Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldi on October 19, 2003, 12:49:01 pm
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how doo i make interface art.
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RTFM
Do a search, look it up in Karajorma's FAQ.
And in the very unlikely case that you can't find a thing; please state your question a bit better. What do you want? A new mainhall? Different buttons? Stuff for fighters? Weapons? Animated thingy's for fighters?
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i ment Animated thingy's for fighters.
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there is a tutorial for blender somewhere around here, i thought it was one of the sticky's, otherwise check the main HLP site's tutorial section.
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Some of the later versions of the SCP don't even use those, they just have the fighters rotating like in the techroom.
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Correct. Soon you won't even need to make new interface art.
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were can download this version.
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Check the SCP forum, or try the link in Phreak's siggy. :)
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Originally posted by aldi
i ment Animated thingy's for fighters.
Originally posted by kasperl
there is a tutorial for blender somewhere around here, i thought it was one of the sticky's, otherwise check the main HLP site's tutorial section.
That I can answer, SS ani's for FS2 (http://www.soundimagewillmar.com/b-project/tutorials.php?tutorial=1). And if you need to get the models into blender pof2cob2blend (http://www.soundimagewillmar.com/b-project/tutorials.php?tutorial=4).
If you have any questions feel free to ask them here or at BPBB. :nod:
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For the rest of the fighter interface art, you want to go to the bottom of this page (http://www.3dap.com/hlp/hosted/scroll/download.html).
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Originally posted by Galemp
Correct. Soon you won't even need to make new interface art.
AWESOME!! :yes: :yes: :yes: :yes: :yes: :yes:
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Originally posted by Galemp
Correct. Soon you won't even need to make new interface art.
Incorrect. You will not need to make SS animations. The rest will still need to be made.
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erm, no, there are plans of making the icons from the models as well.
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What about the ship image in the loadout screen. There was talk on SCP about replacing it with something along the lines of the new pof rendered system for the ship select screen, but at present you still need to create one for every ship selected. Also, if you're planning on using ships like the Shivan Seraphim or Nephilim as player flyable, you run into the problem of having more primary and secondary bays than this screen is configured to handle, or has than been altered already... or should I have asked this in the SCP forum?
Later!
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Have you tried the HT&L build TP? That's already in