Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: HotSnoJ on November 08, 2003, 05:10:06 pm

Title: more n-1-ness
Post by: HotSnoJ on November 08, 2003, 05:10:06 pm
For those who just plane completely forgot. :D

(http://snohost.no-ip.com/fs2/Image3.png)
(http://snohost.no-ip.com/fs2/Image2.png)
If anyone has an R2 texture, please tell me!

Gonna make more grainulated (sp?) stuff later. And hopefully make it spec mapped.
Title: more n-1-ness
Post by: Unknown Target on November 08, 2003, 05:29:08 pm
Now that we have HTL, you could afford to make those gun ports recessed ;)

Wait a minute...you're using MS3D. How do you get that into pof?
Title: more n-1-ness
Post by: Taristin on November 08, 2003, 05:31:16 pm
He uses blender...
Title: more n-1-ness
Post by: HotSnoJ on November 08, 2003, 05:34:06 pm
Quote
Originally posted by Unknown Target
Now that we have HTL, you could afford to make those gun ports recessed ;)
I'm not _that_ talented. ;)

Quote
Wait a minute...you're using MS3D. How do you get that into pof?
I'm using Lithunwrap, not milkshape, I hate it :ick.
Title: more n-1-ness
Post by: HotSnoJ on November 08, 2003, 05:53:24 pm
^^^posting again after myself. Man, am I bad today. :p

(http://snohost.no-ip.com/fs2/Image4.png)
Notice the lighter gray and red decal.
Title: more n-1-ness
Post by: Woolie Wool on November 10, 2003, 11:37:55 am
Quote
Originally posted by Unknown Target
Now that we have HTL, you could afford to make those gun ports recessed ;)

Wait a minute...you're using MS3D. How do you get that into pof?


I'm not sure if a Geforce2 MX supports HT&L. I don't believe we should use it much until almost everyone has a good enough card. Some are still using TNTs!
Title: more n-1-ness
Post by: phreak on November 10, 2003, 11:39:20 am
geforce anything supports T&L.  im pretty sure that TNTs would if the drivers did