Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Flipside on November 06, 2003, 01:03:41 pm

Title: Distance Culling
Post by: Flipside on November 06, 2003, 01:03:41 pm
I've heard that theres problems for background models with the distance culling in FS2? Is it possible to have a tag or something that makes an object non-distance culled?

Flipside :D