Collosus as a bat and a Herc as a ball?:D Try to hit the Hecate in the distance...:p
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Originally posted by Trivial Psychic
How about using GTI Ganymede docking rings... those are smaller.
Later!
Well, they have those little structures into the middle. Those my disturb gameplay.