Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: redmenace on October 13, 2003, 01:11:53 am
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I see a bunch of stuff has been commited, what changes have been made?
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... stuff
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Geomod. But then they turned it off again cause they are mean! :D
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...yeah, that...
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damn i want see that geomod
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no geomod :D
i've been doing FS2NetD stuff and some FRED2Open -mod support stuff
along with a few other thing's here and there like "beam no whack" flag for beams
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cool stuff, but, Bobboau when I was reading some of the comments I read something about D3D being used to render stuff? What does this do?
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Originally posted by Kazan
i've been doing FS2NetD stuff and some FRED2Open -mod support stuff
You, Sir, rawk. :D
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Stop praising the SCP guys all the time or they'll get megalomania or something:D
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Your way too late. :D
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I'd still like to see higher resolutions. :)
[waits to see what happens]:D
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They went over this once... You'd have to create all new interface art... major pain in the bottom-us...
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no you don't. the game will just scale it down.
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I see it available on the SCP launcher. I click it and it brings me to black screen. All you prbably need is a interface without all those fancy animations.