Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: deep_eyes on October 29, 2003, 11:03:06 pm
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some guy at lancers reactor stole the SF MANTICORE and claimed it as his own!
(http://www.lancersreactor.com/images/news/ss02(1).jpg)
he doesnt claim it to be VOLITIONS AND A PRODUCT OF FS OR FS2.....
this heratic must be punished!
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Kiiiiiill!
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Damn, the asshole could of at least changed it a little more, maybe even twiddled with the colors a bit.
Did he actually say it was his own original work? Or did he say somewhere he modified (aka: stole) the Manticore?
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The guy who made the post saying "Model and **** by whoever" on LancersReactor wasn't the one who 'made' the model. So for now I'm willing to accept this as merely an oversight on the part of the reporter.
I suggest someone e-mails one of the 'tards.
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yeah I think they mean the guy converted the ship, I can't beleve that none of these people know of FS, I simply cannot
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They know. They just don't acknowledge it's existence, as it would violate their holy laws and detract from the glory of Freelancer :doubt:.
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or they could just be lazy
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They're like the WingCommander community.
If it's not Freelancer, it's a piece of **** rip-off coded by whores and crackheads.
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How irratatingly ironic that is.
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I thought they were the WC comunity, or a splintered faction of it
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i sense an angry forum invasion incoming ;P
edit: thats not the only ship they ripped...
(http://www.lancersreactor.com/images/news/ss08.jpg)
dosnt that look like the Droid starfigter from SW E1?
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And or the interceptor (craft from the carrier) from Starcraft.
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That's pretty sad, but I wouldn't bother about it too much. I know that's a splitting likeness, but designs have been copied for eons. At this stage of the game I think there's more to be lost than to be gained by getting over-angry about this.
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Um... or any one of a thousand ships that look vaguely like that...
First one is dead-on, though. That's a Manticore, all right. What with those little triangley bits, though, had they dropped the cockpit tex and found some color other than red nobody woulda looked twice at it. Once again, not a wholly uncommon design... but yeah, that's stolen.
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Originally posted by Setekh
That's pretty sad,
Sad? Setekh please! This is a direct insult towards the Freespace community and Volition. Next thing, they'll do is ripping off our MODS and claiming them as their own. Ehhh so...anyone know how to hack and destroy Freelancer reactor? So we should tell them:
(http://www.freespace2.com/images/main_header_one/header.jpg)
Hey you scr**ed up ***tard! This ship is OWNED by Volition!!!!
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:rolleyes:
Razor, do you have a blood pressure problem?
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Originally posted by Razor
Sad? Setekh please! This is a direct insult towards the Freespace community and Volition.
Somehow, I really don't think so. What would we do anyway? If we got pissed over it to them, then they'd probably want to directly insult us.
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it gets worse then that:
http://www.lancersreactor.com/t/forum/topic.asp?topic_id=25133&forum_id=31&Topic_Title=We+humbly+ask+that+this+stuff+not+be+copied+from+TNG&forum_title=Starfyre+Studios&cat_title=Freelancer+Editing&M=False
read point 2....
so no one's allowed to copy what they copied from FS2 in the first place? :rolleyes:
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It's time we stole some FL ships for Freespace, then.
Just a shame they're all ****.
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I like some of the Rheinland stuff, specially the warships. They'd fit FS.
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Hehe ... this is funny ...
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Originally posted by Shrike
I like some of the Rheinland stuff, specially the warships. They'd fit FS.
Oh yes. I'd forgotten about the dreaded Rheinlanders. Those Valkyries are quite Freespacey.
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Guys - I think you should take care to evaluate the entire community on the basis of certain individuals. You wouldn't want that to happen to the FS community from others either, I guess! :)
Anyway - some models might look similar, but sometimes the model is a total remake, and that the original author wants a minimum of credits for his work is not that weird?
Also some models might look similar to others, but that does not mean it is the same... If we applied the above standard to music, how much would be original?
Anyway - let's be friendly about this, please!
Best Regards
Christian Koerner
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Originally posted by Bargib
Anyway - let's be friendly about this, please!
