Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Raven2001 on October 09, 2003, 03:34:40 pm
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Ok, since it has been a lot of time since I haven't shown you models for CIM, there they go!
First, the revised GTCv Ceres
(http://www.3dap.com/hlp/pics/TCorv 1.jpg)
(http://www.3dap.com/hlp/pics/TCorv 2.jpg)
(http://www.3dap.com/hlp/pics/TCorv 3.jpg)
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The Sol Dominion Destroyer
(http://www.3dap.com/hlp/pics/SolDest 1.jpg)
(http://www.3dap.com/hlp/pics/SolDest 2.jpg)
(http://www.3dap.com/hlp/pics/SolDest 3.jpg)
(http://www.3dap.com/hlp/pics/SolDest 4.jpg)
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The Sol Corvette
(http://www.3dap.com/hlp/pics/SolCorv 1.jpg)
(http://www.3dap.com/hlp/pics/SolCorv 2.jpg)
(http://www.3dap.com/hlp/pics/SolCorv 3.jpg)
(http://www.3dap.com/hlp/pics/SolCorv 4.jpg)
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THe Lightbringer, a destroyer for... something special :)
(http://www.3dap.com/hlp/pics/LBringer 1.jpg)
(http://www.3dap.com/hlp/pics/LBringer 2.jpg)
(http://www.3dap.com/hlp/pics/LBringer 3.jpg)
(http://www.3dap.com/hlp/pics/LBringer 4.jpg)
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The GTF Syrinx, GTVA's Superiority Fighter
(http://nodewar.penguinbomb.com/aotd/Raven/GTF Syrinx1.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/GTF Syrinx2.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/GTF Syrinx3.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/GTF Syrinx4.jpg)
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And lastly, the Minerva, a Terran/Shivan Hybrid fighter for... something special :D
(http://nodewar.penguinbomb.com/aotd/Raven/Minerva1.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/Minerva2.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/Minerva3.jpg)
(http://nodewar.penguinbomb.com/aotd/Raven/Minerva4.jpg)
Note that these models won't be textured until a texture drawer is available to help me... so if you wanna see them in-game, just drop a line offering your help!!! :D
And as always... I WANT YOUR FEEDBACK!!! :)
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nice desings:) :yes:
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Cool. original, which is nice :yes:
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Altho very freelancer-inspired, they're all very good designs.
two thumbs up :)
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I'm liking you guys :D
Keep it coming (I'm a bit high up today, so don't worry about my attitude today, k?) :D
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:yes: :yes: :yes:
(most of) those designs just rock :yes: :yes: :yes:
i dont like the GTF Syrinx.... its to.... unbeleiveble in IMO
what the hell happend to bubble cockpits?
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Like them all. :yes:
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I like the Minerva. Reminds me of an Erinyes that got plastic surgery.
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Originally posted by RangerKarl
I like the Minerva. Reminds me of an Erinyes that got plastic surgery.
very :D
i wanna see these babies textured
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The lightbringer would look awesome with some translucent glowing shields in those side frames (like the energy chield carried by that one alien in Halo)
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Avvv...Lightbringer. Naming a destroyer after me...gee..You shouldn't have!:D
Has something of the Andromeda in it's design. Is that opening in front a super-beam cannon?
Syrinx...great, only loose the fish-tail.
Sol Destroyer, Sol Corvette - interesting and cool deesign.
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[cough]freelancer[/cough]
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I like the lightbringer! :yes: I'd even go as far as to say, it may look cool subdivided. :D
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Hey, looking good there. Not a bad texture job on the Ceres, either. ;)
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Wuv your stuff, Rheinlander or B5. ;)
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the sol destroyer and the lightbrighter are wonderful, the fighters are nice too
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The Minerva reminds me of a fighter called the Jericho in a (thoroughly bad) aerospace game I once owned, Echelon.
Any relation or am I just seeing things?
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/me likes
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minerva....orbital frame!
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The Syrinx and the Minerva look to Freelancer-ish. For the Syrinx, just flatten the forward body into something like a perseus, and the Minerva...while a good model, I don't particularly like the design ;)
But everything else is INCREDIBLE! I LOOOOVE the Sol Dominion destroyer!
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Originally posted by Drew
very :D
i wanna see these babies textured
So do I.... :rolleyes:
TrashMan: Oh, haven't noticed your siggy!!! Consider yourself a lucky guy :D
And, yeah that one is loosely based on the Andromeda
That opening in the front is the Hangar.
Raa: I used quad divide on some parts of it :D for an high poly ship that you want to be roundy and organic, quad divid does help :)
Deathstorm: dunno what game you are talking about, so it is a coincidence...
Glad you are liking them :)
Btw, here are the poly counts I am using for the various ship class main hulls:
Fighter/bomber: 0-1000 poly
Cruiser: 1400-2000
Corvette: 2000-3000
Destroyer: 3000-5000 (of which 4000-5000 are rare exceptions, like a Vasudan destroyer I'm making)
Juggernaut (haven't done any...): 4000-7000
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I like the Syrinx and the Minerva, as well as the Sol corvette (the front end is just too delicious for words)
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Originally posted by Raven2001
Raa: I used quad divide on some parts of it :D for an high poly ship that you want to be roundy and organic, quad divid does help :)
Try using subdivide in TS6 ;7 It'll make it all roundy smooth.
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ah! but I make the subdivide in Blender!!! Then I use the flatten angles tool
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/me doesn't know Blender... But likes your work. :0
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Awesome designs, (no matter what inspired them!).. good stuff!
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Jeepers, those are excellent! Very well done!
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I tihnk that's enough demand to get them all textured up, Raven. :)
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Originally posted by Raven2001
Deathstorm: dunno what game you are talking about, so it is a coincidence...
Yeah, well that's probably a good thing...
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:eek2: :eek2:
I love you.
The first (and only) textured model would be GREAT for the FS setting. There are many mods out there, many great ones, in need of models of such quality. You are a great texturer and a great moddeler.
Don't stop churning out those models. Really amazing work. I just hope someone textures them up, cause any of these could be an instant classic.
In a few words: simply stunning.
Quite posibly one of the best ship designs I've ever seen on HLP, just awesome (http://nodewar.penguinbomb.com/aotd/Raven/GTF%20Syrinx1.jpg)
These models + Aldo's textures = we need a new smily.
oh and, BTW what CIM?
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The Sol Corvette looks alot like the ships in the Freelancer teaser
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I'm glad AotD glommed him up. :D
*Wishes he could show the big H*
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Ceres = Rheinland Battleship ;7
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Setekh: I hope so!!!
WCCoolmon: yep :)
Phreak: nop!
Rictor: CIM is my little big project... the letters stand for "Caught in the Middle"... Right now I'm working alone on it (except for a hand here and there when ppl can afford it), but I want that to change soon... speaking of soon, keep an eye out for the prologue campaign in the next months. This one will have no new models from me, it will ba a story/plot campaign to give a go to the real thing