Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: karajorma on November 06, 2003, 12:33:44 pm
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I'm getting a bug with my turrets when I tried to convert my FighterBase (it's a HT&L model). Basically the turrets turn the wrong way and fire out of the bottom instead of turret instead of from the firepoint. After spending an hour or so wondering what I was doing wrong I tried the turret (-the rest of the model) in retail FS2 and found it worked perfectly. The revised pof still messed up in FS2_open though.
While I'm here can anyone say what is the most recent build so I can test that I'm not reporting a bug which has already been fixed?
EDIT : Might this just simply be a problem with rotating objects showing up in a different way?
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HTL stuff has messed up some axis
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should be fixed in newer builds, try the build I posted in that trail rendering thread
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I tried the trails build and it's still occuring. I tried on of my other ships and that works fine in the same build.