Welcome to HLP, Bargib - I couldn't say it better myself. I have to apologise if any of this behaviour is inappropriate, it's... well, not even worth it, I think.
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umm, why are people getting pissed that they are porting FS ships over to FL :wtf: ?
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I was just going to ask that....we've ported bloody everything into FreeSpace....
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TNG specific ships designed by Spawn, Hadryon, and CaptainOblivious, these include ships from Freespace 2, Homeworld class ships, Wing Commander, & Bab5, and all unique class ships. We will be happy to supply a detailed list once we are finished.
They don't say anything about crediting the original designers. This reads like those three guys designed, modeled, and textured the ships that their borrowing from those sources.
I don't mind them borrowing them mind you, just credit the original designers and don't claim them as your own. It's dishonest and mis-represents your skillz.
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Know the facts before you start accusing. Both me AND Hadryon have stated the the ships in question were not original designs in other places, and were told that that was enuff. I have also siad that my Manticore Mk II Is BASED off of Volition's SF Manticore, but im not the one who completely ripped it off (That wwas Caid a few weeks ago). Now you Can go on say i "stole " it from you but since its not in the game yet nor is the model released you really dont knjow. (MUltiple images posted in the forums at Lancersreactor AND PLanetirg.net stating that it is a modification of the manticore DESIGN. I never touched the POF file.)
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Aside from the horrible spelling I agree with most of what he said. Maybe we should all calm down?
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are you makeing a new high poly version of the manticore?
link?
we want!
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What's everyone getting so pissed off about? All that statement seems to be saying is that they would prefer that certain mods were only used in their mod. That's exactly the same thing we do over here. Most of the big campaigns have ships that they are keeping exclusively to themselves.
If you want to have a go at them why aren't you having a go at the Star Wars or B5 mods for not immediately releasing everything?
Besides even if they ported every single ship into Freelancer that would be good for the community as it would be an advert for the game.
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you know, TBP has let other B5 mod teams use there models, I know the Sharlin was used by someone else.
yeah, you guys, are, realy over reacting, this is less invasive than some of the SW/SL/WC mods I've seen for FS2. comeon, maybe we can get some new fans out of this
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Originally posted by SS_Spawn
Know the facts before you start accusing. Both me AND Hadryon have stated the the ships in question were not original designs in other places, and were told that that was enuff. I have also siad that my Manticore Mk II Is BASED off of Volition's SF Manticore, but im not the one who completely ripped it off (That wwas Caid a few weeks ago). Now you Can go on say i "stole " it from you but since its not in the game yet nor is the model released you really dont knjow. (MUltiple images posted in the forums at Lancersreactor AND PLanetirg.net stating that it is a modification of the manticore DESIGN. I never touched the POF file.)
Since it is an original model, and credit for the inspiration was given, I don't see a problem here.
If anything, this is an opportunity to convert over FS ships to Freelancer to do some good old fashioned space sim community building.
Afterall, HLP is supposed to be a *space sim* community site with a focus on FreeSpace, right? :)
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hell, I might help you guys,
what format do you need models in?
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Originally posted by Ace
Since it is an original model, and credit for the inspiration was given, I don't see a problem here.
If anything, this is an opportunity to convert over FS ships to Freelancer to do some good old fashioned space sim community building.
Afterall, HLP is supposed to be a *space sim* community site with a focus on FreeSpace, right? :)
Yep, that's the deal. Hell, we even have our own (very very quiet) Freelancer forum. I don't know what the big deal about all of this is, it's just a mod like many we have around here. Chill out everyone.
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what I though they said was that the FL guy is claming that the model design was entirely his. if he is giving credit to V then i see no problem.
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Originally posted by Styxx
Yep, that's the deal. Hell, we even have our own (very very quiet) Freelancer forum. I don't know what the big deal about all of this is, it's just a mod like many we have around here. Chill out everyone.
:nod:
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Originally posted by deep_eyes
some guy at lancers reactor stole the SF MANTICORE and claimed it as his own!
(http://www.lancersreactor.com/images/news/ss02(1).jpg)
he doesnt claim it to be VOLITIONS AND A PRODUCT OF FS OR FS2.....
this heratic must be punished!
