Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Bobboau on November 02, 2003, 09:52:08 pm

Title: some shine maps
Post by: Bobboau on November 02, 2003, 09:52:08 pm
i just remembered that I had some shine maps that I made a while back and I had planed on putting them up but I forgot, these are all the shine maps I am currently useing (exempting a few BWO maps that I nearly included acedentaly) and they are talored to my taste, if you think they are too shiny I would recomend useing the comand options to adjust as it will give you better quality and be easier

http://freespace.volitionwatch.com/blackwater/shine.zip
Title: some shine maps
Post by: terren on November 03, 2003, 07:59:37 am
you the man!  I'll tell you how much they rock when I get home  from work.
Title: some shine maps
Post by: Setekh on November 03, 2003, 08:16:18 am
:yes: *downloads*
Title: some shine maps
Post by: Lightspeed on November 03, 2003, 08:26:48 am
those are more suited for people who play without ambient light, whereas mine are adding detail to the original texture.

Good work :)

(maybe we should have two packages downloadable, each optimized for use with and without ambient lighting)
Title: some shine maps
Post by: Bobboau on November 03, 2003, 08:28:26 am
why would there be a diference?