Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: redmenace on October 09, 2003, 09:44:09 pm

Title: Which SDKs do we need?
Post by: redmenace on October 09, 2003, 09:44:09 pm
Which SDKs other than the Speech SDK and the Direct X 8 SDK do we need to compile the code?
Title: Which SDKs do we need?
Post by: Bobboau on October 09, 2003, 09:45:56 pm
all you need is the DX sdk, the speach one is optional
Title: Which SDKs do we need?
Post by: redmenace on October 09, 2003, 09:53:53 pm
This one?
DirectX 8.1 C++ SDK
 
  The DirectX® 8.1 C++ SDK contains the tools needed to build cutting-edge C/C++ applications and includes the run-time, headers and libs, sample executables, sample source, documentation, DirectX utilities and support for C/C++ development.

Date: 11/8/2001    Popularity: #6867 English download

Second is there anyway to turn off those messages I get about web pages having errors in them?
Title: Which SDKs do we need?
Post by: Bobboau on October 09, 2003, 09:58:56 pm
I think we use 8.1a that might be the same thing though
Title: Which SDKs do we need?
Post by: Kazan on October 10, 2003, 12:00:53 am
i seem to have the 8.0 headers perhaps.. i'll have to check
Title: Which SDKs do we need?
Post by: Terorist on October 10, 2003, 12:21:11 am
Also, you don't need the speech SDK for speech either, all you might need is SAPI 5.1 installer (http://www.hard-light.net/forums/index.php/topic,17854.0.html) and maybe extra voices.
Title: Which SDKs do we need?
Post by: phreak on October 10, 2003, 09:20:38 am
DX 8.1b would be ideal.
iirc, you need vc.net for directx 9
Title: Which SDKs do we need?
Post by: Goober5000 on October 10, 2003, 02:44:18 pm
The DX 8.1 SDK is incredibly hard to find, though, after the rollout of DX9.  I'll mirror it on warpcore on Monday.
Title: Which SDKs do we need?
Post by: Fry_Day on October 12, 2003, 06:29:07 pm
Quote
Originally posted by PhReAk
DX 8.1b would be ideal.
iirc, you need vc.net for directx 9

Nope, I use the DX9 SDK to compile FS2 Open just fine on MSVC 6.0. Besides, the DX9 SDK still supports all the DX8 interfaces, so you can download the DX9 SDK only. It'll save you time searching for the Dx8.1 SDK (though I found it on M$'s site pretty easily)  and keep you future-proof.