Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Baron MacDoblin on October 13, 2003, 11:55:49 pm

Title: EFS Birmingham
Post by: Baron MacDoblin on October 13, 2003, 11:55:49 pm
http://planetoxford.greatnow.com/birm.jpg

This is the EFS Birmingham, flagship of the Federation fleet, from Gundam 0083: Stardust Memory. Since I've never seen Stardust Memory, and also was working from a tiny line-art image of the ship, I took the opportunity to create my own skins (which basically amounts to making a white box with a black line outline and doing a "fit to faces texture). Most detail with the least work, and also I'm very, very bad at making textures.

The paint scheme is based heavily on the White Base from the original Mobile Suit Gundam ... lots of primary colors, although I muted the shocking white from the original ship to a more muted grayish-tan. I also have an Imperial army Rising Sun on the front. Don't ask why.

This is one of my favorite works so far, because despite how many times I've screwed it up, it's still one of the cleanest and simplest meshes I've ever made.

Comments, constructive crits?
Title: EFS Birmingham
Post by: Turnsky on October 14, 2003, 12:11:11 am
you kinda posted the thumbnail..:wtf:
Title: EFS Birmingham
Post by: Blue Lion on October 14, 2003, 12:29:16 am
http://planetoxford.greatnow.com/birm.jpg
Title: EFS Birmingham
Post by: Turnsky on October 14, 2003, 12:43:46 am
right... hey that's cool!:nod: :yes:
Title: EFS Birmingham
Post by: Knight Templar on October 14, 2003, 12:45:38 am
Patriotic..
Title: EFS Birmingham
Post by: Shrike on October 14, 2003, 02:35:36 am
Quote
Originally posted by Knight Templar
Patriotic..
You haven't see Mobile Suit Gundam, have you?
Title: EFS Birmingham
Post by: Nico on October 14, 2003, 04:29:47 am
put that ingame, and use bob's cell shader :)
btw, Bob, that would be cool if the cell shader was a fred feature, a box to check in the mission properties, for exemple ( oh and I'd like to know if you have more plans for that cell shader thing, if that doesn't bother you, f course )
Title: EFS Birmingham
Post by: demon442 on October 14, 2003, 06:40:27 am
Having seen 0083, I'd like to take this oportunity to congratulate you on a job very well done.
Title: EFS Birmingham
Post by: Baron MacDoblin on October 14, 2003, 12:23:13 pm
Quote
Originally posted by Venom
put that ingame, and use bob's cell shader :)
btw, Bob, that would be cool if the cell shader was a fred feature, a box to check in the mission properties, for exemple ( oh and I'd like to know if you have more plans for that cell shader thing, if that doesn't bother you, f course )


That's not a cell shader, though; I just use MS Paint for making textures ;)
Title: EFS Birmingham
Post by: Flipside on October 14, 2003, 03:05:36 pm
It's more than that, Bobboau has modified the Source Code Project exe file so that it can do the anime-style cell shading in Freespace, that model would look good with it :) Not sure if it works in HT&L though ;)

Flipside :)
Title: EFS Birmingham
Post by: Taristin on October 14, 2003, 05:15:55 pm
Quote
Originally posted by demon442
Having seen 0083, I'd like to take this oportunity to congratulate you on a job very well done.


I never got to finish that series... :( It was cool.