Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Unknown Target on November 07, 2003, 07:24:34 pm
-
Just showing off the style I'm going after for the cap ships in Nova: The End of Peace: (sorry that it's a viewer only, but I'm too busy building the actual ship than to get screens! :D)
Please follow the link:
http://www.swissquake.ch/chumbalum-soft/forum/showthread.php3?s=&threadid=11824
-
eenteresting...
-
Originally posted by Unknown Target
but I'm too busy building the actual ship than to get screens! :D)
:blah:
-
Download the player, you sap. It's not that big... :p
Did I say 'sap'?!
-
It looks like it's docked with Karajorma's GTC Great Big Cube.
-
I said that was just a placeholder for the pontoons ;)
Uh-oh, having some probs here. I get the same "Error: too many vertices defined" when I try and port the completed model into MODVIEW32. It worked, however, and seperated the sub-objects, when I ahd only about 3 sub-objects.
I forget, is there a limit to the amount of sub-objects you can have?
What's the problem?
-
Originally posted by Raa Tor'h
Download the player, you sap. It's not that big... :p
Did I say 'sap'?!
I don't care that much.
-
Besides I think you have to have DX9 installed for it to work.
-
**** your milkshape ****
i vote that the next mother****er who uses milkshape gets banned
-
:rolleyes:
-
Hahaha---no.
How about you just skip the thread? In consoloation for you guys who just HATE the ms3d viewer, I put "MS3D VIEWER ONLY" in the title. Geeze.
-
Someone's been playing Skies of Arcadia. :)
-
I don't really like the fins ... if you're going to keep them, you might want to move them up ...
Otherwise I have no real complaints ...