Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Deathstorm V2 on October 17, 2003, 08:21:23 am
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Can someone enlighten me as to the current limit on entires in ships.tbl? I've got 129 in mine, but I want to add at least ten more, and last time I hit 130, things got really wierd.
Cheers for yer time.
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I think it doesn't depend on the number of ships. It has a maximum in file size. Above a specific value, FS doesn't read your TBL. I reached it once, but I was quite far from having that amount of ships you are having now.
Erase the ; notes, and you will be able to insert more than ten additional entries ....
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I think it's 360k or something like that. Don't quote me on it, though.
Try deleting all the unnecessary junk in the table (all the comments, and all the extra spaces and tabs, etc.) with the "replace" function in Wordpad. That shrunk the basic Ships.tbl by about 90k IIRC. :)
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The filesize is the first limit people hit, but I think the 130 limit is there too... from what I understand it breaks the packets sent in multiplay and violates a couple of internal limits. So stay under 130 if you possibly can. If you want it to work with more than that, download Phreak's inferno build from his sig; it'll allow up to 255 ships IIRC.