Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Woolie Wool on October 09, 2003, 04:35:32 pm
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Did you ever get nervous or scared while scanning the Sath in the Ptah? Just sitting there in front of an enemy ship in a fighter that's got almost no shields or armor, and almost no weapons...:nervous::shaking:
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You had to, eh? Couldn't resist?
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I was prepared by many days Playing Judas. ;)
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I was in a stealth fighter, against a very big ship that couldn't see me. Why would I be nervous?
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Because if you accidentally hit the thing...bye-bye.:shaking::devil:
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I LOVE the Pegasus. Very agile, (but fragile). And it is invisible. Nothing to fear about. :)
Originally posted by Woolie Wool
Because if you accidentally hit the thing...bye-bye.:shaking::devil:
Not true. It can survive many hits. What can hit that craft? At most that inhuman Ai!
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Invisible?
Don't think so...they had a tendency to see me and fire at me EVERY time I played that mission.
I allso finished it EVERY time!:D
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I choose the Ptah or Pegasus every time I get a chance to. Why? I have insane speed and manueverability to fly circles around anything. Not only that, Aspect Seeking missiles cannot lock onto me, heat-seeking missiles have such a weak lock that mere turn throws them off, fighters practically never fire at me and I've yet to have a beam lock onto me. What's there to be afraid of?
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I usually fly heavy assault, so missiles can lock onto me but I can shrug them off. ;)
Then again, that's not the kind of attention you want in a mission like this. :D
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Originally posted by Setekh
I was prepared by many days Playing Judas. ;)
That was the coolest mission in the history of Freespace. The music simply 0\/\/N3d. I was thinking about converting that soundtrack for Freespace 2 but I had problems with table entries.
Anyway, since I played FS2 first, I must admit that the mission was a little scarr but not that scary. After all it's just a game. ;)
One more thing. What if you were flying a non stealth fighter? :drevil:
Command: Eh sorry hot shot, but we are out of stelthies today. The SOC bastards took em all. You gotta do this the hard way.
Alpha 1: But...what if I get killed.
Command: Meh :p don't worry. There are a lot of people who would take your place and we will make sure we make you a decent tomb in some old space wreck.
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you kidding? go scan 4 subsystems of the most destructive warship known, while a corvette attacks a weak point so it will probably lainch more fighters!
this mission was pretty easy for me, but ive never felt more nervous or ever mustered the courage to try blowing up the turrets
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That mission is a piece of cake. Only those damned AAAs can mean heavy headache ..... I hate those weapons. :mad:
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i loved that mission:)
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Isn't it a bit boring? I would hate completing it for the tenth time during an afternoon.(Testing :))
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I had fun in that mission the 2nd and 3rd time - loaded out the Ptah with dumbfires, stuck on an Akheton, scanned everything and knocked out one of the front beam turrets by sitting there firing at the end of the arm for a rather long while, then hurriedly got out of the way when the Sath jumped. Unfortunately it didn't carry the destroyed turret over, so I had to destroy it again (but with bombs, which was kinda easier).
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well they would have repaired it by 'bearbaiting'
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According to my experience, the is-previous-event-true or false is working quite weird.
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The time it took to destroy the damn thing, I would have thought they would've fixed it as I shot at it ^_^
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It was so easy I 're-engineered' the mission so I could fly it in a pre-shields Apollo.
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Did you change the stealth tags though?
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Nah, that'd be cheating.
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Originally posted by Razor
That was the coolest mission in the history of Freespace. The music simply 0\/\/N3d. I was thinking about converting that soundtrack for Freespace 2 but I had problems with table entries.
Anyway, since I played FS2 first, I must admit that the mission was a little scarr but not that scary. After all it's just a game. ;)
Dude, no kidding. You wouldn't believe how sweaty my joystick hand got during that mission, the first time I played it. :shaking:
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Originally posted by Razor
I was thinking about converting that soundtrack for Freespace 2 but I had problems with table entries.
SCP 3.5.5 can play FS1 music. :nod: Download the music tracks and table from the Port.