:eek::mad2::hopping:
HANG HIM!
HANG HIM!
HANG HIM!
HANG HIM!
Edit: Read his reply. No need to hang him.
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Originally posted by Woolie Wool
:eek::mad2::hopping:
HANG HIM!
HANG HIM!
HANG HIM!
HANG HIM!
Woolie, shut up if you're not going to read the entire topic.:rolleyes:
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Ill give you guys, your one hell of a lively crowd. I apologize for the spelling errors, i was trying to type really fast and trying not to sound like a totall rectum. Actaully i have a reltively hi detail version of THAT Manticore but i really would like to ad some details to it if i was to release it. I was planning to hopefully make "Sequels" of other FS series ships (i know somone has demanded a new Deimos from me). ON a Side note i am still waiting on an email reply from Volition, as i emailed them to get their thoughts on this earlier this week.
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You'll be waiting until hell freezes over. V is not the most......punctual of recipients to email.....
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Originally posted by Solatar
Woolie, shut up if you're not going to read the entire topic.:rolleyes:
Sorry. I had gone uncontrollably into lynch-mob mode.:p
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Glad to see some sanity crept in to counter the hypocrisy this thread started with.
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Heh, i jsut thought it was funny. Considering thats how a few people react in the Fl community i just thought it was ironic. And to answer the question about model format, FL uses a proprietary (as far as i know) geometry called CMP. there is a Milkshape exporter, and an imperfect importer. Although i use Lightwave to do the modelling ( and to make the movie that someone named Carl The Shivan finds offensive)I Still ahve to run the model thru MS3D to ge tthe format. That being any format can be used, since MS3D is the swiss army knife of 3d programs.
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*Still thinks we should forum invade, if only because we haven't had one before, and this is really all the excuse we need*
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LOL Load up the Warthog, or was it the Puma? It would be nice if we could actually make friendly contact with other Space Combat Games out there, rather than pointing out the obvious inferiority to Freespace ;) hehehehe
Seriously though, I know FL is not FS and WC is not FL, but that's all the reason why we SHOULD work together, it increases awareness and can only do good for the future of this type of game.
Though personally, I would have to sign a contract to not mention Mouse Control and how constricting I find it :)
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Starlancer&FL Rocks after Freespace
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Hehehehe no one ever actaully talks about the Mouse control, seems an unofficial taboo subject. I would love to get as much real Freesapce content into the game (ANd consequently our mod TNG) as possible, but i am planning on releasy my FS versions as standalones so that if people as they can use them in their own FL mods. The problem i run into is the Shivan organic-esque style. I would love to do the two big Shivan warships but hell jsut looking at them makes me wet me proverbial tighty whities. :shaking: But to be fair i do ahve to do the Vasudan and the Terran ships. The trouble is deciding which ones. I googled a long time ago before i started the manticore and there is no Compendium of Freespace Craft. Although i may try upgrading the Terran Stealth.
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You know, you could always just import the actual models and modify them to add detail...
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And hey, SS_Spawn, you're in the right place if you want to learn about grabbing the Freespace models :)
I wonder how Freelancer would handle the Mjolnir Mk2... ;)
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its uh ****loads of polies
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The computer would melt, mik.
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Was their anyone with the programs, skillz, and desire to rip the ships from FL to use them IN Freespace2? Basicly a FS2 (Starlancer/Freelancer Fleet) Mod... a new fleet(or fleets) of ships from another star system/dimension...
Like I am doing with robotech and the Star Fleet command anime mod team (they came through after all and sent 6 or 7 REF ships)... I have a few friendly contacts in the Armada and SFC community but I made them on my own, oh yeah a like 2 people from the Gundam community...
makingbridges between gamers...
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Actually, there is a guy who directly ripped adn imported most of the FS2 fighters. I gave him a bloody lashing in the download comments on Lancersreactor cuz it seemed he wanted gratitiude for such little work, I dont wanna go the lazy road. It may tkae me till long after FL is dead but i think remodeling from scratch actually gives me a little inspiration for "improving" the models design. ATM , and i mean like right ATM im working on the Vasudan Stealth fighter. Trying to texture it is gonna be the worst part, but ill worry about that when its time to whip the PS out. Ive also put all my original designs on hold to do these models. Plus if i can actually LEARN to model in teh Shivan style, that would make my future works that much more impressive.
