Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Bobboau on November 02, 2003, 09:52:08 pm
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i just remembered that I had some shine maps that I made a while back and I had planed on putting them up but I forgot, these are all the shine maps I am currently useing (exempting a few BWO maps that I nearly included acedentaly) and they are talored to my taste, if you think they are too shiny I would recomend useing the comand options to adjust as it will give you better quality and be easier
http://freespace.volitionwatch.com/blackwater/shine.zip
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you the man! I'll tell you how much they rock when I get home from work.
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:yes: *downloads*
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those are more suited for people who play without ambient light, whereas mine are adding detail to the original texture.
Good work :)
(maybe we should have two packages downloadable, each optimized for use with and without ambient lighting)
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why would there be a diference?