Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kazan on October 04, 2003, 05:49:14 pm
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Was UDP, now TCP
this should provide us with a more stable transmission set to the server - just at the expensive of not being able to control timeouts myself and poll for when data is available - the microsoft windows sockets implmentation is WEAK
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kewl :) when is the new NetD gonna be released?
and will you be able to use custom models?
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I have a version... *looks away innocently*
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Raa Tor'h : that is no longer compatable
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Oh... Hm...
I have an incompatable version... *looks away innocently*