Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Reaper on February 09, 2002, 05:20:00 am

Title: Problem with Truespace 4
Post by: Reaper on February 09, 2002, 05:20:00 am
I got a proble with true space 4. I load texture and put it on my model, but all that does is color the model in one colour instead of texture. Why?? help plz.
Title: Problem with Truespace 4
Post by: Starfury on February 09, 2002, 11:10:00 am
You have to apply a UV Map first. The button right beside the Paint buttons is the UV Map.  But, to really, REALLY get it right you're going to have to do a lot of per-face UV mapping, which is kind of a pain.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)
Title: Problem with Truespace 4
Post by: Reaper on February 09, 2002, 11:59:00 am
You are my hero! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/ninja.gif)
Title: Problem with Truespace 4
Post by: Reaper on February 09, 2002, 12:22:00 pm
by the way  how to use Cob2fs2 it just throws out when i start( i think i have dos version. )
Title: Problem with Truespace 4
Post by: Reaper on February 10, 2002, 03:23:00 am
how to use it?!
Title: Problem with Truespace 4
Post by: Bobboau on February 10, 2002, 03:26:00 am
don't,
use PCS

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Bobboau, bringing you products that work.............. in theory
Title: Problem with Truespace 4
Post by: Starfury on February 10, 2002, 01:21:00 pm
here here.  After the probs I had with the knossos, COB2POF got deleted.  I just use PCS to convert, and ModelView POF editor to assign subsystems and whatnot.  Oh.  And Infested?  If you have Truespace 4.3, you should have a handy little tool called TrueView.  Make good use of it.  (i.e. when turreting capships, helps you make sure everything's in the right order  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) )