:D As far as i know FL can handle more than Milkshape can dish out . The LIberty Dreadnought Class Destroyer's LOD 1 MOdel is 13771 Polies, and MS3d tops out at 8000 ( i think) . To add to my headaches, im also trying to polsih that intro movie that started this whole topic. If i could get that damn ship to bacnk and roll along that path i ahve it tied to it would be a much better intro. Ive only been modelling a few months and animatiing even less time. I think i might jsut fire up FS2, never actually uninstalled it.
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Well, even then, you may benefit from hanging around, the SCP forum has been knocking around the idea of upgrading the models for ages, but it's a question of actually doing it ;)
Flipside :D
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Originally posted by SS_Spawn
... The LIberty Dreadnought Class Destroyer's LOD 1 MOdel is 13771 Polies...
Weak. :D
Maybe I should optomize the Mjolnir2 and put it up for download, see if anyone can get it into a game engine. :D
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Pfff. I still say hang 'em.
Seen as we're not allowed to abuse 'tards, trolls, foreigners or n00bs anymore we need someone to pick on (besides Razor and Stealth).
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If you wanna pick on me go head, but be prepared for a fight, even behind enemy lines. I hold the Destinct honor of being the foirst person ever on Lancers reactor to have the Comments section of a posted downlaod deleted and disabled because of the comments he has said. Ahhh the good old days.
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Pfff. That's nothing. I've been banned from here 3 times. I'm just so lovable though, they can't do without me.
And then there's Warpstorm, the VBB and a few others I care not to mention.
On Warpstorm I was getting death threats and got a Moderator so pissed off at me, he resigned and left the boards.
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Originally posted by an0n
Pfff. I still say hang 'em.
Seen as we're not allowed to abuse 'tards, trolls, foreigners or n00bs anymore we need someone to pick on (besides Razor and Stealth).
Wait, when did I say you're not allowed to abuse trolls? Go abuse stryke some.
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Originally posted by an0n
Pfff. That's nothing. I've been banned from here 3 times. I'm just so lovable though, they can't do without me.
And then there's Warpstorm, the VBB and a few others I care not to mention.
On Warpstorm I was getting death threats and got a Moderator so pissed off at me, he resigned and left the boards.
Ahhhh, the good times. We just can't live without your sick humour and smartass remarks.:D
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I JUST GOT A WHIM OF THE THREAD I STARTED and i didnt think it woulda gone this far. but YEA, the FL guys always import ships and such, also with MICROSOFT BEGINING TO SUE THE 3RD PARTY WEBHOSTERS WHO MAKE MODS, this stealing of ships is blaphosmy to the fullest of the words meaning. When we convert ships to FS2 or wherever the modder is responcible to state where he/ she got the MESH from, this guy from STAR FYRE studios did not. in my opinion, its not something to be overly upset with, but it would have made more sense and shown more decency from this person to atleast acknowledge his "influence" from Freespace.
when some guy a while back made a terran cruiser in FS2, it looked so RHIENLANDISH that right off the back as soon as he was cited for it, said "my influences were from the rheinland design". being as how we as a community are trying our best to make a legend return to livilyhood really should cite this guy simply because (although with the source code being debut and we cant persay scream on him for converting the ship) we invested much of our days and teenagerhood to a genre and game that means alot to us as gamers and artists, as well as the developers who made the original models in the first place. it is an insult to claim that fighter as his own and to take credit for it as if someone would not notice (which is commonly done online).
i personally love FL to death as much as FS2, but the stealing and such of ideas and ideals and such is of the upmost disrespect to Volition and us.
BTW to those who state that the ship just happens to look just like a manticore, for the record, its almost a 97% carbon copy of her. compare both photos and you will see that its an entire rip job of the Manticore. god forbid if it was one of Venoms OTT ships or Darks masterpieces, and they didnt get credit or acknoledgement that they are from the still EXISITING FS universe, i promise you everyone would see eye to eye on this as it is theft of creativity and plagerism at its worse.
