Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldi on October 19, 2003, 12:49:01 pm

Title: interface art
Post by: aldi on October 19, 2003, 12:49:01 pm
how doo i make interface art.
Title: interface art
Post by: kasperl on October 19, 2003, 01:23:16 pm
RTFM

Do a search, look it up in Karajorma's FAQ.
And in the very unlikely case that you can't find a thing; please state your question a bit better. What do you want? A new mainhall? Different buttons? Stuff for fighters? Weapons? Animated thingy's for fighters?
Title: interface art
Post by: aldi on October 19, 2003, 02:51:58 pm
i ment Animated thingy's for fighters.
Title: interface art
Post by: kasperl on October 19, 2003, 02:59:40 pm
there is a tutorial for blender somewhere around here, i thought it was one of the sticky's, otherwise check the main HLP site's tutorial section.
Title: interface art
Post by: Solatar on October 19, 2003, 03:25:46 pm
Some of the later versions of the SCP don't even use those, they just have the fighters rotating like in the techroom.
Title: interface art
Post by: Galemp on October 19, 2003, 04:06:18 pm
Correct. Soon you won't even need to make new interface art.
Title: interface art
Post by: aldi on October 19, 2003, 04:40:07 pm
were  can download this version.
Title: interface art
Post by: pyro-manic on October 19, 2003, 04:52:06 pm
Check the SCP forum, or try the link in Phreak's siggy. :)
Title: interface art
Post by: HotSnoJ on October 19, 2003, 09:00:51 pm
Quote
Originally posted by aldi
i ment Animated thingy's for fighters.

Quote
Originally posted by kasperl
there is a tutorial for blender somewhere around here, i thought it was one of the sticky's, otherwise check the main HLP site's tutorial section.
That I can answer, SS ani's for FS2 (http://www.soundimagewillmar.com/b-project/tutorials.php?tutorial=1). And if you need to get the models into blender pof2cob2blend (http://www.soundimagewillmar.com/b-project/tutorials.php?tutorial=4).

If you have any questions feel free to ask them here or at BPBB. :nod:
Title: interface art
Post by: Sesquipedalian on October 19, 2003, 10:23:47 pm
For the rest of the fighter interface art, you want to go to the bottom of this page (http://www.3dap.com/hlp/hosted/scroll/download.html).
Title: interface art
Post by: Eviscerator on October 20, 2003, 12:34:25 am
Quote
Originally posted by Galemp
Correct. Soon you won't even need to make new interface art.


AWESOME!! :yes: :yes: :yes: :yes: :yes: :yes:
Title: interface art
Post by: Sesquipedalian on October 21, 2003, 12:36:48 am
Quote
Originally posted by Galemp
Correct. Soon you won't even need to make new interface art.
Incorrect.  You will not need to make SS animations.  The rest will still need to be made.
Title: interface art
Post by: kasperl on October 21, 2003, 04:58:19 am
erm, no, there are plans of making the icons from the models as well.
Title: interface art
Post by: Trivial Psychic on October 21, 2003, 01:20:14 pm
What about the ship image in the loadout screen.  There was talk on SCP about replacing it with something along the lines of the new pof rendered system for the ship select screen, but at present you still need to create one for every ship selected.  Also, if you're planning on using ships like the Shivan Seraphim or Nephilim as player flyable, you run into the problem of having more primary and secondary bays than this screen is configured to handle, or has than been altered already... or should I have asked this in the SCP forum?

Later!
Title: interface art
Post by: karajorma on October 21, 2003, 01:59:19 pm
Have you tried the HT&L build TP? That's already in