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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kazan on October 09, 2003, 12:41:44 pm

Title: rotfl - amusing stuff in globalincs/pstypes.h
Post by: Kazan on October 09, 2003, 12:41:44 pm
Code: [Select]

// ========================================================
// stamp checksum stuff
// ========================================================

// here is the define for the stamp for this set of code
#define STAMP_STRING "\001\001\001\001\002\002\002\002Read the Foundation Novels from Asimov.  I liked them."
#define STAMP_STRING_LENGTH 80
#define DEFAULT_CHECKSUM_STRING "\001\001\001\001"
#define DEFAULT_TIME_STRING "\002\002\002\002"


left by Volition
Title: rotfl - amusing stuff in globalincs/pstypes.h
Post by: Drew on October 09, 2003, 12:52:21 pm
:rolleyes: :rolleyes: :lol: :D
Title: rotfl - amusing stuff in globalincs/pstypes.h
Post by: kasperl on October 09, 2003, 01:40:35 pm
meh, i geuss devs should have some fun at times.
Title: rotfl - amusing stuff in globalincs/pstypes.h
Post by: mikhael on October 09, 2003, 08:55:36 pm
What are those #defines used for, just out of curiosity?
Title: rotfl - amusing stuff in globalincs/pstypes.h
Post by: Kazan on October 09, 2003, 11:59:42 pm
no idea
Title: rotfl - amusing stuff in globalincs/pstypes.h
Post by: Drew on October 10, 2003, 12:24:37 am
i remmember seeing these when i was rooting through the code about a year ago....