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i somewhat forgot to put this in before, if credit was given, it wasnt posted directly inview for me or anyone to know. if it had ot be searched persay, than its still held accountable.
if credit was given and so forth than alright, thats peace, that makes me feel better. and i noticed some guys actually started brainstorming off of this, so im glad to a degree this grew into something beyond a flaming thread.
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Originally posted by Black Wolf
*Still thinks we should forum invade, if only because we haven't had one before, and this is really all the excuse we need*
Lets roll!
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LIke i said before, when i first started working on the model, and showed a WIP picture of it, i gave credits and acknowledged that it was manticore inspired. As i said before if YOU are going to damn me for actaully MODELLING the damned thing, damn the retard who did nothing but rip and tear at least 10 models from the game and made it SEEM as if they were made by him. If you want i can probably find the public places i posted teh credits, unless they have been cleaned from the forums.
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Originally posted by Bobboau
umm, why are people getting pissed that they are porting FS ships over to FL :wtf: ?
Simple. Because they are claiming them as their own.
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Apparently they aren't.
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Originally posted by SS_Spawn
Ill give you guys, your one hell of a lively crowd. .
Yeah, they're all the entertainment I need :D
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Nah, still need beer and porn
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My life would be nothing without the HLP fuzzies...
...what? :nervous:
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Originally posted by SS_Spawn
LIke i said before, when i first started working on the model, and showed a WIP picture of it, i gave credits and acknowledged that it was manticore inspired. As i said before if YOU are going to damn me for actaully MODELLING the damned thing, damn the retard who did nothing but rip and tear at least 10 models from the game and made it SEEM as if they were made by him. If you want i can probably find the public places i posted teh credits, unless they have been cleaned from the forums.
as i said previously, when i calmed down and realized i almost started a forum invasion, that im giving the benefit of the doubt here, if u say you did, im giving u the benefit, so its apeased. i'll take your word for it, as has most of us. im peace now, but yea we have attempted to port so freelancer ships our way and vice versa, only prob is Microsoft is on a lawsuit mission to u modders of freelancer... theyre probing the websites for modders... so be careful.
BTW might I suggest a moderator rename this thread or something? since the issue is now over... to something like, i dunno u guys r creative enough...................
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Originally posted by deep_eyes
as i said previously, when i calmed down and realized i almost started a forum invasion, that im giving the benefit of the doubt here, if u say you did, im giving u the benefit, so its apeased. i'll take your word for it, as has most of us. im peace now, but yea we have attempted to port so freelancer ships our way and vice versa, only prob is Microsoft is on a lawsuit mission to u modders of freelancer... theyre probing the websites for modders... so be careful.
No they aren't :p
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Originally posted by Baron MacDoblin
No they aren't :p
who MS or us?
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MS, that whole "lawsuit" incident proved to be a hoax. It was against the mod that the Manticore MkII was going into, wasn't it? At any rate, it's not anything to worry about.
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Ms aren't, I think it turned out to be a hoax :)
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Well, Bringing Modders Together. Not always with the most sanitary methods, but we get the job done. :D
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Yes, launch another crusade :p
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Yes, the Email was hoax and now we actaully ahve someone from micorsoft legal in constant contact with us to make sure it hasnt happened again. The fact that someone who had close contacts in Digital Anvil siad that the developer actually thought the mod was cool said something. But ya i just uploaded a pic of the new WIP im working on http://www.planetirg.net/spawn/pub/vastealth.jpg
so far ive only showed it to one person. its in its Subpatch (Or NuRBs form) in the pic.
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Hey cool, a modified Ptah/Sekhmet kinda thing. Me likes :)
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Originally posted by SS_Spawn
But ya i just uploaded a pic of the new WIP im working on http://www.planetirg.net/spawn/pub/vastealth.jpg
so far ive only showed it to one person. its in its Subpatch (Or NuRBs form) in the pic.
