Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Fineus on November 06, 2003, 06:35:32 am
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Hey guys, I'm a little rusty on modding but have a few ideas that nobody has tried yet, anyways..
Firstly, what program is available to compile new .VP files? I'm a tidyness freak and would like to keep stuff in one place ;)
Secondly, what textures can have animations applied to them (ala SCP)? Is it just backgrounds at this stage or is it everything? Also, what method would I use to achieve this?
Thats it for now. Cheers!
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Kazans VP Constructor Suite makes VPs. Dunno where you'd download it, but presumably with the rest of hius stuff.
Glowmaps can be animated (with .anis) And I believe straight textures can be animated, but I'm not 100% on that, though it's presumably also with anis.
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Ironically enough it's on HLP's download page :D
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eheh:)
btw, as far as I know (and I never tested, but I will when I'll do some damage textures soon), animated textures can be done in the way you do thrusters.
now I'm wondering..can you do also animated shinemaps?
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Why?
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well, for example I may want to create a panel with an hole, that let's you see some mech elements, something like the engine of a ferrari, and therefore the animated texture will have those mech elements, with some of them reflecting the light in different ways, wich could be useful to simulate depth.
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Oh, okay. Cool!!
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Cheers guys, very handy :nod: