Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Krackers87 on October 12, 2003, 10:50:05 am

Title: Cockpit textures
Post by: Krackers87 on October 12, 2003, 10:50:05 am
would it be possible to create a rudimentary see thru cockpit by editing FS so that there are 2 textures regarded as see thru but one can use shine maps? That way you could see the inside and the cockpit. With the new HT&L someone could also make pilots.
Title: Cockpit textures
Post by: Bobboau on October 12, 2003, 12:13:04 pm
make the glass as a seperate subobject, texture it with a texture that has '-trans' in the name, that texture should be fairly dark, make a custom shine map, that would be fairly bright, and there you would have it
Title: Cockpit textures
Post by: karajorma on October 12, 2003, 12:14:41 pm
Ask Venom. I believe he's already done this.