Hey, that's taking shape nicely. Rear view is sweet, how many polys you aiming for on that? :)
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Yeah i forget the name sof all the ships. ATM tis 15 THOUSAND polies but im gonna model it organically and THEN reduce it as much as i can, i would be happy witha 3000 polly model. AS it looks right now it would make a great CGI art render. I can even map the original texture onto it (Not that i plan to) But it may end up being a night mare.
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Not really a good idea to touch the original textures. 256x256 maps, they'd destroy any good work you did with polygons by replacing it with blocks of colour.
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true, but with LW i can "bake" the object. i can render it and have it output the render into UV map of the object. Can make making textures damned easy, adn it can completly reuina good texture.
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Originally posted by Setekh
Originally posted by SS_Spawn
But ya i just uploaded a pic of the new WIP im working on http://www.planetirg.net/spawn/pub/vastealth.jpg
so far ive only showed it to one person. its in its Subpatch (Or NuRBs form) in the pic.
Hey, that's taking shape nicely. Rear view is sweet, how many polys you aiming for on that? :)
Sweet mesh! I loooove Vasudan ships!
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Originally posted by an0n
Pfff. That's nothing. I've been banned from here 3 times. I'm just so lovable though, they can't do without me.
Isn't it 4 times?
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15000, is bit high for a fighter, I think it could work but, that is a bit unnecisary, 3-5000 is the current goal for SCP HT&L ships
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Now do a super Apollo, Spawn. Everyone needs a super Apollo :p
EDIT: And a high poly Athena, since it was the most fun Bomber :V: created :)
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ATM got the old girl down to 8000 flat.
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hey, 14000 works in game...
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Yeah, but be realistic, can your system handle ten 14000 poly fighters on the screen at once?
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...never tried... usually crashes first load of a mission anyway, then I have to start again, and it'll work...
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Looks like I will buying FL in a few months to try it out and see how modding it goes... Aparently there is a wise range of other genre ships in their modding section and I want to see how they look in game (like a Starblazer's fighter) before trying to get a modler to bring them to FS2... I'm just swamped right now with other games (like trying to get my new burner to work and re-downloading the 50 or 60 NWN mods I had before the HD crashed! and saving them to a master DVD. Plus archiving my currrent FS2 projects...
If someone already has a link to Fl ships converted TO FS2, please let me know, thnx...
BTW I am one of those lazy, non skilled people who just rip ships from games to use...BUT at least I have a big folder of credit files so if any model I ripped gets used in a mod that is actually released by me I can post the appropriate credits. Plus I NEVER take any credit for making it, but say where I got it from and what I did to it...
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Originally posted by SS_Spawn
true, but with LW i can "bake" the object. i can render it and have it output the render into UV map of the object. Can make making textures damned easy, adn it can completly reuina good texture.
True, but the fighters only have a single 256x256 map :S
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[color=66ff00]Damn some of you guys really do our image good "burn the outsiders". :rolleyes:
As for the rest of us I think we're glad to see the space sim community increasing it's boundaries, it's not like developers are falling over each other to make more of them. :doubt:
For my part I'm glad to see ports of those models, if the Xwing Alliance Upgrade guys thought along the same lines you'd probably have been playing a FS2 Starwars mod a few months ago. I can only see SS_Spawn's work as a good thing.
[/color]
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Originally posted by Maeglamor
[color=66ff00]
For my part I'm glad to see ports of those models, if the Xwing Alliance Upgrade guys thought along the same lines you'd probably have been playing a FS2 Starwars mod a few months ago.
[/color]
Well, not neccesarily. We're having a bit of trouble successfully converting opts into stable pofs. There're some clipping problems in some models, and all thew XWA models use a crapload of small textures, hardly ideal for HT&L - We're going to have to reUV map many of them...
I'll shut up now :nervous:
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(http://dynamic4.gamespy.com/~freespace/forums/images/smilies/wakka.gif)
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the original texure actually doesnt matter. the baking precess generates a new one at any resolution, like 2048 square for photoshop editing. If an object was gonna be immobile ina game wororld, you could set up the scene in light wave and make the lighting and render all the shadiing onto the textures, that may be waht DA did with the base scenes in FL.
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Update: THe model now may enver see the light of say (neither as a high end model nor the game version) since i cant mimic the oragnic like texturing. anyone has any suggestions of wants to try helping me (get credit of course) it would be much appreciated.
