Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: AlphaOne on October 06, 2003, 11:38:40 am
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Here is a question ....how the f... do i manage to destroy all those ntf ships that keep jumping into the GTVA sistem..they are running..!
Can someone tell me the ideal loadout..and the craft for the job..I never managed to take out all of the ships...the Orion sliped from me and I just barely survived..:ick
Shame on me...well I gues not everione is as good as they think at the game..:rolleyes:
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I assume you're playing Kings Gambit. The Artemis with default loadout should be fine for that mission. If you find you're having trouble with ships jumping out then go for the engines first.
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the ursa worked for me has an auto-turret, 3 missiles, shoots 5 lasers (akhetons)!
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If you order your wingmen to fire on the strongest enemy ship onscreen at any given time, you can almost always take them down with no problem. If you are losing RBC's then assign a wing of fighters to intercept the fighter wing that comes through the node.
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thats my all-time favorite mission... lots of ships to blow up and a good means to do it :D
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I prefer lots of fighters instead
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yeah, the first 70th blue lions is my favorite... 40ish kills...
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Only 40 kiils??????
I lost count after 128...didn't bother to check!:D
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this mission got a lot harder for me after i installed FS Open (i kept getting killed!)
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Thnx....I apreciate the help..now I can kick some ass!
I always took the fastest ship...with minimum armor and wepons loadout..because it didnt cary more..!
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Assign fighters to protect your RBCs. That'll make your work a lot easier throughout. :)
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The only ship I ever really have a problem with is the corvette at the end because my wingmen are either dead or out of bombs and I've usually only got 1 or 2 bombs left so by the time I get rearmed it's nearly to the jump out point. This is probably the hardest mission in the game except maybe the escort of the Aqutaine as a vasudan.
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Artemis D.H. or Ursa, with Prometheus S, Cyclops torpedoes and possibly some Stiletto IIs (but I wouldn't bother). As soon as you fire your first volley, call in the support ship, and it'll be re-arming you while the Argo and the cruiser are jumping in. Just fire, switch banks, fire, switch banks and fire again and most things'll go down pretty damn quick. Oh, and attack the corvettes fromtheir six o'clock high position - they've got no decent guns to hit you or your bombs with there. :)