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Sure... I have lot's of FS2 models - in TS you can easily add more detail (without the stupid triangulate function)...
Heh...there is a HUGE mass of models for different campaigns... Much of those would look neat-o in FL!
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How do you add more detail? I wanna make a nice model of my F/A-38 like thingy. :)
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wella i need is soeone to make a 1200X1200 picel minimum version fo teh original texture map for teh Vasudan stealth fighter. the model uses the same UV mapping data as the original so jsut a higher resolution versioon of it will work. ANyone who tries to help, thanks in advance. And if this pulls thru, would be great for both communities. I know quite a few in FL have no idea what FS Series is, and its a damned shame. Im gonna try and see if i can talk the rest of the guys into thinking a few FS systems are a necessity.
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You can download FS2 for free y'know. There's a link on the main page somewhere. You should try and trick/talk them into downloading and playing it.
It's like crack. Once you've played it you're hooked and the next thing you know you're selling your hi-fi to pay for the Silent Threat expansion just so you can see the secret Vasudan-sex movie.....
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actaully got the ST pack with FS1 but lost the cd.
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Too bad for the extra media....sip...
Though it's a waste of money considering the campaign...wait for GE's Silent Threat Reborn.
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post in the modding forum for someone to make you a high res version, there is someone who is realy good at it but I can't remember who it is off the top of my head
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Originally posted by Raa Tor'h
How do you add more detail? I wanna make a nice model of my F/A-38 like thingy. :)
By using things like sweep, Object union(with Polygon Draw to keep the faces concave[or was it convex?]!)
Very easy...;7
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LOL maybe ill post the request there.
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Do that...If I find time, I can maby make a high-poly version of some DOTA ships....
What's the normal polycount for a Fighter/Battleship
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Maybe I should complete my high detail manticore, some day...
Nah, I'm too busy AND lazy :p
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DOTA???? wtf is DOTA?? Well Bships should be less than 7k and fighters should be around 3k or less. My manticore is like 1005 triangles and the game version of the new Vas Stealth fighter ( might nick name it the Splat of Death) has 980. The game version os a lot more blocky. i shoudl try and round it out more
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Battleships...is that 7000 with the turrets, or without?
DOTA - Dawn Of The Apocalypse...a mod of mine for FS2
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DOTA: Down of the Apocalypse, link is in Trashman's sig.
btw:
http://www.swooh.com/premium/venom/fs2pics/manticorewip.jpg
if you're interested with that mesh, I guess I could upload it, I most likely won't work on it for the time being, and ( I really don't want to be rude, but I guess I'll sound that way, so please accept my apologies ) I think that "manticore mk2" shown in that video at the lancer's reactor doesn't do the original version justice.
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No..that link's not working...out new site is still not up
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The link works for me?
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Hmmm...FT didn't remove the old site.....Oh, well... better still!
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Nico thats looks cool, but we already have mine pretty much in the game, jsut need to amke the Mat file and encode it. You dont Model turrets on the ship, no guns or weapons of any kind. FL mounts the weapons, all guns are "Gimbaled" turret like.
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I know that.... I meant if I make my own turrets (that will be added to the model).. just how far can I go?
How many turrets?
How complicated?
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the pilotable RH Goliath dstroyer has around 13 gun turrets
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just looked at lancerreactor.com and the guy who did the rip and steal on the FS ships is now using their textures. http://www.lancersreactor.com/images/news/ss003.jpg
i tell you, that guy just cant stop.
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Did he make that? It looks like a paper aeroplane...
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lol its a mig-21 fishbed. i don't mind as long as he gives credit.
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Thats just it, someone had to say "THoth" for himt o acknowledge it, and he doesnt even come over here to set stuff straight.
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I now have a 3900 poly version of the Iowa (no turrets, alltough it needs LOTS).
To whom do I give it to?
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[delayed-response postmine #401 activate]
Suck my balls, Shrike.
The rest of you may proceed with your irrelevant filler.
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What is teh file size??
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It's currently a TS scene (165kb). I can convert it to 3DMax object..
B.t.w.w- the Iowa is a friggin large Battleship (7.5 km, over 90 turets), but It will DEFINATELY have to be re-sized..
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TS, never heard of that. If you can convert it to any format the MS can read then i can convert it to LW and resize it
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Just a thought, and it's not really my thread to ask, but seeing as now this misunderstanding has been cleared up, maybe it would look a little less accusing if the thread name was changed to Freelancer uses our ships or something? It's up to Admin, obviously, but I think any members of the Freelancer community seeing a thread titled thus will not be kindly disposed towards us :) Or in English, it might piss a few peeps off :)
Flipside :D
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Well if they read the thread adn they are still pissed, screw em, they arent worht the effort of hanging the title. I for one am glad to see two communities actaully looking at eachother and saying "Thats kinda cool, can i help?"
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Originally posted by Flipside
Just a thought, and it's not really my thread to ask, but seeing as now this misunderstanding has been cleared up, maybe it would look a little less accusing if the thread name was changed to Freelancer uses our ships or something? It's up to Admin, obviously, but I think any members of the Freelancer community seeing a thread titled thus will not be kindly disposed towards us :) Or in English, it might piss a few peeps off :)
Flipside :D
suggested it before in the thread so far no dice... to change the name...
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Originally posted by SS_Spawn
TS, never heard of that. If you can convert it to any format the MS can read then i can convert it to LW and resize it
TS = Truespace. Very commonly used in the FS2 community as all models have to be turned into TS .cob files before we can convert them into the .pof format that FS2 uses.
If you want to try it out there's a link to TS3.2 on the modding page of my FAQ.
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Which formats can MS read?
I have Croassroards (a great converter), so you can take your pick!
b.t.w. - you think I should add more detail? 3900 polys for the hull - is it enough for FL?
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Oh yeas, 3900 is a great poly count, jsut incase we make it pilotable, or if there are a number of them on teh screen they wont chold eolder computers. MS3d can read 3ds, so convert it to that and eamil it to [email protected]
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There can hardly be a number of them....
The ship will have to be textured, for FL has beter textures than FS2. Allso, It will have to be big (even in FL) and it will need new turrets... I'll post pics of turrets... Or better yet, I'll send you 3ds models of the turrets...
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I sent the Iowa....heheh...have fun!:D
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Hehe, well i doubt i make it pilotbale, kinda like th ebig badass that comes wright in the middle of a NPC faction war, just to make p[eople say HOLY SHNiKIES
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wouldn't 7.5km be about the size of a planet in FL? all i know is that the average distance between successive tradelanes is ~7km
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It will be scaled down!
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oh yeah scaled down to larger than the RH goliath. I still ahve to talk it over with the team, i dont know if we'll eb allowed to use it, but i will be looking at it soon.
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...haven't sen the RH Goliath..How big is it?
*reminds himself to visit Lancers Reactor download more often*
The model is yurs now..do with it what you want...
*reminds himself to post pics of the FS2textured and turreted Iowa for reference as soon as swoosh starts behaving again*
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LOL. The G oliath is teh Rheinland Destroyer, Largest shiups in FL. They are a pain becuase people think bigger is better, and they have massive docking problems, like they get suck in bases and Trade Lanes. Kinda like trying to pass a bowling ball thru your Colon. if i ahd to venture a guess i would sai its a few KM long. If i see one again ill pull it over and measure it 8-D . ALthough my fighter hight get hull envy.
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i think i had a pic of it trying to dock with a tradelane. the thing is a pain to fly
(http://www.swooh.com/peon/phreak/lane01.jpg)
(http://www.swooh.com/peon/phreak/lane02.jpg)
edit: you may be interested in this :thepimp: :thepimp:
http://www.hard-light.net/forums/index.php/topic,14601.0.html
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Hahaha..better not to fly ships that big...the're not ment to dock with tradelanes anyway!
Keep me posted on the progress with the Iowa, will you SS_Spawn?
EDIT - Oh yes, the Goliath.. I haven't payed attention alltough I completed the game twice! Duh!:D
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I might be able to supply you withsome more ships..that is...if you are interested....